Penekowski

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Z72H9JY.jpg


DOWNLOAD PENEKEPACK 2.4

Changelogneke 1.9.5 > 2.0

It's been four years since the release of Peneke Pack 1.0, our pack's come a very long way since then! For Peneke Pack's 2.0 release, we have added a new Peneke UI option to UI Layouts! Plus we have added the Mandalorian, Season 7 Ahsoka, brought back many old Peneke favorites, and more!

To start off, here’s the list of characters we’ve upgraded:
- Updated Purge Trooper with new model by Scerendo!
- Upgraded Shaak Ti with redder skin, facial and hand animations, and a better torso
- Upgraded Lando Calrissian with better decaps and team skins for FA
- Upgraded TFU2 Starkiller with a ported head
- Upgraded Young Arcann and Thexan with an improved port
- Upgraded Arcann with an improved port
- Upgraded Darth Revan’s TOR and Reborn models with improved ports
- Upgraded TFU2 Kota with better rigging and restored the old shorter skirt!
- Upgraded Serra Keto with her ROTS Game model
- Upgraded Lando by restoring JK2 version with FA head, and made him compatible with new Lando skins
- Updated Thrawn so he's compatible with Imperial Officer model merges
- Moved RGB skin replacements to addon models (Crix, Ackbar, Nien, Porkins, Commando Droid)
- Moved KOTOR Jaden "Kal" to addon models
- Moved Kyle Replacement to addon models
- Moved IG-88 replacement to addon models
- Restored FA skin support to Barriss (DC Raven), Vader (UDS Zombie, Football), and ESB Han (UDS)

New Characters:
- Added Cara Dune from The Mando to Elite Troopers!
- Added Greef Karga from The Mando to Bounty Hunters!
- Added the Bad Batch/Clone Squad 99 to ARC Troopers!
- Added Bo Katan to Mandalorians, regular and helmetless
- Added Rebel Demolitions Expert
- Added Ahsoka from TCW season 7 to Jedi
- Added Exiled Obi-Wan Kenobi
- Added Stealth Jedi Gear Kyle to Jedi
- Added the rest of Kota’s Militia from TFU, the Elite and Trooper
- Added Imperial Ground Crew from R1 to Imp Soldiers
- Added Sith Fleet Technician to Imp Soldiers
- Added Sith Trooper to Imp Soldiers
- Added Stormtrooper Commander from TFU
- Added Incinerator Trooper from TFU
- Added Shadow Trooper from TFU
- Added Arena Gear Starkiller
- Added Darth Marr to Sith
- Added Lana Beniko to Sith
- Added Unmasked skins for Darth Revan’s TOR and Reborn models
- Added an Inquisitor Starkillerneke for Sith
- Added Imperial Supercommandos and Gar Saxon to Mandos
- Added the whole Skirata Mandalorian pack, with a total of 19 unique looking Mandos added!
- Added Peneke Kel Dor Male Jedi

Restored Characters:
- Readded Juno Eclipse to Commanders to prevent confusion, with a ported model upgrade
- Readded Silver Warrior Starkiller
- Restored Peneke Shirtless Maul
- Restored Dark Side Jaden
- Restored Dark Kyle skin
- Restored Black KOTOR Jedi
- Restored two Old Republic soldier skins

Removed Characters:
- Removed all clone changes for the Clone Model upgrades, and moved the replacement clone skins to addon models, which are neomarz Phase 1 Clone and Gree.
- Removed Cybernetic Maul, Shaak Ti Update, CW Obi-Wan, TCW Anakin, Purgetrooper, TROS Palpatine, Sith Assassin and Sith Master as they’ve been added to MBII officially
- Removed Starkiller-Jaden override since one of the Jaden replacements is in vanilla MB2
- Removed Morgan for being added to base MB2
- Removed Din Djarin for being added to base MB2
- Removed unused soundsets
- Removed Jedipack since it's an HB Pack exclusive
- Removed Legends Bane for being added to base MB2
- Removed RGB Geonosis Battledroid
- Removed Old Republic Soldier variants
- Removed Darth Zannah for being added to base MB2
- Removed Atton and Mandalore for being added to base MB2
- Removed HK-51 soundset for being added to base MB2
- Removed Ongree RGB for being added to base MB2
- Removed RGB Darth Talon on Unguided's request
- Removed Clone Commander (Mygeeto) RGB replacement
- Removed RGB from TFU Royal Guard
- Removed FA specific models since they're outdated
- Removed Wookiee RGB skin replacements


HILTS PORTION:

Updated Hilts:
- Updated Galen Marek hilt with a higher accuracy model by Doughnuts!
- Updated Doughnut’s Rahm Kota hilt texture with Peneke wooden Edition!

