Penekowski

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DOWNLOAD PENEKEPACK 2.4

Changelogneke 1.9.5 > 2.0

It's been four years since the release of Peneke Pack 1.0, our pack's come a very long way since then! For Peneke Pack's 2.0 release, we have added a new Peneke UI option to UI Layouts! Plus we have added the Mandalorian, Season 7 Ahsoka, brought back many old Peneke favorites, and more!

To start off, here’s the list of characters we’ve upgraded:
- Updated Purge Trooper with new model by Scerendo!
- Upgraded Shaak Ti with redder skin, facial and hand animations, and a better torso
- Upgraded Lando Calrissian with better decaps and team skins for FA
- Upgraded TFU2 Starkiller with a ported head
- Upgraded Young Arcann and Thexan with an improved port
- Upgraded Arcann with an improved port
- Upgraded Darth Revan’s TOR and Reborn models with improved ports
- Upgraded TFU2 Kota with better rigging and restored the old shorter skirt!
- Upgraded Serra Keto with her ROTS Game model
- Upgraded Lando by restoring JK2 version with FA head, and made him compatible with new Lando skins
- Updated Thrawn so he's compatible with Imperial Officer model merges
- Moved RGB skin replacements to addon models (Crix, Ackbar, Nien, Porkins, Commando Droid)
- Moved KOTOR Jaden "Kal" to addon models
- Moved Kyle Replacement to addon models
- Moved IG-88 replacement to addon models
- Restored FA skin support to Barriss (DC Raven), Vader (UDS Zombie, Football), and ESB Han (UDS)

New Characters:
- Added Cara Dune from The Mando to Elite Troopers!
- Added Greef Karga from The Mando to Bounty Hunters!
- Added the Bad Batch/Clone Squad 99 to ARC Troopers!
- Added Bo Katan to Mandalorians, regular and helmetless
- Added Rebel Demolitions Expert
- Added Ahsoka from TCW season 7 to Jedi
- Added Exiled Obi-Wan Kenobi
- Added Stealth Jedi Gear Kyle to Jedi
- Added the rest of Kota’s Militia from TFU, the Elite and Trooper
- Added Imperial Ground Crew from R1 to Imp Soldiers
- Added Sith Fleet Technician to Imp Soldiers
- Added Sith Trooper to Imp Soldiers
- Added Stormtrooper Commander from TFU
- Added Incinerator Trooper from TFU
- Added Shadow Trooper from TFU
- Added Arena Gear Starkiller
- Added Darth Marr to Sith
- Added Lana Beniko to Sith
- Added Unmasked skins for Darth Revan’s TOR and Reborn models
- Added an Inquisitor Starkillerneke for Sith
- Added Imperial Supercommandos and Gar Saxon to Mandos
- Added the whole Skirata Mandalorian pack, with a total of 19 unique looking Mandos added!
- Added Peneke Kel Dor Male Jedi

Restored Characters:
- Readded Juno Eclipse to Commanders to prevent confusion, with a ported model upgrade
- Readded Silver Warrior Starkiller
- Restored Peneke Shirtless Maul
- Restored Dark Side Jaden
- Restored Dark Kyle skin
- Restored Black KOTOR Jedi
- Restored two Old Republic soldier skins

Removed Characters:
- Removed all clone changes for the Clone Model upgrades, and moved the replacement clone skins to addon models, which are neomarz Phase 1 Clone and Gree.
- Removed Cybernetic Maul, Shaak Ti Update, CW Obi-Wan, TCW Anakin, Purgetrooper, TROS Palpatine, Sith Assassin and Sith Master as they’ve been added to MBII officially
- Removed Starkiller-Jaden override since one of the Jaden replacements is in vanilla MB2
- Removed Morgan for being added to base MB2
- Removed Din Djarin for being added to base MB2
- Removed unused soundsets
- Removed Jedipack since it's an HB Pack exclusive
- Removed Legends Bane for being added to base MB2
- Removed RGB Geonosis Battledroid
- Removed Old Republic Soldier variants
- Removed Darth Zannah for being added to base MB2
- Removed Atton and Mandalore for being added to base MB2
- Removed HK-51 soundset for being added to base MB2
- Removed Ongree RGB for being added to base MB2
- Removed RGB Darth Talon on Unguided's request
- Removed Clone Commander (Mygeeto) RGB replacement
- Removed RGB from TFU Royal Guard
- Removed FA specific models since they're outdated
- Removed Wookiee RGB skin replacements


HILTS PORTION:

Updated Hilts:
- Updated Galen Marek hilt with a higher accuracy model by Doughnuts!
- Updated Doughnut’s Rahm Kota hilt texture with Peneke wooden Edition!

