Penekowski

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DOWNLOAD PENEKEPACK 2.4

Changelogneke 1.9.5 > 2.0

It's been four years since the release of Peneke Pack 1.0, our pack's come a very long way since then! For Peneke Pack's 2.0 release, we have added a new Peneke UI option to UI Layouts! Plus we have added the Mandalorian, Season 7 Ahsoka, brought back many old Peneke favorites, and more!

To start off, here’s the list of characters we’ve upgraded:
- Updated Purge Trooper with new model by Scerendo!
- Upgraded Shaak Ti with redder skin, facial and hand animations, and a better torso
- Upgraded Lando Calrissian with better decaps and team skins for FA
- Upgraded TFU2 Starkiller with a ported head
- Upgraded Young Arcann and Thexan with an improved port
- Upgraded Arcann with an improved port
- Upgraded Darth Revan’s TOR and Reborn models with improved ports
- Upgraded TFU2 Kota with better rigging and restored the old shorter skirt!
- Upgraded Serra Keto with her ROTS Game model
- Upgraded Lando by restoring JK2 version with FA head, and made him compatible with new Lando skins
- Updated Thrawn so he's compatible with Imperial Officer model merges
- Moved RGB skin replacements to addon models (Crix, Ackbar, Nien, Porkins, Commando Droid)
- Moved KOTOR Jaden "Kal" to addon models
- Moved Kyle Replacement to addon models
- Moved IG-88 replacement to addon models
- Restored FA skin support to Barriss (DC Raven), Vader (UDS Zombie, Football), and ESB Han (UDS)

New Characters:
- Added Cara Dune from The Mando to Elite Troopers!
- Added Greef Karga from The Mando to Bounty Hunters!
- Added the Bad Batch/Clone Squad 99 to ARC Troopers!
- Added Bo Katan to Mandalorians, regular and helmetless
- Added Rebel Demolitions Expert
- Added Ahsoka from TCW season 7 to Jedi
- Added Exiled Obi-Wan Kenobi
- Added Stealth Jedi Gear Kyle to Jedi
- Added the rest of Kota’s Militia from TFU, the Elite and Trooper
- Added Imperial Ground Crew from R1 to Imp Soldiers
- Added Sith Fleet Technician to Imp Soldiers
- Added Sith Trooper to Imp Soldiers
- Added Stormtrooper Commander from TFU
- Added Incinerator Trooper from TFU
- Added Shadow Trooper from TFU
- Added Arena Gear Starkiller
- Added Darth Marr to Sith
- Added Lana Beniko to Sith
- Added Unmasked skins for Darth Revan’s TOR and Reborn models
- Added an Inquisitor Starkillerneke for Sith
- Added Imperial Supercommandos and Gar Saxon to Mandos
- Added the whole Skirata Mandalorian pack, with a total of 19 unique looking Mandos added!
- Added Peneke Kel Dor Male Jedi

Restored Characters:
- Readded Juno Eclipse to Commanders to prevent confusion, with a ported model upgrade
- Readded Silver Warrior Starkiller
- Restored Peneke Shirtless Maul
- Restored Dark Side Jaden
- Restored Dark Kyle skin
- Restored Black KOTOR Jedi
- Restored two Old Republic soldier skins

Removed Characters:
- Removed all clone changes for the Clone Model upgrades, and moved the replacement clone skins to addon models, which are neomarz Phase 1 Clone and Gree.
- Removed Cybernetic Maul, Shaak Ti Update, CW Obi-Wan, TCW Anakin, Purgetrooper, TROS Palpatine, Sith Assassin and Sith Master as they’ve been added to MBII officially
- Removed Starkiller-Jaden override since one of the Jaden replacements is in vanilla MB2
- Removed Morgan for being added to base MB2
- Removed Din Djarin for being added to base MB2
- Removed unused soundsets
- Removed Jedipack since it's an HB Pack exclusive
- Removed Legends Bane for being added to base MB2
- Removed RGB Geonosis Battledroid
- Removed Old Republic Soldier variants
- Removed Darth Zannah for being added to base MB2
- Removed Atton and Mandalore for being added to base MB2
- Removed HK-51 soundset for being added to base MB2
- Removed Ongree RGB for being added to base MB2
- Removed RGB Darth Talon on Unguided's request
- Removed Clone Commander (Mygeeto) RGB replacement
- Removed RGB from TFU Royal Guard
- Removed FA specific models since they're outdated
- Removed Wookiee RGB skin replacements


HILTS PORTION:

Updated Hilts:
- Updated Galen Marek hilt with a higher accuracy model by Doughnuts!
- Updated Doughnut’s Rahm Kota hilt texture with Peneke wooden Edition!

