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My point is that the feedback I was given, by devs and beta testers, was that 1.4.5 sabering was an improvement to 1.4.4. That's why it was released. As a lead I need to recognise that I have to rely on other people's opinions on deciding things that I'm not best placed to have an opinion on - and I'm not a saberist. That's what I did, I trusted the feedback, including yours, in the feedback threads.
Leads cannot be aware of every single issue/bug on on-going developments. We have to rely on devs to develop and test their stuff until it's bug-free (as far as can be detected), and beta testers to provide feedback on what was tested, and then act on that feedback and their own judgement. As an example, I still I had concerns with 1.4.5 testing before release which is why I pulled Aaron and SK5 on a beta server and asked them to duel, then tweaked according to their feedback.
The beta test threads are all available in the beta subforum. Look at the test agendas prior to 1.4.5. Count again.
Because it wasn't ready. There were no bug-free consecutive beta tests of a stable build for a second open beta. Nor was only picking the changes that were working possible, since the whole huge amount of work was on the same branch.
Different devs work on different things. Tempest worked on sabering, he didn't look into the FA changes at all, so your argument that one is somehow prioritised over the other is invalid. Both can happen in parallel.
No, the three(!) tests we had prior to 1.4.5 were not the QA I wanted. But it was enough to convince me I was releasing something better than 1.4.4 in terms of sabering, based on feedback and the options I had at the time (which was to release those sabering changes, or release no sabering changes and no fixes at all - 1.4.5 could not be delayed).
We were aware of this. The ability to run Open Betas easily through the Launcher is something that has long been in the pipeline. As for running Open Betas manually, we could still do that (even with the limited participation), but we didn't get to the point where we said 'ok, we have code suitable for open beta as it is now'.
See, we agree on something.
You called me by name in your initial post, and then proceeded to accuse me of releasing bad patches. I am responding to your comments. But you're right, the rest on PMs (discord).
I don't have a bone to pick with you at all. I just think the dev process has been terrible and been producing terrible patches. The question is not whether 1.4.5 is a better patch than 1.4.4, that's pretty much settled and I think everyone can agree that it's better. Whether you released it and was responsible for a bad patch or someone else is not the point of this thread at all. I said that at the beginning, that I don't want to play the blame game because it is unproductive. Imagine if you spent your energy on making up open mode changes and adjustments and those giant walls of accusatory text contained actual valuable info that we could use to better MB2. Wouldn't that be great? This thread is about the future of MBII and what I think, my post contained like 1 sentence about you specifically and I even edited in a comment later.
I don't know what else you got for me that you need to PM, but I feel entirely unensnared by whatever it is that has caught you and made you go into a defensive frenzy, I just want to say what I think and hopefully prompt some positive changes.
I know you're not saberist, so talk about open mode instead. You play mando alot, what do you think about reintroducing proj rifle? Are there other gimmicks we can give it like grappling hook? We can improve the game together if we stop all this stupidity. I called out the process for being bad because I believe it to be bad, inefficient and producing mediocre at best patches. What is the point of spending years of work when 1.3 is more fun to play? Or V0 or RC1 or RC3P3 or B17? We need to focus and improve the game, not spend all the time with trivial, unimportant things that do not improve the game. This thread was a criticism thread not a praise thread. There is alot of praise and good that has come out of the dev process aswell both in dueling, in open and in general in terms of models and maps and stuff so it's not all bad. I just want the game to be better and for it to be better we need a better dev process, evidently.
What we don't need is more drama in MB2, we got enough as it is and we should be able to speak our minds without going insane. I know I'm sometimes a bit harsh but I am paying you the highest compliment when I am honest with you instead of trying to coddle your feelings.
I'm glad the open beta stuff is on the table and I'm really looking forward to the progress that that will hopefully bring.