AUDIO PORTION:

- Updated Cal Kestis’ soundpack
- Upgraded Purge Trooper’s soundpack with JFO dialogue
- Upgraded Juno Eclipse’s soundpack

BUG FIXES:

- Fixed Lord Kallig missing his soundpack

Miscellaneous:
- New Peneke 2.0 menu music - the Mandalorian's theme song
- Added a new decapitation texture by Langerd (same author of the old decaps)
- Added a new saber clash effect by kalamaray, that looks much higher quality and is less annoying for our duelist users in-game
- Reorganized various soundsets to be more compatible with sound changes for the latest MB2 patch
- Transferred Nien's BF soundset to Rebel Soldier Sullustan (Addon)
- Updated Mud Trooper soundset with one of the added Stormtrooper soundsets
- Upgraded Starkiller's soundset with higher quality lines
- Updated other Jedi Starkillers with improved lines from SCIV
- Replaced Jedi Hunter Starkiller's soundset with SCIV version

USER INTERFACE COMEBACK:

That's right folks, the Peneke dudes missed having awesome features like the Music menu, Authentic Hilts, and network optimization,
so we took the time to add those menus back as their own UI preset in UI Layouts! There's a lot to explain about this UI update,
so we'll talk about the main menu updates first!

The main menu now has a new Mandalorian show themed background, and we removed the character preview so that you can have more room
to view the nice backgrounds featured in the other menus! For nostalgic purposes, we've readded a few old but gold to the Peneke family
menu backgrounds featured in Peneke Pack versions of old. The Kylo Ren cursor has also returned!

Next up to be featured is the Music Menu overhaul! We too missed being able to select whatever music you want during rounds, so we decided
to completely re-do the menus from the ground up, now the music is organized into six tabs; Official for official MB2 map music,
CMP for community map pack music, MGMP for movie game mappack music, uMad for uMad mappack music, Peneke for music that suits
our and hopefully your tastes too, and the Custom music tab! The peneke music easter egg is also featured somewhere in these menus,
so all of our users can have fun finding it again!

How does the custom music feature work? Well this is the ability for you to add your own music to play in-game! To make use of it,
make a new folder in your MBII mod folder named "music" without the quotations. Then add an mp3 or wav file of your choice,
preferrably mp3 format, into the folder, with the name "usertheme#", with # being a number going from 1-50, meaning you can have
up to 50 custom music tracks in-game! The number you put in place of # with 1-50 will be the same number corresponding with the user track option in-game.
It needs to be noted that before doing so, make sure that the mp3 or wav is exported with the project rate at 44100 HZ, exported in Stereo,
that's the minimum requirement for making your music work in MBII.

Our next great UI comeback is the restoration of authentic hilts! This has been added into vanilla MB2 alongside the new class menus,
and the Peneke Jedi/Sith roster has been made compatible with this feature!

The last thing to mention is the optimize button, for all our users with network issues, we have restored the old Peneke network optimization menu,
which we've even done bonus fixes for to make the bounding boxes (the areas that you can click) properly scaled with the options so that you aren't
selecting options from seemingly invisible spaces anymore.


I can't stress this enough, make sure to remove older versions of the Penekepack or non-official Peneke Addons before updating, if you don't do that, you'll experience crashes and different kind of bugs!

----------------------------------------------------------------​
Hi, Penekowski speaking!

Because of the assistance, teachings, and feedback that I have received from Vitez, JamyzGenius, my Peneke folks and the Jkhub community, I'm now able to publish my first replacement pack, the Penekepack. A pack that, in my humble opinion, has the best of every single mod available plus a bunch of new content that was heavily customized by me.