AUDIO PORTION:

- Updated Cal Kestis’ soundpack
- Upgraded Purge Trooper’s soundpack with JFO dialogue
- Upgraded Juno Eclipse’s soundpack

BUG FIXES:

- Fixed Lord Kallig missing his soundpack

Miscellaneous:
- New Peneke 2.0 menu music - the Mandalorian's theme song
- Added a new decapitation texture by Langerd (same author of the old decaps)
- Added a new saber clash effect by kalamaray, that looks much higher quality and is less annoying for our duelist users in-game
- Reorganized various soundsets to be more compatible with sound changes for the latest MB2 patch
- Transferred Nien's BF soundset to Rebel Soldier Sullustan (Addon)
- Updated Mud Trooper soundset with one of the added Stormtrooper soundsets
- Upgraded Starkiller's soundset with higher quality lines
- Updated other Jedi Starkillers with improved lines from SCIV
- Replaced Jedi Hunter Starkiller's soundset with SCIV version

USER INTERFACE COMEBACK:

That's right folks, the Peneke dudes missed having awesome features like the Music menu, Authentic Hilts, and network optimization,
so we took the time to add those menus back as their own UI preset in UI Layouts! There's a lot to explain about this UI update,
so we'll talk about the main menu updates first!

The main menu now has a new Mandalorian show themed background, and we removed the character preview so that you can have more room
to view the nice backgrounds featured in the other menus! For nostalgic purposes, we've readded a few old but gold to the Peneke family
menu backgrounds featured in Peneke Pack versions of old. The Kylo Ren cursor has also returned!

Next up to be featured is the Music Menu overhaul! We too missed being able to select whatever music you want during rounds, so we decided
to completely re-do the menus from the ground up, now the music is organized into six tabs; Official for official MB2 map music,
CMP for community map pack music, MGMP for movie game mappack music, uMad for uMad mappack music, Peneke for music that suits
our and hopefully your tastes too, and the Custom music tab! The peneke music easter egg is also featured somewhere in these menus,
so all of our users can have fun finding it again!

How does the custom music feature work? Well this is the ability for you to add your own music to play in-game! To make use of it,
make a new folder in your MBII mod folder named "music" without the quotations. Then add an mp3 or wav file of your choice,
preferrably mp3 format, into the folder, with the name "usertheme#", with # being a number going from 1-50, meaning you can have
up to 50 custom music tracks in-game! The number you put in place of # with 1-50 will be the same number corresponding with the user track option in-game.
It needs to be noted that before doing so, make sure that the mp3 or wav is exported with the project rate at 44100 HZ, exported in Stereo,
that's the minimum requirement for making your music work in MBII.

Our next great UI comeback is the restoration of authentic hilts! This has been added into vanilla MB2 alongside the new class menus,
and the Peneke Jedi/Sith roster has been made compatible with this feature!

The last thing to mention is the optimize button, for all our users with network issues, we have restored the old Peneke network optimization menu,
which we've even done bonus fixes for to make the bounding boxes (the areas that you can click) properly scaled with the options so that you aren't
selecting options from seemingly invisible spaces anymore.


I can't stress this enough, make sure to remove older versions of the Penekepack or non-official Peneke Addons before updating, if you don't do that, you'll experience crashes and different kind of bugs!

----------------------------------------------------------------​
Hi, Penekowski speaking!

Because of the assistance, teachings, and feedback that I have received from Vitez, JamyzGenius, my Peneke folks and the Jkhub community, I'm now able to publish my first replacement pack, the Penekepack. A pack that, in my humble opinion, has the best of every single mod available plus a bunch of new content that was heavily customized by me.

