Penekowski

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Movie Battles II Team
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Z72H9JY.jpg


DOWNLOAD PENEKEPACK 2.4

Changelogneke 1.9.5 > 2.0

It's been four years since the release of Peneke Pack 1.0, our pack's come a very long way since then! For Peneke Pack's 2.0 release, we have added a new Peneke UI option to UI Layouts! Plus we have added the Mandalorian, Season 7 Ahsoka, brought back many old Peneke favorites, and more!

To start off, here’s the list of characters we’ve upgraded:
- Updated Purge Trooper with new model by Scerendo!
- Upgraded Shaak Ti with redder skin, facial and hand animations, and a better torso
- Upgraded Lando Calrissian with better decaps and team skins for FA
- Upgraded TFU2 Starkiller with a ported head
- Upgraded Young Arcann and Thexan with an improved port
- Upgraded Arcann with an improved port
- Upgraded Darth Revan’s TOR and Reborn models with improved ports
- Upgraded TFU2 Kota with better rigging and restored the old shorter skirt!
- Upgraded Serra Keto with her ROTS Game model
- Upgraded Lando by restoring JK2 version with FA head, and made him compatible with new Lando skins
- Updated Thrawn so he's compatible with Imperial Officer model merges
- Moved RGB skin replacements to addon models (Crix, Ackbar, Nien, Porkins, Commando Droid)
- Moved KOTOR Jaden "Kal" to addon models
- Moved Kyle Replacement to addon models
- Moved IG-88 replacement to addon models
- Restored FA skin support to Barriss (DC Raven), Vader (UDS Zombie, Football), and ESB Han (UDS)

New Characters:
- Added Cara Dune from The Mando to Elite Troopers!
- Added Greef Karga from The Mando to Bounty Hunters!
- Added the Bad Batch/Clone Squad 99 to ARC Troopers!
- Added Bo Katan to Mandalorians, regular and helmetless
- Added Rebel Demolitions Expert
- Added Ahsoka from TCW season 7 to Jedi
- Added Exiled Obi-Wan Kenobi
- Added Stealth Jedi Gear Kyle to Jedi
- Added the rest of Kota’s Militia from TFU, the Elite and Trooper
- Added Imperial Ground Crew from R1 to Imp Soldiers
- Added Sith Fleet Technician to Imp Soldiers
- Added Sith Trooper to Imp Soldiers
- Added Stormtrooper Commander from TFU
- Added Incinerator Trooper from TFU
- Added Shadow Trooper from TFU
- Added Arena Gear Starkiller
- Added Darth Marr to Sith
- Added Lana Beniko to Sith
- Added Unmasked skins for Darth Revan’s TOR and Reborn models
- Added an Inquisitor Starkillerneke for Sith
- Added Imperial Supercommandos and Gar Saxon to Mandos
- Added the whole Skirata Mandalorian pack, with a total of 19 unique looking Mandos added!
- Added Peneke Kel Dor Male Jedi

Restored Characters:
- Readded Juno Eclipse to Commanders to prevent confusion, with a ported model upgrade
- Readded Silver Warrior Starkiller
- Restored Peneke Shirtless Maul
- Restored Dark Side Jaden
- Restored Dark Kyle skin
- Restored Black KOTOR Jedi
- Restored two Old Republic soldier skins

Removed Characters:
- Removed all clone changes for the Clone Model upgrades, and moved the replacement clone skins to addon models, which are neomarz Phase 1 Clone and Gree.
- Removed Cybernetic Maul, Shaak Ti Update, CW Obi-Wan, TCW Anakin, Purgetrooper, TROS Palpatine, Sith Assassin and Sith Master as they’ve been added to MBII officially
- Removed Starkiller-Jaden override since one of the Jaden replacements is in vanilla MB2
- Removed Morgan for being added to base MB2
- Removed Din Djarin for being added to base MB2
- Removed unused soundsets
- Removed Jedipack since it's an HB Pack exclusive
- Removed Legends Bane for being added to base MB2
- Removed RGB Geonosis Battledroid
- Removed Old Republic Soldier variants
- Removed Darth Zannah for being added to base MB2
- Removed Atton and Mandalore for being added to base MB2
- Removed HK-51 soundset for being added to base MB2
- Removed Ongree RGB for being added to base MB2
- Removed RGB Darth Talon on Unguided's request
- Removed Clone Commander (Mygeeto) RGB replacement
- Removed RGB from TFU Royal Guard
- Removed FA specific models since they're outdated
- Removed Wookiee RGB skin replacements


HILTS PORTION:

Updated Hilts:
- Updated Galen Marek hilt with a higher accuracy model by Doughnuts!
- Updated Doughnut’s Rahm Kota hilt texture with Peneke wooden Edition!

