Penekowski

Armchair Developer
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Movie Battles II Team
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DOWNLOAD PENEKEPACK 2.4

Changelogneke 1.9.5 > 2.0

It's been four years since the release of Peneke Pack 1.0, our pack's come a very long way since then! For Peneke Pack's 2.0 release, we have added a new Peneke UI option to UI Layouts! Plus we have added the Mandalorian, Season 7 Ahsoka, brought back many old Peneke favorites, and more!

To start off, here’s the list of characters we’ve upgraded:
- Updated Purge Trooper with new model by Scerendo!
- Upgraded Shaak Ti with redder skin, facial and hand animations, and a better torso
- Upgraded Lando Calrissian with better decaps and team skins for FA
- Upgraded TFU2 Starkiller with a ported head
- Upgraded Young Arcann and Thexan with an improved port
- Upgraded Arcann with an improved port
- Upgraded Darth Revan’s TOR and Reborn models with improved ports
- Upgraded TFU2 Kota with better rigging and restored the old shorter skirt!
- Upgraded Serra Keto with her ROTS Game model
- Upgraded Lando by restoring JK2 version with FA head, and made him compatible with new Lando skins
- Updated Thrawn so he's compatible with Imperial Officer model merges
- Moved RGB skin replacements to addon models (Crix, Ackbar, Nien, Porkins, Commando Droid)
- Moved KOTOR Jaden "Kal" to addon models
- Moved Kyle Replacement to addon models
- Moved IG-88 replacement to addon models
- Restored FA skin support to Barriss (DC Raven), Vader (UDS Zombie, Football), and ESB Han (UDS)

New Characters:
- Added Cara Dune from The Mando to Elite Troopers!
- Added Greef Karga from The Mando to Bounty Hunters!
- Added the Bad Batch/Clone Squad 99 to ARC Troopers!
- Added Bo Katan to Mandalorians, regular and helmetless
- Added Rebel Demolitions Expert
- Added Ahsoka from TCW season 7 to Jedi
- Added Exiled Obi-Wan Kenobi
- Added Stealth Jedi Gear Kyle to Jedi
- Added the rest of Kota’s Militia from TFU, the Elite and Trooper
- Added Imperial Ground Crew from R1 to Imp Soldiers
- Added Sith Fleet Technician to Imp Soldiers
- Added Sith Trooper to Imp Soldiers
- Added Stormtrooper Commander from TFU
- Added Incinerator Trooper from TFU
- Added Shadow Trooper from TFU
- Added Arena Gear Starkiller
- Added Darth Marr to Sith
- Added Lana Beniko to Sith
- Added Unmasked skins for Darth Revan’s TOR and Reborn models
- Added an Inquisitor Starkillerneke for Sith
- Added Imperial Supercommandos and Gar Saxon to Mandos
- Added the whole Skirata Mandalorian pack, with a total of 19 unique looking Mandos added!
- Added Peneke Kel Dor Male Jedi

Restored Characters:
- Readded Juno Eclipse to Commanders to prevent confusion, with a ported model upgrade
- Readded Silver Warrior Starkiller
- Restored Peneke Shirtless Maul
- Restored Dark Side Jaden
- Restored Dark Kyle skin
- Restored Black KOTOR Jedi
- Restored two Old Republic soldier skins

Removed Characters:
- Removed all clone changes for the Clone Model upgrades, and moved the replacement clone skins to addon models, which are neomarz Phase 1 Clone and Gree.
- Removed Cybernetic Maul, Shaak Ti Update, CW Obi-Wan, TCW Anakin, Purgetrooper, TROS Palpatine, Sith Assassin and Sith Master as they’ve been added to MBII officially
- Removed Starkiller-Jaden override since one of the Jaden replacements is in vanilla MB2
- Removed Morgan for being added to base MB2
- Removed Din Djarin for being added to base MB2
- Removed unused soundsets
- Removed Jedipack since it's an HB Pack exclusive
- Removed Legends Bane for being added to base MB2
- Removed RGB Geonosis Battledroid
- Removed Old Republic Soldier variants
- Removed Darth Zannah for being added to base MB2
- Removed Atton and Mandalore for being added to base MB2
- Removed HK-51 soundset for being added to base MB2
- Removed Ongree RGB for being added to base MB2
- Removed RGB Darth Talon on Unguided's request
- Removed Clone Commander (Mygeeto) RGB replacement
- Removed RGB from TFU Royal Guard
- Removed FA specific models since they're outdated
- Removed Wookiee RGB skin replacements


HILTS PORTION:

Updated Hilts:
- Updated Galen Marek hilt with a higher accuracy model by Doughnuts!
- Updated Doughnut’s Rahm Kota hilt texture with Peneke wooden Edition!