AUDIO PORTION:

- Updated Cal Kestis’ soundpack
- Upgraded Purge Trooper’s soundpack with JFO dialogue
- Upgraded Juno Eclipse’s soundpack

BUG FIXES:

- Fixed Lord Kallig missing his soundpack

Miscellaneous:
- New Peneke 2.0 menu music - the Mandalorian's theme song
- Added a new decapitation texture by Langerd (same author of the old decaps)
- Added a new saber clash effect by kalamaray, that looks much higher quality and is less annoying for our duelist users in-game
- Reorganized various soundsets to be more compatible with sound changes for the latest MB2 patch
- Transferred Nien's BF soundset to Rebel Soldier Sullustan (Addon)
- Updated Mud Trooper soundset with one of the added Stormtrooper soundsets
- Upgraded Starkiller's soundset with higher quality lines
- Updated other Jedi Starkillers with improved lines from SCIV
- Replaced Jedi Hunter Starkiller's soundset with SCIV version

USER INTERFACE COMEBACK:

That's right folks, the Peneke dudes missed having awesome features like the Music menu, Authentic Hilts, and network optimization,
so we took the time to add those menus back as their own UI preset in UI Layouts! There's a lot to explain about this UI update,
so we'll talk about the main menu updates first!

The main menu now has a new Mandalorian show themed background, and we removed the character preview so that you can have more room
to view the nice backgrounds featured in the other menus! For nostalgic purposes, we've readded a few old but gold to the Peneke family
menu backgrounds featured in Peneke Pack versions of old. The Kylo Ren cursor has also returned!

Next up to be featured is the Music Menu overhaul! We too missed being able to select whatever music you want during rounds, so we decided
to completely re-do the menus from the ground up, now the music is organized into six tabs; Official for official MB2 map music,
CMP for community map pack music, MGMP for movie game mappack music, uMad for uMad mappack music, Peneke for music that suits
our and hopefully your tastes too, and the Custom music tab! The peneke music easter egg is also featured somewhere in these menus,
so all of our users can have fun finding it again!

How does the custom music feature work? Well this is the ability for you to add your own music to play in-game! To make use of it,
make a new folder in your MBII mod folder named "music" without the quotations. Then add an mp3 or wav file of your choice,
preferrably mp3 format, into the folder, with the name "usertheme#", with # being a number going from 1-50, meaning you can have
up to 50 custom music tracks in-game! The number you put in place of # with 1-50 will be the same number corresponding with the user track option in-game.
It needs to be noted that before doing so, make sure that the mp3 or wav is exported with the project rate at 44100 HZ, exported in Stereo,
that's the minimum requirement for making your music work in MBII.

Our next great UI comeback is the restoration of authentic hilts! This has been added into vanilla MB2 alongside the new class menus,
and the Peneke Jedi/Sith roster has been made compatible with this feature!

The last thing to mention is the optimize button, for all our users with network issues, we have restored the old Peneke network optimization menu,
which we've even done bonus fixes for to make the bounding boxes (the areas that you can click) properly scaled with the options so that you aren't
selecting options from seemingly invisible spaces anymore.


I can't stress this enough, make sure to remove older versions of the Penekepack or non-official Peneke Addons before updating, if you don't do that, you'll experience crashes and different kind of bugs!

----------------------------------------------------------------​
Hi, Penekowski speaking!

Because of the assistance, teachings, and feedback that I have received from Vitez, JamyzGenius, my Peneke folks and the Jkhub community, I'm now able to publish my first replacement pack, the Penekepack. A pack that, in my humble opinion, has the best of every single mod available plus a bunch of new content that was heavily customized by me.

I brought back things that I liked from the Old school MBII, better versions of existing models, new Icons, new RGB models, new hilts, a bunch of new content, new menu, new cursor, and overall a whole new and improved look for an average replacement pack.