I brought back things that I liked from the Old school MBII, better versions of existing models, new Icons, new RGB models, new hilts, a bunch of new content, new menu, new cursor, and overall a whole new and improved look for an average replacement pack.

I have included credits for every single person that helped me on this project, and of course, there's a list of all of the authors for every single model, hilt, asset or soundpack that this pack has. In other words, here's some of the stuff that our pack entails:

- New Hilts
- New Peneke UI: Optimization Menu, Authentic Lightsaber button, Music Menu
- New effects
- New Force Icons
- New Loading Screens
- New Console
- As of 2.4 : 192 New models, all of them have their custom icons and sounds, and some of them have their own RGB system

Without further ado, here's the Icon table for the pack, as well as screens from some of the models in game/artwork, the new menu and a showcase table for the hilts as well.

Enjoy it and please remember that all of the credits are inside the .rar file, along with the installation instructions and a few more notes!

And a really special thanks to Vitez, the creator of the H.B Pack, KoyMcCloud because I took some inspiration from his style to make my own icons during early versions, JamyzGenius, Rooxon & Kualan for their unlimited patience to help me out with the optimization and improvement of my pack, Peneke Tesla, SirCrusher, k4far, Shenghai for soundpack contributions, Swagmaster for helping out a great deal with the latest content of the pack, not only with constant feedback and content, but also for his willingness to learn new stuff just to improve the pack to a whole different level, kalamaray for the new saber clash effect, and last but not least Jkhub because I got so much content from that website and got to meet great people in there and many more!

Icon tables:
rebeladdontablepnk.png

impaddontablepnk.png

Optional Hilt Replacements:
pnk_hilts.png

To use these, install it the same way as vanilla Peneke Pack, drag and drop "z_zz_PNK_Hilts" from the Bonus folder inside the current version's RAR into your MBII folder.
Majority of these are made by Rooxon. Starkiller Hilts & Kota Hilt skin replacement by Doughnuts.

In-game pics/Artwork:
0JFBs30.jpg

drunkenkota.jpg

shot2023-12-22_22-14-12.jpg


cybernetic_nightmare_by_shenlongkazama-db42b9m.jpg

hQBn7ub.png


Ex8u3aT.jpg


eternal_empire_conquerors_by_shenlongkazama-daw1smh.jpg
album of new stuff + banners and whatnot:
 
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Penekowski

Armchair Developer
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Movie Battles II Team
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Hi there,

Just another update. killercann93, made a new review video for the Penekepack 1.4. It's a really honest and non biased review where he explains the main flaws and pros of the pack, big props to killercann for making a video of our pack!

I'll put this video on the main post and here. Make sure to check his YT channel out. While he's not a popular Youtuber yet, I think that he has the potential, and he definitely has the charisma for it. Make sure to subscribe if you like his content!


Edit: Also added a new video by MatthewGames to the main post. This video explains how to install the Penekepack, props to the young guy for helping the community out!
 
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I have a question, why remove Scorch's Backpack? (The two glowing sticks on the back) or was this not intentional?
 

Penekowski

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It was intentional, It was kind of bothersome for me when I used him. it blocked my view against gunners/sith.
 
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I'd personally like to see a model of the Son from the clone wars series. I absolutely loved his character and would like to see him as a playable model. Anyone know of any skins for that model?
 

Noob

Just a Guy
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I'd personally like to see a model of the Son from the clone wars series. I absolutely loved his character and would like to see him as a playable model. Anyone know of any skins for that model?
He looks just like the inquisitor tbh
 

Penekowski

Armchair Developer
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Movie Battles II Team
Posts
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TL;DR: MBII Won't allow me to make 4 armed grievous work at 100%, therefore it wont be added to the official 1.5, but an optional pk3 with four armed grievous will be added for folks who wish to try it out along the Penekepack. Lunarbase crashes have been fixed at full and Scerendo's quinlan will be back to 1.5. Expect a voice overhaul for characters that need it, I might add new mandos , need ideas for existing characters that need RGB, I also want to know which Vanilla MBII models would you like me to bring back and the development of the Penekepack 1.5 is taking longer than usual because I want to ensure stability to it and I'm also waiting for my new colaborators to give me their finished job.