AUDIO PORTION:

- Updated Cal Kestis’ soundpack
- Upgraded Purge Trooper’s soundpack with JFO dialogue
- Upgraded Juno Eclipse’s soundpack

BUG FIXES:

- Fixed Lord Kallig missing his soundpack

Miscellaneous:
- New Peneke 2.0 menu music - the Mandalorian's theme song
- Added a new decapitation texture by Langerd (same author of the old decaps)
- Added a new saber clash effect by kalamaray, that looks much higher quality and is less annoying for our duelist users in-game
- Reorganized various soundsets to be more compatible with sound changes for the latest MB2 patch
- Transferred Nien's BF soundset to Rebel Soldier Sullustan (Addon)
- Updated Mud Trooper soundset with one of the added Stormtrooper soundsets
- Upgraded Starkiller's soundset with higher quality lines
- Updated other Jedi Starkillers with improved lines from SCIV
- Replaced Jedi Hunter Starkiller's soundset with SCIV version

USER INTERFACE COMEBACK:

That's right folks, the Peneke dudes missed having awesome features like the Music menu, Authentic Hilts, and network optimization,
so we took the time to add those menus back as their own UI preset in UI Layouts! There's a lot to explain about this UI update,
so we'll talk about the main menu updates first!

The main menu now has a new Mandalorian show themed background, and we removed the character preview so that you can have more room
to view the nice backgrounds featured in the other menus! For nostalgic purposes, we've readded a few old but gold to the Peneke family
menu backgrounds featured in Peneke Pack versions of old. The Kylo Ren cursor has also returned!

Next up to be featured is the Music Menu overhaul! We too missed being able to select whatever music you want during rounds, so we decided
to completely re-do the menus from the ground up, now the music is organized into six tabs; Official for official MB2 map music,
CMP for community map pack music, MGMP for movie game mappack music, uMad for uMad mappack music, Peneke for music that suits
our and hopefully your tastes too, and the Custom music tab! The peneke music easter egg is also featured somewhere in these menus,
so all of our users can have fun finding it again!

How does the custom music feature work? Well this is the ability for you to add your own music to play in-game! To make use of it,
make a new folder in your MBII mod folder named "music" without the quotations. Then add an mp3 or wav file of your choice,
preferrably mp3 format, into the folder, with the name "usertheme#", with # being a number going from 1-50, meaning you can have
up to 50 custom music tracks in-game! The number you put in place of # with 1-50 will be the same number corresponding with the user track option in-game.
It needs to be noted that before doing so, make sure that the mp3 or wav is exported with the project rate at 44100 HZ, exported in Stereo,
that's the minimum requirement for making your music work in MBII.

Our next great UI comeback is the restoration of authentic hilts! This has been added into vanilla MB2 alongside the new class menus,
and the Peneke Jedi/Sith roster has been made compatible with this feature!

The last thing to mention is the optimize button, for all our users with network issues, we have restored the old Peneke network optimization menu,
which we've even done bonus fixes for to make the bounding boxes (the areas that you can click) properly scaled with the options so that you aren't
selecting options from seemingly invisible spaces anymore.


I can't stress this enough, make sure to remove older versions of the Penekepack or non-official Peneke Addons before updating, if you don't do that, you'll experience crashes and different kind of bugs!

----------------------------------------------------------------​
Hi, Penekowski speaking!

Because of the assistance, teachings, and feedback that I have received from Vitez, JamyzGenius, my Peneke folks and the Jkhub community, I'm now able to publish my first replacement pack, the Penekepack. A pack that, in my humble opinion, has the best of every single mod available plus a bunch of new content that was heavily customized by me.

I brought back things that I liked from the Old school MBII, better versions of existing models, new Icons, new RGB models, new hilts, a bunch of new content, new menu, new cursor, and overall a whole new and improved look for an average replacement pack.