I brought back things that I liked from the Old school MBII, better versions of existing models, new Icons, new RGB models, new hilts, a bunch of new content, new menu, new cursor, and overall a whole new and improved look for an average replacement pack.

I have included credits for every single person that helped me on this project, and of course, there's a list of all of the authors for every single model, hilt, asset or soundpack that this pack has. In other words, here's some of the stuff that our pack entails:

- New Hilts
- New Peneke UI: Optimization Menu, Authentic Lightsaber button, Music Menu
- New effects
- New Force Icons
- New Loading Screens
- New Console
- As of 2.4 : 192 New models, all of them have their custom icons and sounds, and some of them have their own RGB system

Without further ado, here's the Icon table for the pack, as well as screens from some of the models in game/artwork, the new menu and a showcase table for the hilts as well.

Enjoy it and please remember that all of the credits are inside the .rar file, along with the installation instructions and a few more notes!

And a really special thanks to Vitez, the creator of the H.B Pack, KoyMcCloud because I took some inspiration from his style to make my own icons during early versions, JamyzGenius, Rooxon & Kualan for their unlimited patience to help me out with the optimization and improvement of my pack, Peneke Tesla, SirCrusher, k4far, Shenghai for soundpack contributions, Swagmaster for helping out a great deal with the latest content of the pack, not only with constant feedback and content, but also for his willingness to learn new stuff just to improve the pack to a whole different level, kalamaray for the new saber clash effect, and last but not least Jkhub because I got so much content from that website and got to meet great people in there and many more!

Icon tables:
rebeladdontablepnk.png

impaddontablepnk.png

Optional Hilt Replacements:
pnk_hilts.png

To use these, install it the same way as vanilla Peneke Pack, drag and drop "z_zz_PNK_Hilts" from the Bonus folder inside the current version's RAR into your MBII folder.
Majority of these are made by Rooxon. Starkiller Hilts & Kota Hilt skin replacement by Doughnuts.

In-game pics/Artwork:
0JFBs30.jpg

drunkenkota.jpg

shot2023-12-22_22-14-12.jpg


cybernetic_nightmare_by_shenlongkazama-db42b9m.jpg

hQBn7ub.png


Ex8u3aT.jpg


eternal_empire_conquerors_by_shenlongkazama-daw1smh.jpg
album of new stuff + banners and whatnot:
 
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Hi guys!

I'm glad to say that the Penekepack 1.2 is here! Changelog below:

CHANGELOG 1.2
Changelog Penekepack 1.1> 1.2

- General Kota got an upgraded look thanks to the awesome modder Seven (https://jkhub.org/user/2607-seven/) and the Peneke team, since we kind of frankesteined it to obtain an awesome model.
- Set it up so General Kota's lightsaber is stored in his back just like in the games whenever he pulls his saber out
- Updated Kota's lightsaber to be better looking
- Changed Kota's theme to be more fast paced
- Added a new Imperial trooper, thanks to cgj26
- Updated some icons to look better and fit better with the Pack, special thanks to Tompa and the Hbpack team, since some of them were taken from their packs.
- Removed the Rakata soldier for a new old republic soldier
- Added new taunts to the rebel Soldier
- Moved Padme back to her original slots and moved Bail Organa somewhere else
- Due to popular request, Ahsoka has been brought back
- Ima-Gun Di has been removed so Kanan can still remain in the pack without losing Ahsoka
- Due to popular request, and thanks to JamyzGenius, the quick ingame ui bar has been reworked, the vote and about tab have been brought back, we've made it so every button is slightly smaller so more buttons can fit in, preview here : http://i.imgur.com/JfjjmfD.jpg
- The camera menu ingame is now called 'Camera' instead of 'View'
- Added 'Twilight of the apprentice' in the music tab
- Kylo Ren's lightsaber got new sounds, taken from the Tompapack
- Han Solo got a slight visual upgrade (by Vitez)
- Added 2 Kotor old republic soldiers, same outfit as the first soldier but 2 different faces, in order to achieve this, I had to remove the second and third soldier, the elder merchant and the other guy.
- Removed robed Fisto in order to add a robed version of Master Windu
- Vrook's model is now robed
- Removed robed anakin to free up some space
- Slightly upgraded Ep3 Anakin's face and hair
- By using Vitez's formula, Full authenthic mode mode is now about 90% compatible with the Penekepack, if you see any FA map that is still bugged, please let me know
- Removed Scerendo's Quinlan vos because it's not optimized for MBII yet and it can cause some crashes,I'm sorry to let him go but i'll put it back once Scerendo decides to make an optimized version for MBII
- Added 2 new Battledroids, the Geonosis battledroid and the shadow battledroid, this was taken from the HB Pack, they also have custom taunts
- The Shadowtrooper got an upgraded look, once again, thanks to the awesome modder Vitez
- By replacing both the gran and Gamorrean, I brought 4lom and Aurrasing back, (Since when does a Gamorrean guard counts as a bounty Hunter?)
- Added HK51, replaces the sandtrooper
- Added Hick's Rey lightsaber fix, now everytime that you use the Rey's hilt, you'll have authentic sounds from The Force Awakens.
- Removed the Fencer hilt
- Removed the Zallow Hilt
- Sith Reborn Hilt is back
- Added the Kyrios Hilt
- Added the Clone Galen Marek Hilt
- Added the Ancient Knight Lightsaber ( A katana shaped Lightsaber, fits ahsoka really well if you want to have something similar to her rebels hilt)
- Added the Sith Stalker Hilt
- Upgraded Kyle's hilt look, it's now called Katarn's outcast by the way
- Added Darth Bane's Hilt
- Added the Harpyie's hilt
- Added the Knight of Ren Staff, it has the unstable effect from Kylo's saber as well as the sounds.
- Added the Kotor Vanguard Staff
- Added Bastila's Staff
-Vader and damaged Vader now have an idle breathing noise, the original vader has the classic breathing noise and damaged vader has the wounded vader breathing noise.
- Every robotic model now has robot footsteps noises to differentiate them with the human/alien models. This feature has been taken from the HB Pack.
- New Intro screen for the Penekepack.
- New the Force unleashed themed Menu. For the people that want the old Kylo Ren Menu back, I'll attach a different pk3 along with the instructions to bring that menu back, just in case you don't like the new one. Preview here : PENEKEMENU
- New main menu Music, Kota's main theme. (Again, if you want the old one along with Kylos' menu, a Pk3 file fill be attached with the rar with the proper instructions)
- Added a Spanish Jedi
- Added a Generic female jedi, replaces general Kenobi (I removed general Kenobi because we have 5 Obis already, that's way too many)
- Added new force Icons (Unknown Author)
- Added a Hooded Chiss for the Sith team, replaces generic Sith from previous versions.
- Fixed Lunarbase crashes (So far, I've tested it many times and I haven't crashed, please let me know if you still experience it.)
- Added and reworked HB's custom lightsaber feature, which I will explain below:


. This feature is designed for people that want to save time by choosing the proper hilt for the character that they choose, so , for example, if you're running out of time to select your build, and let's say that you choose Luke from ep6, if you click the green button you'll automatically have luke's lightsaber from ep6 along with the green color without having the need of manually choosing it.
. The feature has been reworked to be fully compatible with both the Jedi and Sith roster from the Penekepack
. Every time that you click it, it should select the proper hilt and color for every model, but there are some exceptions:
- in case the hilt of a certain model does not exist in the pack, then it will choose a generic saber. It should have the accurate color for it though.
. If you invested some points to get either Staff or Dual then every time that you click the Green button you'll get the proper dual/staff version of the model, example bellow:
- Let's say that you choose Darth maul while in dual/staff mode, it will automatically select Darth Maul's staff
BUT, if you choose Ahsoka and click the green button, you'll have double sabers with her proper colors, the main purpose is to make it feel realistic and save a lot of time.
. I want to make a clear remark here, this was Vitez's script, all credits goes to him for making this awesome feature, I just reworked it so it's fully compatible with the Penekepack, though it took me a lot of time, it's still his feature.
- And here's the button to look for in case you want to use this feature:
JLIR4Zd.jpg

You may find the download link in the main page, or if you're too lazy: Dropbox - Penekepack1.2.rar
Enjoy it!


