Penekowski

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Z72H9JY.jpg


DOWNLOAD PENEKEPACK 2.4

Changelogneke 1.9.5 > 2.0

It's been four years since the release of Peneke Pack 1.0, our pack's come a very long way since then! For Peneke Pack's 2.0 release, we have added a new Peneke UI option to UI Layouts! Plus we have added the Mandalorian, Season 7 Ahsoka, brought back many old Peneke favorites, and more!

To start off, here’s the list of characters we’ve upgraded:
- Updated Purge Trooper with new model by Scerendo!
- Upgraded Shaak Ti with redder skin, facial and hand animations, and a better torso
- Upgraded Lando Calrissian with better decaps and team skins for FA
- Upgraded TFU2 Starkiller with a ported head
- Upgraded Young Arcann and Thexan with an improved port
- Upgraded Arcann with an improved port
- Upgraded Darth Revan’s TOR and Reborn models with improved ports
- Upgraded TFU2 Kota with better rigging and restored the old shorter skirt!
- Upgraded Serra Keto with her ROTS Game model
- Upgraded Lando by restoring JK2 version with FA head, and made him compatible with new Lando skins
- Updated Thrawn so he's compatible with Imperial Officer model merges
- Moved RGB skin replacements to addon models (Crix, Ackbar, Nien, Porkins, Commando Droid)
- Moved KOTOR Jaden "Kal" to addon models
- Moved Kyle Replacement to addon models
- Moved IG-88 replacement to addon models
- Restored FA skin support to Barriss (DC Raven), Vader (UDS Zombie, Football), and ESB Han (UDS)

New Characters:
- Added Cara Dune from The Mando to Elite Troopers!
- Added Greef Karga from The Mando to Bounty Hunters!
- Added the Bad Batch/Clone Squad 99 to ARC Troopers!
- Added Bo Katan to Mandalorians, regular and helmetless
- Added Rebel Demolitions Expert
- Added Ahsoka from TCW season 7 to Jedi
- Added Exiled Obi-Wan Kenobi
- Added Stealth Jedi Gear Kyle to Jedi
- Added the rest of Kota’s Militia from TFU, the Elite and Trooper
- Added Imperial Ground Crew from R1 to Imp Soldiers
- Added Sith Fleet Technician to Imp Soldiers
- Added Sith Trooper to Imp Soldiers
- Added Stormtrooper Commander from TFU
- Added Incinerator Trooper from TFU
- Added Shadow Trooper from TFU
- Added Arena Gear Starkiller
- Added Darth Marr to Sith
- Added Lana Beniko to Sith
- Added Unmasked skins for Darth Revan’s TOR and Reborn models
- Added an Inquisitor Starkillerneke for Sith
- Added Imperial Supercommandos and Gar Saxon to Mandos
- Added the whole Skirata Mandalorian pack, with a total of 19 unique looking Mandos added!
- Added Peneke Kel Dor Male Jedi

Restored Characters:
- Readded Juno Eclipse to Commanders to prevent confusion, with a ported model upgrade
- Readded Silver Warrior Starkiller
- Restored Peneke Shirtless Maul
- Restored Dark Side Jaden
- Restored Dark Kyle skin
- Restored Black KOTOR Jedi
- Restored two Old Republic soldier skins

Removed Characters:
- Removed all clone changes for the Clone Model upgrades, and moved the replacement clone skins to addon models, which are neomarz Phase 1 Clone and Gree.
- Removed Cybernetic Maul, Shaak Ti Update, CW Obi-Wan, TCW Anakin, Purgetrooper, TROS Palpatine, Sith Assassin and Sith Master as they’ve been added to MBII officially
- Removed Starkiller-Jaden override since one of the Jaden replacements is in vanilla MB2
- Removed Morgan for being added to base MB2
- Removed Din Djarin for being added to base MB2
- Removed unused soundsets
- Removed Jedipack since it's an HB Pack exclusive
- Removed Legends Bane for being added to base MB2
- Removed RGB Geonosis Battledroid
- Removed Old Republic Soldier variants
- Removed Darth Zannah for being added to base MB2
- Removed Atton and Mandalore for being added to base MB2
- Removed HK-51 soundset for being added to base MB2
- Removed Ongree RGB for being added to base MB2
- Removed RGB Darth Talon on Unguided's request
- Removed Clone Commander (Mygeeto) RGB replacement
- Removed RGB from TFU Royal Guard
- Removed FA specific models since they're outdated
- Removed Wookiee RGB skin replacements