AUDIO PORTION:

- Updated Cal Kestis’ soundpack
- Upgraded Purge Trooper’s soundpack with JFO dialogue
- Upgraded Juno Eclipse’s soundpack

BUG FIXES:

- Fixed Lord Kallig missing his soundpack

Miscellaneous:
- New Peneke 2.0 menu music - the Mandalorian's theme song
- Added a new decapitation texture by Langerd (same author of the old decaps)
- Added a new saber clash effect by kalamaray, that looks much higher quality and is less annoying for our duelist users in-game
- Reorganized various soundsets to be more compatible with sound changes for the latest MB2 patch
- Transferred Nien's BF soundset to Rebel Soldier Sullustan (Addon)
- Updated Mud Trooper soundset with one of the added Stormtrooper soundsets
- Upgraded Starkiller's soundset with higher quality lines
- Updated other Jedi Starkillers with improved lines from SCIV
- Replaced Jedi Hunter Starkiller's soundset with SCIV version

USER INTERFACE COMEBACK:

That's right folks, the Peneke dudes missed having awesome features like the Music menu, Authentic Hilts, and network optimization,
so we took the time to add those menus back as their own UI preset in UI Layouts! There's a lot to explain about this UI update,
so we'll talk about the main menu updates first!

The main menu now has a new Mandalorian show themed background, and we removed the character preview so that you can have more room
to view the nice backgrounds featured in the other menus! For nostalgic purposes, we've readded a few old but gold to the Peneke family
menu backgrounds featured in Peneke Pack versions of old. The Kylo Ren cursor has also returned!

Next up to be featured is the Music Menu overhaul! We too missed being able to select whatever music you want during rounds, so we decided
to completely re-do the menus from the ground up, now the music is organized into six tabs; Official for official MB2 map music,
CMP for community map pack music, MGMP for movie game mappack music, uMad for uMad mappack music, Peneke for music that suits
our and hopefully your tastes too, and the Custom music tab! The peneke music easter egg is also featured somewhere in these menus,
so all of our users can have fun finding it again!

How does the custom music feature work? Well this is the ability for you to add your own music to play in-game! To make use of it,
make a new folder in your MBII mod folder named "music" without the quotations. Then add an mp3 or wav file of your choice,
preferrably mp3 format, into the folder, with the name "usertheme#", with # being a number going from 1-50, meaning you can have
up to 50 custom music tracks in-game! The number you put in place of # with 1-50 will be the same number corresponding with the user track option in-game.
It needs to be noted that before doing so, make sure that the mp3 or wav is exported with the project rate at 44100 HZ, exported in Stereo,
that's the minimum requirement for making your music work in MBII.

Our next great UI comeback is the restoration of authentic hilts! This has been added into vanilla MB2 alongside the new class menus,
and the Peneke Jedi/Sith roster has been made compatible with this feature!

The last thing to mention is the optimize button, for all our users with network issues, we have restored the old Peneke network optimization menu,
which we've even done bonus fixes for to make the bounding boxes (the areas that you can click) properly scaled with the options so that you aren't
selecting options from seemingly invisible spaces anymore.


I can't stress this enough, make sure to remove older versions of the Penekepack or non-official Peneke Addons before updating, if you don't do that, you'll experience crashes and different kind of bugs!

----------------------------------------------------------------​
Hi, Penekowski speaking!

Because of the assistance, teachings, and feedback that I have received from Vitez, JamyzGenius, my Peneke folks and the Jkhub community, I'm now able to publish my first replacement pack, the Penekepack. A pack that, in my humble opinion, has the best of every single mod available plus a bunch of new content that was heavily customized by me.

I brought back things that I liked from the Old school MBII, better versions of existing models, new Icons, new RGB models, new hilts, a bunch of new content, new menu, new cursor, and overall a whole new and improved look for an average replacement pack.

I have included credits for every single person that helped me on this project, and of course, there's a list of all of the authors for every single model, hilt, asset or soundpack that this pack has. In other words, here's some of the stuff that our pack entails:

- New Hilts
- New Peneke UI: Optimization Menu, Authentic Lightsaber button, Music Menu
- New effects
- New Force Icons
- New Loading Screens
- New Console
- As of 2.4 : 192 New models, all of them have their custom icons and sounds, and some of them have their own RGB system

Without further ado, here's the Icon table for the pack, as well as screens from some of the models in game/artwork, the new menu and a showcase table for the hilts as well.

Enjoy it and please remember that all of the credits are inside the .rar file, along with the installation instructions and a few more notes!