Hey guys,

Just a heads up. Unfortunately, I haven't been able to make the 4 armed hilts exclusive to grievous, which leads to people using those hilts and breaking immersion by seeing random jedi jumping around with 2 extra flying hilts, it looks terrible and it's a huge no no for me. Therefore, I'm sad to say that 4 armed grievous won't be added to 1.5 unless an official dev somehow knows the actual fix to hide that hilt at 100% and make it only usable to the 4 armed grievous model, I really doubt that it's possible at this time, I've asked many well known modders within the jk community and it's just not possible.

However, I will create an special extra addon for players that don't mind dealing with people using those hilts as well, so in other words, i'll upload an extra optional pk3 that will have 4 armed grievous so you can still get the chance to try it out. However, it won't be officially supported and won't be included with the official Penekepack 1.5.

In other news, I can confirm that the Lunarbase crash bug has been fixed at 100%. This is great news because that means that the pack will be fully compatible with any map in open mode from 1.5 moving forward. And thanks to Kualan and some friendly folks in Jkhub, we've finally figured out how to bring Scerendo's quinlan vos without making it crash. Therefore, I can confirm that Scerendo's Quinlan will be back. I'm currently waiting for some new modders who offered their help to make the Penekepack better audio wise, so expect a lot of new soundpacks for characters that really need it, It makes me really happy that the community not only enjoys the pack, but is also willing to help us out by testing stuff, and offering their skills to improve the pack.

My blender skills have improved quite a bit so I kinda feel confident enough to add some more mandos without ragequitting this time, so feel free to link your favorite third party mandalorians that you'd like to be included in 1.5, if people like them and it fits what I want for the pack, I will definitely add them, as long as I have actual permission from the authors, of course. You may send me a PM or post them here, that's up to you.

I also need some of your feedback for this part, as I haven't decided if I will do this or not yet. Which models would you like me to upgrade to be RGB friendly? I have heard mixed opinions about adding RGB to Commander Fox (The red ARC) Some people think that having the option to choose their own color would be really cool, where as some other people think that Commander fox should stay red because that's the actual color of his armor.
Feel free to mention some other characters that may need RGB.

For people that miss some models from base MBII, which model would you like me to bring back? I might be able to add one or two if I have enough slots, it depends on the class, but if it's possible I'll make sure to add them!

Last but not least, I wanted to mention that the development of 1.5 is going really slow lately because adding models now is super tedious, takes a decent amount of time, and it needs to be tested so that it doesn't cause any crashes, I'm being really careful with what I add and how I add it to make the pack as stable as possible. However, if everything goes well, you may see 1.5 within 2 weeks from today. I'm also waiting for my other Peneke collaborators since the Peneke family keeps getting bigger and bigger. We're always looking forward to seeing your feedback, and my Penekes always lurk around both Euro/NA servers. So if someone likes or dislikes something about the pack, we'll always take into consideration for improvement.
 
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TL;DR: MBII Won't allow me to make 4 armed grievous work at 100%, therefore it wont be added to the official 1.5, but an optional pk3 with four armed grievous will be added for folks who wish to try it out along the Penekepack. Lunarbase crashes have been fixed at full and Scerendo's quinlan will be back to 1.5. Expect a voice overhaul for characters that need it, I might add new mandos , need ideas for existing characters that need RGB, I also want to know which Vanilla MBII models would you like me to bring back and the development of the Penekepack 1.5 is taking longer than usual because I want to ensure stability to it and I'm also waiting for my new colaborators to give me their finished job.

Hey guys,

Just a heads up. Unfortunately, I haven't been able to make the 4 armed hilts exclusive to grievous, which leads to people using those hilts and breaking immersion by seeing random jedi jumping around with 2 extra flying hilts, it looks terrible and it's a huge no no for me. Therefore, I'm sad to say that 4 armed grievous won't be added to 1.5 unless an official dev somehow knows the actual fix to hide that hilt at 100% and make it only usable to the 4 armed grievous model, I really doubt that it's possible at this time, I've asked many well known modders within the jk community and it's just not possible.