I have included credits for every single person that helped me on this project, and of course, there's a list of all of the authors for every single model, hilt, asset or soundpack that this pack has. In other words, here's some of the stuff that our pack entails:

- New Hilts
- New Peneke UI: Optimization Menu, Authentic Lightsaber button, Music Menu
- New effects
- New Force Icons
- New Loading Screens
- New Console
- As of 2.4 : 192 New models, all of them have their custom icons and sounds, and some of them have their own RGB system

Without further ado, here's the Icon table for the pack, as well as screens from some of the models in game/artwork, the new menu and a showcase table for the hilts as well.

Enjoy it and please remember that all of the credits are inside the .rar file, along with the installation instructions and a few more notes!

And a really special thanks to Vitez, the creator of the H.B Pack, KoyMcCloud because I took some inspiration from his style to make my own icons during early versions, JamyzGenius, Rooxon & Kualan for their unlimited patience to help me out with the optimization and improvement of my pack, Peneke Tesla, SirCrusher, k4far, Shenghai for soundpack contributions, Swagmaster for helping out a great deal with the latest content of the pack, not only with constant feedback and content, but also for his willingness to learn new stuff just to improve the pack to a whole different level, kalamaray for the new saber clash effect, and last but not least Jkhub because I got so much content from that website and got to meet great people in there and many more!

Icon tables:
rebeladdontablepnk.png

impaddontablepnk.png

Optional Hilt Replacements:
pnk_hilts.png

To use these, install it the same way as vanilla Peneke Pack, drag and drop "z_zz_PNK_Hilts" from the Bonus folder inside the current version's RAR into your MBII folder.
Majority of these are made by Rooxon. Starkiller Hilts & Kota Hilt skin replacement by Doughnuts.

In-game pics/Artwork:
0JFBs30.jpg

drunkenkota.jpg

shot2023-12-22_22-14-12.jpg


cybernetic_nightmare_by_shenlongkazama-db42b9m.jpg

hQBn7ub.png


Ex8u3aT.jpg


eternal_empire_conquerors_by_shenlongkazama-daw1smh.jpg
album of new stuff + banners and whatnot:
 
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Penekowski

Armchair Developer
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Movie Battles II Team
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Pankakes, after 5 long months full of work it is finally time!

Peneke Pack 1.7 Reborn is LIVE! Performance optimizations, soundpacks revamp, bug fixes and upgrades as some of our main features, with about 24 upgraded models and 27 new models and a lot more!

Plantillabannerjedipeneke_Easy-_Resize.com.jpg

Download Link: Click here
Penekepack 1.7 Reborn's changelogneke

Changelogneke 1.6.2 > 1.7

This version is quite a large one, providing a bunch of fixes, big perfomance boosts and upgrades! In this version of Peneke Pack, Decapitation on models has been finally fixed, no more triple corpses when chopping your enemies in half! We also have some more things like better optimization and model upgrades, soundpack improvements.

This version is also fully compatible with v1.4.5 and has also been made in such a way that it should be compatible with the upcoming bug fix patch for v1.4.5 so there won't be any need to remove the pack if there's an official update soon. As usual please remember to uninstall any other addons that you may have for Penekepack 1.7 to work smoothly and without any side effects, needless to say if you still have any older version of penekepack, uninstall it first before installing this version.

Official Penekepack 1.7 'Reborn' update changelog:

MODELS Portion:

Upgraded Model List:

- Upgraded Kreia/Traya by bringing the base MB2 versions back, with one inactive left arm
- Upgraded Darth Sion's model with Peneke's TFU Darth Sion V1
- Upgraded Training Gear Starkiller's model with Peneke's TFU Training Gear Starkiller
- Upgraded TFU Shaak-Ti with Peneke's TFU Shaak Ti
- Upgraded Hera Syndulla with Force Arena Hera Syndulla
- Upgraded Selkath with a new custom-made Model
- Upgraded ANHHan Solo with Punisher's Force Arena ANH Han solo
- Upgraded ESB's Han solo with new force arena Head and LODs
- Upgraded TFA Han Solo with Punisher's Rivals TFA Han Solo
- Upgraded Nihilus by giving him a new skin based on the Concept Art version of him
- Upgraded Havoc Trooper by giving it RGB support and LODs
- Upgraded Yavin Luke with Punisher's Yavin Luke
- Upgraded TFU2 Kota to Peneke's Rahm Kota V2.5 (W/LODs and better weigthing)
- Upgraded Lord Starkiller to Peneke's Lord Starkiller V2 (TFU Port)
- Upgraded Shirtless Maul with a better meshes
- Upgraded Cin Drallig to Cin Drallig V2 (Better textures/new face)
- Upgraded Lando by giving him the Force Arena Lando Head
- Upgraded Grand Inquisitor by giving him the Force Arena Body
- Upgraded classic Tantive Rebel soldier to Punisher's TFU Rebel Soldier
- Upgraded Adventure robes Starkiller from TFU to Peneke's Adventure Robes Starkiller (W/LODs/better weighting)
- Upgraded Embo with LODs
- Upgraded Robotic Arm Arcann with a made from scratch full port Robotic Peneke Arcann by the Peneke team (W/LODs)
- Upgraded Anakin's hair and fixed small weighting issues when crouching
- Upgraded the current v1.4.5 Quinlan vos with Improved Scerendo Quinlan Vos Model (classic outfit) with the return of the good old classic soundpack
- Upgraded ROTJ_Luke's GLM with LODs for all meshes (the esb model included in our supermerge)
- Optimized Adi Gallia's GLM for better performance
- Fixed Clipping issues palpatine's hooded head
- Hid Revan Reborn cape temporarily due to inconsistency issues with the texture patters,it looked really off.


New Model List

Let's give a warm welcome to all these models to the Penekepack roster, needless to say they all have their Official Peneke soundpacks!

- Added Ezra Bridger (Force Arena Port) from Rebels S3
- Added Sabine Wren (Force Arena Port) from Rebels S3
- Added Baze Malbus (Force Arena Port) from Rogue One
- Added Chirrut Îmwe (Force Arena Port) from Rogue One
- Added Bodhi Rook (Force Arena Port) from Rogue One
- Added Death Trooper (Force Arena Port) from Rogue One
- Added Peneke's Cybernetic Reconstruction Starkiller from TFU (W/LODs)
- Added Doctor Aphra (Force Arena Port) from Marvel's Darth Vader Comics
- Added Kento Nion from TFU
- Added Hooded Combat Gear Starkiller from TFU (W/LODs)
- Added Rodian Soldier
- Added Rebel Commando from TFU2
- Added Peneke's Rahm Kota from TFU I (W/LODs)
- Added Punisher's Nien Nunb (Force Arena Port) from Return of the Jedi
- Added Peneke's Hooded Combat Gear Starkiller (W/LODs)
- Added Senya Tirall from TOR w/LODs
- Added Fenn Rau (Force Arena Port)
- Added Geonosian
- Added Senate Guard
- Added HB's Tactical Shadow Arc Trooper
- Added the 5th brother Inquisitor
- Added the 7th Sister Inquisitor
- Added Deathwatch Mandalorian
- Added new skin for Krennic
- Readded Shadow Clone Trooper
- Readded Commander Gree
- Readded Jedi Hunter Droid

Base models that returned:

- Captain Phasma (DT version)
- Base Plo Koon
- Obi Wan Kenobi AotC
- Mexican Jedi (with new outfit)
- Com Keller
- Boushh
- Zuckuus
- Brown Hair Old Rep Soldier
- Eeth Koth
- One Skin for ESB Leia
- Old Classic MBII wookiees due to new additons of Peneke/HB wookies to Vanilla MBII
- Vanilla ARC_R/ ARC_B W/RGB

Removed Models:

- Removed all models that were once in Penekepack from the peneke assets given the fact that they are now officially on MBII
- Removed Battle-Damaged Vader
- Removed Bao-Dur
- Removed Rebel Specmarine (Black Armored Rebel)
- Removed Training Gear Starkiller Kitbash for an improved TFU port
- Removed RAB-24 for Doctor Aphra
- Removed Pilot Luke
- Removed Old Veteran Starkiller
- Removed Rodian Commander
- Removed Old Cin Drallig (Tex360 Quigon Reskin) for the upgraded version
- Removed Sabe
- Removed ARC version of commander Cody for the return of Chubby phase 1 ARC trooper (Some people seem to like it)
- Removed RC Comkeller in exchange of classic comkeller
- Removed Armored Version of commander Kallus
- Removed Dark Side face Anakin (not the hooded one) from the sith roster due to confusions that the model can cause, the reasons are obvious.
- Removed Tesla's SBD plus PNK SBD glm to prepare Penekepack to be compatible for the upcoming Revamp Of the SBD's
- Removed Generic Black Mandalorian
- Removed Penekowski's Kinder Garden RGB Shadow ARCtrooper
- Removed RGB from Twilek soldier due to texture issues

