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  1. Tempest

    Fix Yaws

    One of the first things that I tried to do when I became a dev was work on trying to fix collision. It got frankensteined into 1.5 when my efforts weren't entirely done and I've tried to bandaid it a bit but eventually just stopped because it was causing some issues trying to do partial fixes...
  2. Tempest

    An SBD concussion blob ability (already exists in game)

    Poison got nerfed because it was basically zero counterplay unavoidable damage on a class that is supposed to be helping to push forward. Also kinda weird to go on about "jedi lobbyists" when saberists have been getting nerfed/put into a balanced state compared to gunners consistently for the...
  3. Tempest

    Moviebattles II Version 1.8 Released

    As someone who has historically played primarily support and hero/BH in both pub play and scrims, I'll give my 2 cents for 6v6-10v10 with skilled/top level play: Yes, having a competent support generally solves the issues of grenades and rockets. However, this has these constraints either on...
  4. Tempest

    Moviebattles II Version 1.8 Released

    Unfortunately, I was out when the patch dropped so I couldn't address everyone's feedback as it poured in but I've been reading all of it and doing discussions where I can. I was already assuming there would be some things that may have gotten buffed too high (m5) or nerfed too hard (rockets)...
  5. Tempest

    Mando Jetpack Assisted Quick Get Up/Melee Skill

    This concept is something that's come up on and off internally but anything radical is being relegated to closer looks at each classes specifically.
  6. Tempest

    jedi and sith are op in open now

    Kinda weird when people say saberists are better now than with flinch when FP drains got buffed and the knockback system triggers in the exact same circumstances that flinch did while also allowing more consistency in gunners being able to deal with them (a couple more systems in place that were...
  7. Tempest

    Game unplayable as soldier with retard tk point system

    I don't think I've ever legitimately gotten executed or otherwise for TK points so this strikes me as strange. TK points do need some adjustments though but it's low on the priority list.
  8. Tempest

    Moviebattles II V1.7.2 Released

    Slap bypassing block wasn't intended. Fix should be out within the next day or two.
  9. Tempest

    Flinch > barely functional knockback

    So when you couldn't prevent them from getting close because FP drains were basically non-existent? When they could swing probably 7-8 times at you while you had to hit every single shot while they were in your face to avoid death? You mean the DR that got reduced along with the FP drains that...
  10. Tempest

    Suggestion about wookies immunity to the Force.

    Dedicated non-saber force builds haven't ever been meant to be balanced or on par with anything in particular. However, some things do need adjustment (particularly how things interact with Repulse). In the future, I want to see what can be done as far as having there be focus on saber setups...
  11. Tempest

    MovieBattles II V1.7.1.1 Released

    I know there hasn't been too much dev input about Dodge or the FP drains in the previous thread so I'll just throw this in real quick: I've been looking through lots of feedback and doing discussions with a few players of varying skill levels and the results are about what I had expected when...
  12. Tempest

    I can't believe this is still here

    Good to see more old names popping in again. I think Frog poked back in recently so you might be able to catch him sometime.
  13. Tempest

    Movie Battles II V1.6.2 Released

    @KaniganTheMando FP drains are no longer tied to HP damage by default. The FP drain on EE3 sniper should be about the same as before its base damage got reduced. Also, swings do currently get flinched/canceled if a saberist doesn't have enough FP to block the shot.
  14. Tempest

    Movie Battles II V1.6.2 Released

    @TheEggGod Wooks still get rage from other things. They just don't get extreme amounts from frag grenades anymore.
  15. Tempest

    Please Stop Making Changes So Quickly

    Most of the recent patches were QoL/bug fixes. The knockback/gunner changes were the first actual gameplay changes in at least around 2 years (while the time between general releases has been 3-6 months as of late). I'm not sure I'd call that constant changing of how the game works. Knockback...
  16. Tempest

    Another sabering poll

    Newbies/noobs shouldn't ever be on par with veterans or players who take lots of time to practice the game. That's just the default expectation of pretty much anything that has any desire to have skill involved. I think the issue is when the system is opaque or isn't intuitive (which I think is...
  17. Tempest

    Fixed Saber Blocking Turret Fire Causes Server Crash

    Should be fixed on next patch.
  18. Tempest

    Another sabering poll

    It'd be easier to discuss things on Discord given I've already done a lot of work on potential changes/rebalancing of the system. I think you'll enjoy Red being an actually viable style and strong (again) though :)
  19. Tempest

    Unconfirmed Disruptor Rifle shots sometimes do no damage?

    Will take a look in the next couple of days between other bug fixes. If anyone can narrow it down to time charged or anything, that'd help a lot.
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