However, I will create an special extra addon for players that don't mind dealing with people using those hilts as well, so in other words, i'll upload an extra optional pk3 that will have 4 armed grievous so you can still get the chance to try it out. However, it won't be officially supported and won't be included with the official Penekepack 1.5.

In other news, I can confirm that the Lunarbase crash bug has been fixed at 100%. This is great news because that means that the pack will be fully compatible with any map in open mode from 1.5 moving forward. And thanks to Kualan and some friendly folks in Jkhub, we've finally figured out how to bring Scerendo's quinlan vos without making it crash. Therefore, I can confirm that Scerendo's Quinlan will be back. I'm currently waiting for some new modders who offered their help to make the Penekepack better audio wise, so expect a lot of new soundpacks for characters that really need it, It makes me really happy that the community not only enjoys the pack, but is also willing to help us out by testing stuff, and offering their skills to improve the pack.

My blender skills have improved quite a bit so I kinda feel confident enough to add some more mandos without ragequitting this time, so feel free to link your favorite third party mandalorians that you'd like to be included in 1.5, if people like them and it fits what I want for the pack, I will definitely add them, as long as I have actual permission from the authors, of course. You may send me a PM or post them here, that's up to you.

I also need some of your feedback for this part, as I haven't decided if I will do this or not yet. Which models would you like me to upgrade to be RGB friendly? I have heard mixed opinions about adding RGB to Commander Fox (The red ARC) Some people think that having the option to choose their own color would be really cool, where as some other people think that Commander fox should stay red because that's the actual color of his armor.
Feel free to mention some other characters that may need RGB.

For people that miss some models from base MBII, which model would you like me to bring back? I might be able to add one or two if I have enough slots, it depends on the class, but if it's possible I'll make sure to add them!

Last but not least, I wanted to mention that the development of 1.5 is going really slow lately because adding models now is super tedious, takes a decent amount of time, and it needs to be tested so that it doesn't cause any crashes, I'm being really careful with what I add and how I add it to make the pack as stable as possible. However, if everything goes well, you may see 1.5 within 2 weeks from today. I'm also waiting for my other Peneke collaborators since the Peneke family keeps getting bigger and bigger. We're always looking forward to seeing your feedback, and my Penekes always lurk around both Euro/NA servers. So if someone likes or dislikes something about the pack, we'll always take into consideration for improvement.

I have one question. Could you teach me how to merge two models in one folder? :)
 

swagmaster

Model Fixer Dude
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I have one question. Could you teach me how to merge two models in one folder? :)
you would mean one glm? okay, he could teach you, but if you can set up decapitation right, and make sure no lods, then you should be good to go
 
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I personally would like to see one of the original ARCS (The red blue or green one) and the RGB Mandalorian. (The one that the shiny one replaces)
 

Penekowski

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@Tompa9 You taught me how to make replacements, I think that it's fair If I teach you what I've learned now. I'm gonna send you a few links to your mailbox and we'll take it from there.

@Varklrai Can't make any promises for the arcs since I'm full there but, I think that I know which mando are you talking about, I miss it too.
 
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@Tompa9 You taught me how to make replacements, I think that it's fair If I teach you what I've learned now. I'm gonna send you a few links to your mailbox and we'll take it from there.

@Varklrai Can't make any promises for the arcs since I'm full there but, I think that I know which mando are you talking about, I miss it too.

Well, you could always get rid of the other Phase 1 ARC in the pack for one of the original ARCS.
 
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is there any way that you can take the Padawan skin from FA(with the voice acting that he has without the penekepack)and put the model in open?that would be enough for me,really xd
Would've asked for Vandar,but now that i think about it he's too small and would be over used.
 

Penekowski

Armchair Developer
Moderator
Movie Battles II Team
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is there any way that you can take the Padawan skin from FA(with the voice acting that he has without the penekepack)and put the model in open?that would be enough for me,really xd
Would've asked for Vandar,but now that i think about it he's too small and would be over used.

Sorry, which Padawan are you refering too? Pretty sure that there are many in FA's. Still, I have about 2 slots left for the Jedi team. No promises, sorry.
 
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