I was at work when all of this got posted initially (I did read through but I couldn't respond). After more discussions, general consensus (both as a result of this as well as stuff that's been in the background for a while) is leading to the following:
- Removal of flinch and restoration of knockback. Already done doing this.
- Removal of any "FP debuff"-esque mechanics. Already done doing this.
- No more super tank blocking saberists (goes with the above). Already done with this. Simplified it to a baseline of 25% reduction in FP damage while blocking. No further increase to those who are running. See one of my other posts elsewhere that explains all of the FP drain math.
- Putting the saber system back into a state similar to how it was prior/up to 1.3 (much simpler, no/non-universal ACM stuff, no perks; Just differing animations, attack/defense ratings). Currently working on this.
I think that it's better balanced by a lower FP cost with a small BP cost (since it is basically a hyper-attack). This also lets it be balanced in cases such as someone spamming stabs with Duals when they're at low-0 BP and making it extremely difficult or impossible to finish them off.
Just for reference, staggers and flinches are exactly the same thing (though most might think of flinching as where it just simply stops the swing like with how it works when you get shot while swingblocking). Less staggers of any sort = better. They're extremely intrusive and generally obnoxious to be on the receiving end of. Already tried Purple stab being back and it was horrible/a good reminder for why it got removed. Specials in beta are good examples of how they should be (providing some protection and decent damage as a baseline without being blenders).
Working on it!
Just need to look at the knockback code that's sitting around and make sure whatever cases of super launching people back don't come up again.
The only bad thing that happened to grip was that it became a lot less cheese. It's actually stronger aside from that (though the timing on it could use tweaking, which is something I'm going to be looking at for my indepth run-through of tweaks to powers). Lightning is still cheese and needs a better baseline but in the long run will actually be stronger/more useful.
I don't know if it's ever been discussed but it's not something you can really just snap your fingers and have done. Not terribly difficult but it does require care to make sure nothing unintentional occurs (see the bugged 7 single saber style build I tend to use as a good example of what can happen..). More powers are in the same boat but also require things from scratch (and I do have some powers that I
really want to put in!) as well.
People not playing the maps and whatnot aren't really something we can control without really stepping on toes and I doubt anyone on the team wants to delve into that territory. If the server owners don't want to play on maps, they don't have to. If servers are set up with RTV and people don't play on whatever maps, that's their choice.
The way the points are set up are for balancing purposes. Having a streamlined expectation for Open mode needs some limitations.
This is something that's come up on many occasions but I'd rather leave it to
@Viserys or
@Defiant to comment. Also as a side note, you can't really ever have truly unlimited rounds because of technical limitiations/issues that would arise.
Similar to the above but in regards to the actual requirements for allowing such things...it requires basically intentionally breaking through a lot of checks and code that try to prevent things from breaking. Just getting midround joining in duel mode was a huge headache (and there's still some buggy behavior that's not even something I can directly fix in the code I put together).
If you're referring to base JKA maps then a large majority of them aren't suited for MB2. FFA maps aren't suited for objective play.
That's more a personal issue than a game issue. If you aren't willing to put time into learning/improving at something, then why should you be getting the same results as someone who does?