HILTS PORTION:

Updated Hilts:
- Updated Galen Marek hilt with a higher accuracy model by Doughnuts!
- Updated Doughnut’s Rahm Kota hilt texture with Peneke wooden Edition!

AUDIO PORTION:

- Updated Cal Kestis’ soundpack
- Upgraded Purge Trooper’s soundpack with JFO dialogue
- Upgraded Juno Eclipse’s soundpack

BUG FIXES:

- Fixed Lord Kallig missing his soundpack

Miscellaneous:
- New Peneke 2.0 menu music - the Mandalorian's theme song
- Added a new decapitation texture by Langerd (same author of the old decaps)
- Added a new saber clash effect by kalamaray, that looks much higher quality and is less annoying for our duelist users in-game
- Reorganized various soundsets to be more compatible with sound changes for the latest MB2 patch
- Transferred Nien's BF soundset to Rebel Soldier Sullustan (Addon)
- Updated Mud Trooper soundset with one of the added Stormtrooper soundsets
- Upgraded Starkiller's soundset with higher quality lines
- Updated other Jedi Starkillers with improved lines from SCIV
- Replaced Jedi Hunter Starkiller's soundset with SCIV version

USER INTERFACE COMEBACK:

That's right folks, the Peneke dudes missed having awesome features like the Music menu, Authentic Hilts, and network optimization,
so we took the time to add those menus back as their own UI preset in UI Layouts! There's a lot to explain about this UI update,
so we'll talk about the main menu updates first!

The main menu now has a new Mandalorian show themed background, and we removed the character preview so that you can have more room
to view the nice backgrounds featured in the other menus! For nostalgic purposes, we've readded a few old but gold to the Peneke family
menu backgrounds featured in Peneke Pack versions of old. The Kylo Ren cursor has also returned!

Next up to be featured is the Music Menu overhaul! We too missed being able to select whatever music you want during rounds, so we decided
to completely re-do the menus from the ground up, now the music is organized into six tabs; Official for official MB2 map music,
CMP for community map pack music, MGMP for movie game mappack music, uMad for uMad mappack music, Peneke for music that suits
our and hopefully your tastes too, and the Custom music tab! The peneke music easter egg is also featured somewhere in these menus,
so all of our users can have fun finding it again!

How does the custom music feature work? Well this is the ability for you to add your own music to play in-game! To make use of it,
make a new folder in your MBII mod folder named "music" without the quotations. Then add an mp3 or wav file of your choice,
preferrably mp3 format, into the folder, with the name "usertheme#", with # being a number going from 1-50, meaning you can have
up to 50 custom music tracks in-game! The number you put in place of # with 1-50 will be the same number corresponding with the user track option in-game.
It needs to be noted that before doing so, make sure that the mp3 or wav is exported with the project rate at 44100 HZ, exported in Stereo,
that's the minimum requirement for making your music work in MBII.

Our next great UI comeback is the restoration of authentic hilts! This has been added into vanilla MB2 alongside the new class menus,
and the Peneke Jedi/Sith roster has been made compatible with this feature!

The last thing to mention is the optimize button, for all our users with network issues, we have restored the old Peneke network optimization menu,
which we've even done bonus fixes for to make the bounding boxes (the areas that you can click) properly scaled with the options so that you aren't
selecting options from seemingly invisible spaces anymore.