And a really special thanks to Vitez, the creator of the H.B Pack, KoyMcCloud because I took some inspiration from his style to make my own icons during early versions, JamyzGenius, Rooxon & Kualan for their unlimited patience to help me out with the optimization and improvement of my pack, Peneke Tesla, SirCrusher, k4far, Shenghai for soundpack contributions, Swagmaster for helping out a great deal with the latest content of the pack, not only with constant feedback and content, but also for his willingness to learn new stuff just to improve the pack to a whole different level, kalamaray for the new saber clash effect, and last but not least Jkhub because I got so much content from that website and got to meet great people in there and many more!

Icon tables:
rebeladdontablepnk.png

impaddontablepnk.png

Optional Hilt Replacements:
pnk_hilts.png

To use these, install it the same way as vanilla Peneke Pack, drag and drop "z_zz_PNK_Hilts" from the Bonus folder inside the current version's RAR into your MBII folder.
Majority of these are made by Rooxon. Starkiller Hilts & Kota Hilt skin replacement by Doughnuts.

In-game pics/Artwork:
0JFBs30.jpg

drunkenkota.jpg

shot2023-12-22_22-14-12.jpg


cybernetic_nightmare_by_shenlongkazama-db42b9m.jpg

hQBn7ub.png


Ex8u3aT.jpg


eternal_empire_conquerors_by_shenlongkazama-daw1smh.jpg
album of new stuff + banners and whatnot:
 
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After further playtime with the model, this Krennic's favorite taunt seems to be "give up". I rarely get "deploy the garrison" to play for me, obviously a small "issue" if you could even call it that lol but I miss hearing it
Open the PK3, find the Krennic model, and delete most of the taunts apart from "Deploy the Garrison". Then repack in your desktop and replace PenekePack with your repacked version :)
 
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Any chance of that Rebels Maul model being available in its own neat little folder? I wanted to use it for SP stuff outside of MB but for the life of me, I can't get the model to work. I tried dropping the Rebels_Maul file into its own pk3 and using the NPCTool to make up an NPC but it won't load the model ingame. I even tried throwing in every single Maul model's file in there too incase it needed anything from them, but still no. It's been driving me insane for the best part of an hour now.
 
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Is there any way to remove the new main menu? I really like the obi wan background, but the way the interface looks with the background image being seen through the menu buttons and the missing logo looks a little sloppy imo. Other than that amazing addon!
 
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Penekowsky!! I'd really like if you would consider adding a second file into your work so that one contain only tiny blades, instead of a single file that mix thins/thick blades based on the hilts.

I'm playing with a mod called tiny sabers... But it's sadly not compatible with Peneke... So it's either one, or the other :(

I'd really like if you would consider releasing 2 versions, or a file that would give the option to add only thins sabers, and your traditional one that mix it, instead of right now being forced into a mix of both.

Hopefully its not too much work
 
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The Menu Picture is great we need these shields somehow. xD
If possible could you add the Sith Lana Beniko?
Would be cool.^^
 
D

Deleted member 5140

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Can you do a Pack, where Reborn´s and Cultist´s in again?
Or a better version of them and Desann? (with better Graphics and Clothes, that looks more evil) You could put some "Star Wars Rebels" Sith´s, Some Maul skins (I don´t rly need 4 skins of him :D) and the Emperor royal guards out and replace them with them and put maybe Darth Andeddu, Darth Plagueis, Darh Bane and more in them too. Would be great.

And the Snowtrooper´s Head and Body is invisible, that should you change too. :)

I really like your Work, its the best Pack around here.:cool::D
 
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Can you do a Pack, where Reborn´s and Cultist´s in again?
Or a better version of them and Desann? (with better Graphics and Clothes, that looks more evil) You could put some "Star Wars Rebels" Sith´s, Some Maul skins (I don´t rly need 4 skins of him :D) and the Emperor royal guards out and replace them with them and put maybe Darth Andeddu, Darth Plagueis, Darh Bane and more in them too. Would be great.

And the Snowtrooper´s Head and Body is invisible, that should you change too. :)

I really like your Work, its the best Pack around here.:cool::D
it's called Peneke Pack not SchizoStyle pack, there are a lot of tutorials on creating your own pack and afaik Peneke allows people to use his modpack as a base for their own, It's unrealistic to expect anyone else in the community to make a pack tailored directly to your needs
 
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it's called Peneke Pack not SchizoStyle pack, there are a lot of tutorials on creating your own pack and afaik Peneke allows people to use his modpack as a base for their own, It's unrealistic to expect anyone else in the community to make a pack tailored directly to your needs
As long as it doesn't re-release any material from Penekepack, it's fine afaik.
 
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Quick question!

What exactly is the name of The Force theme that plays in the menu sometimes? I've been searching all over, but i havent been able to find it.
 

