[Guide] The Dueling Compendium

Discussion in 'Tutorials and Guides' started by SeV, Oct 30, 2015.

  1. pelmeņu lauks

    pelmeņu lauks

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    [​IMG]
    Updated
     
    Haddon70, SneakDissing, n00b and 3 others like this.
  2. SeV

    SeV EU Official Server Admin Internal Beta Team

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    This is updated for 1.5 btw.
     
    EWMeh, Hessu and SK55555555555555555 like this.
  3. Jediknight Fou

    Jediknight Fou

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    Thank you.
    I was never a great duelist, but I get executed to fast now.
    Time to learn/relearn some things.
     
  4. SeV

    SeV EU Official Server Admin Internal Beta Team

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    You're welcome. I hope the guide helps. Let me know if there are things you are unclear about.
     
  5. Duckshark

    Duckshark

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    Thank you SeV. Should attacks be done while walking (holding shift) or is holding block enough to get the no-run bonus for BP drain?
     
  6. SeV

    SeV EU Official Server Admin Internal Beta Team

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    Swingblocking is enough. Holding walk and not swingblocking increases the damage of your swings from 1.0x to 1.1x so you can use that when doing 4 hit combos, but in general it's good practice to rely mostly on swingblocking for single and dual hits. Although it's also perfecrly fine to hold walk for most of your attacks, but it makes footwork harder cuz it slows you down further.

    For defense it's best to not hold walk, so that it is easier to take distance to make it easier to PB.
     
  7. Duckshark

    Duckshark

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    Thank you for the advice, Master SeV.

    Edit: Actually, then would you keep it on "always run" or "walk" with shift to run?
     
    Last edited: Jun 13, 2018 at 1:17 AM
  8. SeV

    SeV EU Official Server Admin Internal Beta Team

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    I know some people changed walking to default for some reason, but that is quite bad. You should always be as fast as possible. Movement and distancing is important for defending and chasing down opponents, so definitely have it run by default and just hold shift to walk when you attack.
     

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