I have included credits for every single person that helped me on this project, and of course, there's a list of all of the authors for every single model, hilt, asset or soundpack that this pack has. In other words, here's some of the stuff that our pack entails:

- New Hilts
- New Peneke UI: Optimization Menu, Authentic Lightsaber button, Music Menu
- New effects
- New Force Icons
- New Loading Screens
- New Console
- As of 2.4 : 192 New models, all of them have their custom icons and sounds, and some of them have their own RGB system

Without further ado, here's the Icon table for the pack, as well as screens from some of the models in game/artwork, the new menu and a showcase table for the hilts as well.

Enjoy it and please remember that all of the credits are inside the .rar file, along with the installation instructions and a few more notes!

And a really special thanks to Vitez, the creator of the H.B Pack, KoyMcCloud because I took some inspiration from his style to make my own icons during early versions, JamyzGenius, Rooxon & Kualan for their unlimited patience to help me out with the optimization and improvement of my pack, Peneke Tesla, SirCrusher, k4far, Shenghai for soundpack contributions, Swagmaster for helping out a great deal with the latest content of the pack, not only with constant feedback and content, but also for his willingness to learn new stuff just to improve the pack to a whole different level, kalamaray for the new saber clash effect, and last but not least Jkhub because I got so much content from that website and got to meet great people in there and many more!

Icon tables:
rebeladdontablepnk.png

impaddontablepnk.png

Optional Hilt Replacements:
pnk_hilts.png

To use these, install it the same way as vanilla Peneke Pack, drag and drop "z_zz_PNK_Hilts" from the Bonus folder inside the current version's RAR into your MBII folder.
Majority of these are made by Rooxon. Starkiller Hilts & Kota Hilt skin replacement by Doughnuts.

In-game pics/Artwork:
0JFBs30.jpg

drunkenkota.jpg

shot2023-12-22_22-14-12.jpg


cybernetic_nightmare_by_shenlongkazama-db42b9m.jpg

hQBn7ub.png


Ex8u3aT.jpg


eternal_empire_conquerors_by_shenlongkazama-daw1smh.jpg
album of new stuff + banners and whatnot:
 
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Penekowski

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Well I've used Kylo Ren's one, but you're still right, I'll get in touch with him , I credited him but I thought that his model could be shared, thanks for the heads up. If you find some other cases just let me know through a private message please.

Edit: Upon further inspection I can confirm that I have only used's Angel Modder's face, the rest is Kylo's. I'll still contact him anyway.

Edit2: Just contacted the author, he was really nice to me and gave me the approval.
pOvUVep.png
 
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Penekowski

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@some loserr That's a question that I've answered before, but basically is due to personal preference, I think that that outfit suits her better.


-----------------------------------------------------------------------------------------

Guys, in case you want to see updated gameplay of the Penekepack, and a really funny guy playing MBII, I suggest to take a look at killercann93 videos, he uploads MBII gameplay pretty often and uses the Penekepack. I'll leave a link to his YT Channel as well as a video

 

swagmaster

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i'm wondering, will you have rooxon's base hd single/dual saber pack in it, they're remakes of base jka saber hilts that are also in mb2, and look better
 

Penekowski

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I'm not really sure but I think that MBII uses that mod already. The default hilts look better than Base Jka's. Even then, I don't know if I should those because it would raise the Poly's and it might lead to crashes.
 

swagmaster

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surprisingly enough, mb2 does not use the hd hilts, it gives them a shine shader though, and you could test mb2 with the new saber in the mod before officially putting it in the pack
 

Noob

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surprisingly enough, mb2 does not use the hd hilts, it gives them a shine shader though, and you could test mb2 with the new saber in the mod before officially putting it in the pack
I think this thread is more for the actual pack, and feedback about it. Everytime someone posts in this thread I get excited because I think the new version came out. Can you just pm him for requests lol
 

Penekowski

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@Noob Hahaha, don't worry, I'm still working on 1.5 but it's gonna take longer than usual, I need to develop my blender skills because I literally just ran out of slots to add more models and stuff, I'll have to use the advanced tricks.

@swagmaster PM me your steam if you have one and we'll chat as much as you'd like because I'd like to keep this thread for WIPS/reports/feedback only.
 