I don't know if it is fixable, but on Death Star with Penekepack v1.2, Luke Skywalker in Stormtrooper Attire, is replaced by Kyle Katarn in his black leather kink suit.
 
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okay i got a complain im not sure if its due the skin pack but i think it is , im getting random crashing sometimes.
 

Noob

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My friend and I both experienced crashes on FA deathstar
 

Penekowski

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I'll look into it, thanks for the reports, I guess that you were playing fa? If so , i might know what's causing it.
 
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@*LCG* High Overseer.rec. Yeah, just noticed. thanks for the report, i'll fix it on 1.3
@KimmyMarin Can you describe what were you doing when you were crashing, which model and hilt and what map?

It look's pretty stable to me so far, I had a crash once but it's waay less crashy now.
i was trying to enter in a duel server i just picked bastila and then after a few seconds got crashed, im not sure if its related to a specific character but more like with the pack maybe im not sure , you know best :3 it has happend in open as well and FA.
 

Penekowski

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Will look into that, chances are that I might release an optional hotfix for ppl that get bothered by these crashes, most of the people that I know have used the 1.2 for quite a while already and they haven't experienced these crashes. But I'll look into it anyway.
 
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I think that you should add robbed anakin back, also, what is the process to delete a hilt? (how is called Exar Kun staff hilt?)
 
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Penekowski

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@Aizencin I'll think about it, in order to delete a hilt head to Penekepack.pk3>ext_data>sabers>Saber-hilts-open.sab and then find this line

single_15
{
name "^2Exar Kun (Single)"
saberType SABER_SINGLE
saberModel "models/weapons2/saber_dual_1/saber_dual_1.glm"
soundOn "sound/weapons/saber/saberon.wav"
soundLoop "sound/weapons/saber/saberhum4.wav"
soundOff "sound/weapons/saber/saberoff.wav"
saberColor random
numBlades 1
saberLength 40
sabercolor random
}

Replace it with:

single_15
{
name "^4Plo Koon ^7[Ep. I]"
saberType SABER_SINGLE
saberModel "models/weapons2/saber_15/saber_15.glm"
soundOn "sound/weapons/saber/saberon.wav"
soundLoop "sound/weapons/saber/saberhum4.wav"
soundOff "sound/weapons/saber/saberoff.wav"
saberColor random
numBlades 1
saberLength 40
sabercolor random
}

Then save it and that should be it.
 
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Dear Penekowski ,
I can't stress how good this pack is but I have one question , when are you going to release the backhand sabers and if so they are going to be hilts right ?
Regards , Starkiller (ps. I've seen you put @starkiller instead of @Theslayer12435 a few times , I still get a kick out of it)
 

Penekowski

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Oh, yeah sorry about that. Those are not going to be hilts, they will be released once we fix a game breaking bug that we found while testing some animations. The starkiller animation will be for cyan only, and every single style will have it's proper animation.

I'll edit this post tomorrow with a pic of some other animation that you might like, thanks for supporting the Peneke family.
 
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Dear Penekowski ,
Oh , how unfortunate , guessing it's easier to make animations for styles than it is for seperate hilts ? or do you not want to force people to use certain hilts ? Either way , I'm happy you're adding this feature :)
Regards , Starkiller
 

Penekowski

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Well I don't even know if it's possible to add custom animations to certain hilts, but I think that it would be more organized and less confusing if we added an animation to each stance, here's the preview pic that I promised, this is for the blue stance (Look at Anakin)

0A8D0749F3790EF221BA9D0BE3B7B80173415C83
 
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Dear Penekowski ,
Awesome , just plain godamn awesome.
Regards Starkiller , (I wrote a much more vulgar comment before this)
ps. Are you also making new anims for yellow ?
 

Penekowski

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We might, but we're still thinking about it, as that's the most used stance right now and we don't want to confuse people whenever they try to perfect block by replacing the animation of the main stance. The animations that haven't been replaced and might not be replaced are both yellow and red.
 

SeV

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We might, but we're still thinking about it, as that's the most used stance right now and we don't want to confuse people whenever they try to perfect block by replacing the animation of the main stance. The animations that haven't been replaced and might not be replaced are both yellow and red.

Please make your stance replacements a seperate thing.
 
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