HILTS PORTION:

Upgraded Hilts:

- Upgraded Inquisitor's hilt with a much better quality version with single variant
- Upgraded TFU Starkiller's hilt with a much higher quality hilt

New Hilts:

- Added Ezra Bridger's hilt from Rebels S3
- Added Single Hilt version of the Inquisitor's hilt
- Added Rosh Penin Hilt
- Added the Pride of the Peneke Family: Peneke's Wrath, once private and now public for all our pankakes
- Added (Actually brought back) The Vanguard Staff
- Brought back the Vanquisher vanilla JKA Staff

Removed Hilts:

- Removed Darth Bane's hilt for Roshi Penin's hilt
- Removed Oppo Rancisis's hilt for Ezra's S3 hilt
- Removed Komari Vosa hilt for the Peneke Pride and Joy
- Removed all hilts that were once in Penekepack from the peneke assets given the fact that they are now officially on MBII, hilts, the vanilla MBII hilts that were used once for these peneke hilts are now officialy back.
- Removed Eonic Staff


AUDIO PORTION:

Peneke Character Soundpack Improvements:

- Added TCW Droid Soundset to all Battledroids except the Republic Commando one
- Gave actual lines to Thexan
- Gave new soundpack to Darth Maul, taken from EABF2 & SW Rebels
- Gave new soundpack to TFU Shaak Ti
- Reworked Greedo's soundpack with new EABF lines
- Reworked most of Kallus's soundpack with lines from the show
- Reworked the Grand Inquisitor's soundpack
- Reworked Havoc Trooper's soundpack
- Reworked Krennic's soundpack
- Reworked Jedi Arcann's soundpack with new lines
- Reworked Cin Drallig's soundpack
- Reworked Kylo Ren's soundpacks
- Reworked Jedi Hunter Starkiller soundpack's with new lines and fixed up inconsistencies with the volume of all lines
- Reworked Training Gear Starkiller's soundpack with new cool lines
- Reworked Hondo's soundpack
- Reworked Hera's soundpack
- Reworked Tarkin's soundpack
- Reworked Embo's soundpack
- Reworked Cad Bane's soundpack
- Reworked Vailyn's soundpack
- Reworked Sabine's soundpack
- Muted the Generic male taunt sounds to prevent generic sounds from playing when certain models are missing their soundpacks or have audio bugs
- Mace Windu is even more of a bad ass motherfucker now (more swearing lines to please your ears)
- Reworked Darth Vader's soundpack with some lines from Matt Sloan's Darth Vader voice to the main Vader Soundpack
- Gave EABF Lightsaber sounds to Ezra and TFA Luke's lightsabers

Miscellaneous:

- Added New Old Republic theme to the pack
- New Main Menu theme: Custom Rebellion Music
- Merged Vote and Callvote menus in-game into one menu and readded in-game Library Back, despite it's sabering section being a bit inaccurate
- Reworked the Green button for authentic sabers on Penekepack accordingly with the new model additions as well as fixed up any inaccuracies with either saber colors or hilts from all models. If there's no hilt for a certain model then a similar hilt with the authentic color will be chosen instead.
- Changed the name of the Green Lightsaber button from 'default' to 'Authentic' to prevent any confusions
- Reworked our 100% FA Compatibility with the new update as well as with the large asset removal from Penekepack since MBII has added a lot of Peneke content to it.
- Optimized size of Peneke Pack 1.7 by removing all unneeded files (about 90% of them) from it and converting alot of Non-transparent TGA's to JPEG format, as well as gave LODs to most of the higher-poly models in the pack
- Turned every single PNG texture to TGA to greatly improve loading times
- Reduced size on all textures that were unnnecesarily oversized, this will also help a bunch with loading times and performance
- Introducing super shaders: All shaders have been merged into a single shader file per class or multiclass, this is for organizional purposes and shouldn't affect your enjoyment of the pack at all, just for modders that'd like some technical documentation
- Reworked many icons and switched up many slots on models to try to keep consistency within Vanilla MBII and Penekepack
- Moved havoc trooper from soldiers to commanders
- New loading screen + splash and new mb_background picture for the server browser.
- New decaps for most of the models

Music :