Penekowski

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Mission was removed like 3 versions ago If I'm not mistaken, so make sure to update to 1.4. But in regards to your question, I got the model in moddb if i remember correctly. It was in a pack called Kotor Complete pack or something like that
 
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just downloaded the pack for the first time and its bloody brilliant well done and thank you
i do have a couple of questions though why does gunjis saber look so different from clone wars and how come the malgus hilt is so fat and do you have any plans to add more player models and voice sets i feel like young obi wan could do with some more along with mace and qui gon
 

Penekowski

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@HARDCASE Gungi's saber was the name that I gave to the actual hilt because, in my opinion, is the only hilt in jka that looks similar to it. Hopefully some modder will create one in a future. Malgus's hilt, well i dont know, theres another existent hilt that is less fatter but I kinda like this one more. I do have plans to add more player models, but i literally just ran out of slots, everything has to be done through a software called blender now, and it's kind of a pain in the ass, so it's taking way more time now, I'd love to have some extra help from someone that knows how to use blender. But for now, it's only me, as peneke tesla is kind of busy lately. For voice sets, I'm currently waiting for my audio guy, he'll give me some soundsets for the characters that actually need more sounds, such as the Inquisitor and some other models. Once I have that done, I'll try to add more sounds to young obi and Quigon.

@Bob-Billy I'll see what I can do, I was also planning to do that, and there's a frankesteined model for it, but last time I tried it the textures were really poor. We'll see.
 
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@HARDCASE Gungi's saber was the name that I gave to the actual hilt because, in my opinion, is the only hilt in jka that looks similar to it. Hopefully some modder will create one in a future. Malgus's hilt, well i dont know, theres another existent hilt that is less fatter but I kinda like this one more. I do have plans to add more player models, but i literally just ran out of slots, everything has to be done through a software called blender now, and it's kind of a pain in the ass, so it's taking way more time now, I'd love to have some extra help from someone that knows how to use blender. But for now, it's only me, as peneke tesla is kind of busy lately. For voice sets, I'm currently waiting for my audio guy, he'll give me some soundsets for the characters that actually need more sounds, such as the Inquisitor and some other models. Once I have that done, I'll try to add more sounds to young obi and Quigon.

@Bob-Billy I'll see what I can do, I was also planning to do that, and there's a frankesteined model for it, but last time I tried it the textures were really poor. We'll see.


ahh ok sounds good the gunji saber had me a bit confused thats all and the malgus hilt is not a big deal at all sounds like you have a lot on your plate keep up the good work

i also have another question where did you get the darth talon voice clips from i thought she had never been in a game or tv/film

and any chance of getting mauls new hilt from rebels
 
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Penekowski

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I think that i'lll have to make a differend thread for questions :D but i'll answer that. I'm pretty sure that I'm using the base mb2 taunts for darth talon, i can't recall adding new taunts to her.

I'd love to add maul's hilt from rebels but no one has ever created one for jka yet. I'm not a model/hilt creator. I just kind of make everything work in MBII and make everything as smooth and compatible as possible.
 

Penekowski

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Hey there,

Some people have asked me how's the development of 1.5 going, I'm doing some slow progress but i wanted to share something that, if I make it work at 100%, will be added to the Penekepack 1.5.
Without further ado, take a look:

bnrCNgR.jpg


RpXOEU7.jpg

I also wanted to let you know that I think that I actually fixed the lunarbase crash at 100%. I did some tests with some peneke testers and it seems that we've finally fixed the crazy ass crash that has been haunting me since 1.0. No official confirmation yet, but we'll see. I'll try to keep you all updated.
 

Noob

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How does that work with single saber?
 
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Whoa, Four Armed Grievous? it's cool and all but wouldn't that create some problems? But nonetheless, Awesome work on 1.5 Penekowski.
 

Penekowski

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The compatibility it's still at a very early stage. But I'm trying to make the hilt exclusive to grievous, so that ppl won't use those hilts while using a normal character (two arms) .

If you were to use said hilt on single mode while using grievous, only two sabers would appear on the right hand. This is all cosmetical and it won't have an impact balance-wise. The actual hit/damage will always come from the actual humanoid arms instead of those extra 2.

Again, it's still a very early WIP and I'm trying to get in touch with some Jkhub folks to see if they can help me out with this.
 
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