Penekowski

Armchair Developer
Moderator
Movie Battles II Team
Posts
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Likes
916
Hey guys, it's been a while. While I do lurk these forums pretty often, i'm afraid that i have done 0 progress on Peneke pack 1.8, I've been super busy lately and i haven't had the time to set things in stone yet, please keep in mind that this doesn't mean that we'll stop developement of Penekepack or Penekemations, it's just that there's no time for it right now. However, please do keep asking questions or providing feedback, as I'll always keep that in mind when developing the next version.

With all that being said, I'm gonna answer all of your questions since I last appeared here.


Hey, I found a lil' problem. Darth Malak's lines are quiet as all get-out, like, I can only *barely* hear him in complete silence.

Strange, I don't seem to have that issue, can anyone else confirm?
PLAGUEIS SKIN OR RIOT

Plagueis will be added once we get a decent model for it. the current one is kinda okaish for the time being, not sure yet.

Any chance you'd be able to replace the current Lando with a BF2 version of him, like with a cape?

star-wars-dj.jpg


After further playtime with the model, this Krennic's favorite taunt seems to be "give up". I rarely get "deploy the garrison" to play for me, obviously a small "issue" if you could even call it that lol but I miss hearing it

Noob got it right methinks, i'll look into it
Any chance of that Rebels Maul model being available in its own neat little folder? I wanted to use it for SP stuff outside of MB but for the life of me, I can't get the model to work. I tried dropping the Rebels_Maul file into its own pk3 and using the NPCTool to make up an NPC but it won't load the model ingame. I even tried throwing in every single Maul model's file in there too incase it needed anything from them, but still no. It's been driving me insane for the best part of an hour now.

I understand how frustrating it can get when trying to extract models from Penekepack into a standalone version, unfortunately we've had to use that specific format in order to avoid duplicate files and for optimization purposes, I do suggest to contact @Tompa9 to give you an standalone version of that model since he's the one that made the kitbash and we just optimized it and tweaked some things here and there.

Please add Ben Swolo as playable character !

star-wars-dj.jpg


Is there any way to remove the new main menu? I really like the obi wan background, but the way the interface looks with the background image being seen through the menu buttons and the missing logo looks a little sloppy imo. Other than that amazing addon!

Thank you, try opening penekepack's pk3 and go into gfx/menus and delete menu_bar.jpg as well as menu_bar_setcon.jpg, that should default it to the vanilla one.

Penekowsky!! I'd really like if you would consider adding a second file into your work so that one contain only tiny blades, instead of a single file that mix thins/thick blades based on the hilts.

I'm playing with a mod called tiny sabers... But it's sadly not compatible with Peneke... So it's either one, or the other :(

I'd really like if you would consider releasing 2 versions, or a file that would give the option to add only thins sabers, and your traditional one that mix it, instead of right now being forced into a mix of both.

Hopefully its not too much work

While the task itself is not that time consuming, I like the current variety that penekepack offers with lightsaber hilts. Sure, a standalone addon could be made, but I don't have time or will to do so, sry :(

The Menu Picture is great we need these shields somehow. xD
If possible could you add the Sith Lana Beniko?
Would be cool.^^

*Insert TLJ maybe meme here*
Once we get some extra slots, I don't see why not.

Can you do a Pack, where Reborn´s and Cultist´s in again?
Or a better version of them and Desann? (with better Graphics and Clothes, that looks more evil) You could put some "Star Wars Rebels" Sith´s, Some Maul skins (I don´t rly need 4 skins of him :D) and the Emperor royal guards out and replace them with them and put maybe Darth Andeddu, Darth Plagueis, Darh Bane and more in them too. Would be great.

And the Snowtrooper´s Head and Body is invisible, that should you change too. :)

I really like your Work, its the best Pack around here.:cool::D

I appreciate your excitement and compliments. As for your request, noel couldn't have said it any better (with shenghai's clarification of course), sry :(

Who is that droid bounty hunter with cape?He is awesome.

Hey! here's more info by the original author
EG-5 Jedi Hunter Droid - JKHub
There is few i would love to see
984a198743b7ddd00eefa0941ec23e3a--david-sith.jpg

50f3091eb61baa719e792bfafde9877a.jpg


But you must absolutely put this one!!!
815194-img_1094.jpg

we have too many starkillers D:, the female sith looks very cool tho.
Quick question!

What exactly is the name of The Force theme that plays in the menu sometimes? I've been searching all over, but i havent been able to find it.

Penekepack 1.7.5 uses an edited version of this song


Cheers!
 

Penekowski

Armchair Developer
Moderator
Movie Battles II Team
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No need for hux, that model and a few others will likely make it for mb2's update. As for the other, I'm not sure.
 
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