I can't stress this enough, make sure to remove older versions of the Penekepack or non-official Peneke Addons before updating, if you don't do that, you'll experience crashes and different kind of bugs!

----------------------------------------------------------------​
Hi, Penekowski speaking!

Because of the assistance, teachings, and feedback that I have received from Vitez, JamyzGenius, my Peneke folks and the Jkhub community, I'm now able to publish my first replacement pack, the Penekepack. A pack that, in my humble opinion, has the best of every single mod available plus a bunch of new content that was heavily customized by me.

I brought back things that I liked from the Old school MBII, better versions of existing models, new Icons, new RGB models, new hilts, a bunch of new content, new menu, new cursor, and overall a whole new and improved look for an average replacement pack.

I have included credits for every single person that helped me on this project, and of course, there's a list of all of the authors for every single model, hilt, asset or soundpack that this pack has. In other words, here's some of the stuff that our pack entails:

- New Hilts
- New Peneke UI: Optimization Menu, Authentic Lightsaber button, Music Menu
- New effects
- New Force Icons
- New Loading Screens
- New Console
- As of 2.4 : 192 New models, all of them have their custom icons and sounds, and some of them have their own RGB system

Without further ado, here's the Icon table for the pack, as well as screens from some of the models in game/artwork, the new menu and a showcase table for the hilts as well.

Enjoy it and please remember that all of the credits are inside the .rar file, along with the installation instructions and a few more notes!

And a really special thanks to Vitez, the creator of the H.B Pack, KoyMcCloud because I took some inspiration from his style to make my own icons during early versions, JamyzGenius, Rooxon & Kualan for their unlimited patience to help me out with the optimization and improvement of my pack, Peneke Tesla, SirCrusher, k4far, Shenghai for soundpack contributions, Swagmaster for helping out a great deal with the latest content of the pack, not only with constant feedback and content, but also for his willingness to learn new stuff just to improve the pack to a whole different level, kalamaray for the new saber clash effect, and last but not least Jkhub because I got so much content from that website and got to meet great people in there and many more!

Icon tables:
rebeladdontablepnk.png

impaddontablepnk.png

Optional Hilt Replacements:
pnk_hilts.png

To use these, install it the same way as vanilla Peneke Pack, drag and drop "z_zz_PNK_Hilts" from the Bonus folder inside the current version's RAR into your MBII folder.
Majority of these are made by Rooxon. Starkiller Hilts & Kota Hilt skin replacement by Doughnuts.

In-game pics/Artwork:
0JFBs30.jpg

drunkenkota.jpg

shot2023-12-22_22-14-12.jpg


cybernetic_nightmare_by_shenlongkazama-db42b9m.jpg

hQBn7ub.png


Ex8u3aT.jpg


eternal_empire_conquerors_by_shenlongkazama-daw1smh.jpg
album of new stuff + banners and whatnot:
 
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What about some effects instead in-built to the model?

For sbds - a sparking effect that occurs every x seconds.
I remember a decade ago one of the best skin packs of the time had models that had animated glowing effects.
One of which had eyes that emitted a glow that faded in and out.

Sbds, mandos, with blinking lights on equipment, on armor.

And then going back to the battle-dmged skins. If you can't add it as an editing option, just make a skin!
A stormtrooper with some of his armor riddled with blaster marks. Maybe even smoking:)

Blood, guts, battery acid everywhere!
 

Karus

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In other news, here's a small tease for what 1.4 is bringing us, I ported General Kota's face from TFU succesfully


5DF480BD3EB860422879A93F81EDDC47578C25FD


This is a Penekepack exclusive
Holy shit, this is golden! Nice job!

What about some effects instead in-built to the model?

For sbds - a sparking effect that occurs every x seconds.
I remember a decade ago one of the best skin packs of the time had models that had animated glowing effects.
One of which had eyes that emitted a glow that faded in and out.