- Added 8 Bits Duel of the fates
- Removed Peneke's easter egg song

BUG FIXES:

- Fully cleaned up Penekepack's UI, there won't be RGB sliders on models that don't have RGB anymore.
- Fixed Decapitation on all Playermodels, you now won't see things like 3 duplicate bodies when chopping your enemies in half. This took a lot of time and therefore it might not be fully perfect just yet, but we've tested model by model and, despite minor issues, duplicate dismemberment is no longer a thing on Penekepack!
- Fixed odd holes in Malak's cape and other robe parts of his body
- The female mando should fully work when shooting her rocket, meaning that the rocket will actually come out of the jetpack instead of staying there post shot.
- Fixed up all console errors that some models gave due to missing shaders or textures, no more annoying yellow text when playing.

New menu:
menupic.jpg

Rebels Icon Table:
rebelicontable.png

Imperials Icon Table:
imperialicontable.png

Hilts showcase:
sabericontable.jpg
What kind of new stuff will you find once you try it?
cybernetic_nightmare_by_shenlongkazama-db42b9m.jpg

Album of some of the new models (will update with more pics later)
Postimage.org — free image hosting / image upload
Peneke Pack 1.7 Album

I hope you all enjoy it, it's been a lot of hardwork, I'd like to give special thanks to the MBII modding community as well as my friends on Jkhub (Specially you -@The Punisher )for greatly contributing to the pack. Any feedback will be surely welcome, and should any technical issues arise, we'll release minipatch as per usual.

*The main post has been updated with the same information, pictures and link, so you could either download the pack from page 36 or page 1. There's a bunch of new content so go ahead and enjoy it!

 
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Noob

Just a Guy
Donator
Movie Battles II Team
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ay peneke since you wont give me ur love this is ther next best thing. cheers
Will this interfere with the soundpack by TehPandemic?
 
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SeV

Nerd
Internal Beta Team
Posts
1,171
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2,185
Nice one, I see a bunch of great models in there. To my disappointment however, the two abominations continue to taint the jedi side and fill up two spots that could be used for other skins. I was hoping the penekepack would do away with them since they're in the base game aswell, alas no...
 

Penekowski

Armchair Developer
Moderator
Movie Battles II Team
Posts
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918
Will this interfere with the soundpack by TehPandemic?
Yes, it should be compatible, though you might miss out on the custom soundset feature for each saber on Penekepack
 
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"- Muted the Generic male taunt sounds to prevent generic sounds from playing when certain models are missing their soundpacks or have audio bugs"

I can be lazy again!
 

Lessen

pew pew
Movie Battles II Team
Posts
1,251
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996
I like this iteration of Peneke Pack a lot. I downloaded it cuz I like the much softer menu noises but I'm really like the models and menus and stuff now. Overall quality seems a lot betterrrrrrrrrrrrrr
 
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Now all we need is a replacement for the cancer that is the voice chat. Like for fucks sake, you sound like a deranged man-ape when you use voice chat.
 

Lessen

pew pew
Movie Battles II Team
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996
Now all we need is a replacement for the cancer that is the voice chat. Like for fucks sake, you sound like a deranged man-ape when you use voice chat.
No that's beautiful and wonderful. Even better is that character's mouths actually move in-sync with the absurd manvoice. Darth Maul killed me and loudly yelled "I NEED A MEDIC" and it was a good thing.

More comprehensively: I really like the voice-chat voice. I feel like it makes for a ton of very fun silliness but actually also works almost perfectly for serious comms. And it's in the spirit of Tribes 2-style quickchats ("SHAZBOT."), in that way, being super hammy but also entirely functional.

My only beef with it is that voice comms are audible to the enemy, so if you want to quickly communicate with your team without revealing your position it's OPTIMAL to instead have a bunch of tactical team-message quick-binds. But I don't want voice-comms to be inaudible to enemies either, cuz yelling at the enemy is half the fun of mb2. I guess I wish it were optional. Two separate "voice chat" keys, one of which is only perceived by your allies.

@Tempest how bout it lol
 
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k4far

Banned
Donator
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Mesa is back to the servers!

Now all we need is a replacement for the cancer that is the voice chat. Like for fucks sake, you sound like a deranged man-ape when you use voice chat.

Everyone is already used to it. It is fine. Replacing it with nowdays dub, let us say newest Battlefront one would be a not so good idea.

Lots of really cool new icons @Penekowski.
 
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