Sbds, mandos, with blinking lights on equipment, on armor.

And then going back to the battle-dmged skins. If you can't add it as an editing option, just make a skin!
A stormtrooper with some of his armor riddled with blaster marks. Maybe even smoking:)

Blood, guts, battery acid everywhere!
Maybe too ambitious but that'd be so fucking awesome :eek:
I'd also love to see some saber sound customization; if that's even possible.
Or even just specific sounds designated to certain saber hilts.
EDIT: Think it is possible since Anakin's/Rey's saber has the TFA sounds.
 
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Sammy

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I'm quite hyped for 1.4. I feel like a new build is here or something haha.

EDIT: I'd like to begin making skins and models. How do I do that?
 

Penekowski

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Great Job, I kinda wish someone could fix Kylo Ren's face lol.
Are you guys still working on that Animation mod ?

Hey well, yeah, the animations mod are pretty much done, but there's a game breaking issue that some ppl might complain about if i add it (again, the animations mod will be completely individual, meaning that they won't be in the Penekepack) I'd have to talk to a dev for approval before I submit it, but I'm pretty sure that the answer will be no. We'll see.
 

Karus

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Hey well, yeah, the animations mod are pretty much done, but there's a game breaking issue that some ppl might complain about if i add it (again, the animations mod will be completely individual, meaning that they won't be in the Penekepack) I'd have to talk to a dev for approval before I submit it, but I'm pretty sure that the answer will be no. We'll see.
If you don't mind me asking, what's the game breaking problem?
I was looking forward to the animation mod :(
 

Penekowski

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@KarusBadders

Can't say it here, I need to speak to a dev first.

@Noob

Yeah, we don't support hilts accuracy in FA, while it's possible to fix it, it's an actual pain in the ass to do so. Thanks for the report though.
 

Penekowski

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@Heroes Are Op Nope, as we'd have to edit a lot of lines and it takes a big amount of time, not to mention that Peneke Tesla is taking a break and I'm doing everything for now.

For everyone,

I might release the 1.4 version if I have enough time to polish some details by friday 8th, if you have any bug to report, now would be a great time to do that. There's a lot of new content and some bug fixes that some people have requested here and in a lot of servers.

I noticed that a lot of people are using the Penekepack and a lot of them talk about it which makes us really happy, I'm glad that you're liking it and I'll keep improving it every now and then. Feel free to recommend any extra models for the gunners portion of both Rebs/Imps. I need models for soldiers, commanders (for both teams). Other than that 1.4 is pretty much done.
 
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@Penekowski Oh, I see. I do hope they let you release it because I really like the look of the new anims.

Also idk if this bug has been reported yet but sometimes Jedi starkiller (the one with the hood down)'s eyes turns completely white.
 

Penekowski

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You're actually right, I was hoping that no one would notice lol, we left it there as an easter egg since it looks kinda cool, it's still a bug but i'd like to leave it that way. We'll see.
 

Noob

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How hard would it be to clean up the models for ultimate showdown FA?
 

Penekowski

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To noob: Uhm, interesting question. Not really sure, can you PM a list of the bugged models list? I thought that it was working alright, I might not get it fixed by tomorrow but I can always send you the fix a few days later.



Hi guys, Penekepack 1.4 is live!

Changelogneke below

- In this version, we've learned a new technique that allow us to add models within existing models, meaning that we can merge glms and add other models on top of others. In other words, we can get rid of models that have many variations such as the vanilla Leia and her expensive wardrobe and add more models.
by using this technique, we've added the following models:

. Added Pilot Luke to the Jedi team
. Added Mara Jade to the Jedi team.
. Added Pablo Jill, the ongree Jedi.
. Added Shirtless Maul
. Added Savage Opress
. Added Assajj Ventress
. Added Armored Sith Stalker
. Added Tavion (JKA Version)
. Added ESB Luke
. Added Morgan Katarn to the Heroes team
. Added Hera Cyndulla from Rebels to the heroes team.
. Added HK55 to the Imperial Commander class


- By using the normal method, we've added and/or upgraded the following models:

. Rahm Kota got his actual head from The Force Unleashed, our first port by the Penekepack, this is a Penekepack exclusive.
. Added TFU Ben Kenobi, this is a port made by Seveneke (Seven), there was a previous version but this is the official one.
. Added Dark side Jaden to the Sith team
. Added General Kota's Millicia, replaces Crix madine ( ET-Rebs team)
. Added Clonetrooper gree, replaces the shadow clonetrooper as there's an existing shadow ARC already.
. Added the classic outfit Kyle, removed Dark Forces 2 kyle due to popular request, meaning that you'll see two kyles with different outfits.
. Added an improved version of the Shocktrooper
. Added an improved version of Admiral Thrawn
. Added an improved version of EP3 Obi Wan, textures by Vitez
. Added an improved version of Malak.
. Added the Ep3 look to hooded Sidious, meaning that this hooded version has a post Order 66 Ep3 face rather than the EP6 Face


Bug fixes:

. Fixed the Inquisitor Hilt bug, thanks to Jeff (He took the time to fix it for me, big thanks to him)
. Fixed the bugged lines for Kanan that didn't play
. Fixed Commander Fox's visor that was upside down


Sounds:

. Added one new line for Master Kota
. Added new lines for EP3 Obi wan
. Added new lines for Cin drallig
. Added one new line for the wookies
. Added one new line for Mace Windu
. Added a couple of Lines for Anakin


Miscellaneous:

. Added a new menu: Malgus's assault
. New main menu theme: Jedi temple march
. Many icons got improved, both for rebs and imps, mostly on the Jedi/Sith roster of the Penekepack
. The Customization Screen got a few changes in color, I gave a black theme to it as the red color was getting kind of old

List of models that got removed in the 1.4 (as they were just redundant and thanks to their removal we were able to add brand new models):

- Non robed Ben Kenobi
- Jawless Malak
- Hooded Maul
- Pre Order 66 Palpatine
- Robed ep6 Luke
- Non robed EP7 Luke
- Hooded EP7 Luke
- Hooded Malgus
- Unmasked Malgus
- RGB Crix Madine
- DF2 Kyle
- Non Caped Bail Organa
- Caped Padme Amidala
- Shadow Clonetrooper
- AT-St Soldier
- Helmet Inquisitor



Extra notes:

. Due to the fact that Lunarbase hates the Penekepack, we've oficially dropped support on that map, as it's prone to crashes that we can't fix for the time being.
This doesn't mean that you will crash everytime that you play Lunarbase, but it does mean that it might crash, we will add a warning in the loading screen of said map to let you know about it.
. We've noticed that some FA maps still have bugged models. Back in 1.2, I mentioned that a 90% percent of the FA maps are now compatible with the Penekepack, I'd like to to take those words back as it was clearly an overstatement, I thought that I was right but it seems that a more accurate percentage would be a 65%
. General Veers got moved to the soldier class to make room for HK55
. We are aware of the bugged cape in Malak's model. We must fix it with blender, but we just don't know how yet. It is likely that we'll fix it on 1.5.
. All of the models that have been added are fully compatible with the Default Lightsaber feature

LINK : Dropbox - Penekepack1.4.rar

The main page has been updated with pics, icon table and details, enjoy it!
 

Penekowski

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Yes Kualan, I was actually waiting for you to upload Dengar for about 3 weeks but you didn't because it wasn't ready yet, but rest assured that I'll be uploading them on 1.5, big fan of your models here.
 

Penekowski

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Just a heads up, i've noticed that the Comkeller ARC is bugged, he has no torso, I'll do a small hotfix whenever i have the time available, other than that, the pack looks pretty stable.
 
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