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  1. MaceMadunusus

    V1.4.7 Update Released

    Movie Battles II V1.4.6 to V1.4.7 Upgrade file MovieBattlesII_UPGRADE_V1.4.6_V1.4.7.zip http://update.moviebattles.org/MovieBattlesII_UPGRADE_V1.4.6_V1.4.7.zip 3 manual dl options right there. They're in the downloads under server download section.
  2. MaceMadunusus

    V1.4.6 Update Released

    Edit: nvm this is the 1.4.6 thread.
  3. MaceMadunusus

    [NON OFFICIAL POLL] Would you like to see Catwalk back in DOTFV2?

    Note: this is coming in the future to add more verticality, cover, etc. Still feel free to voice your opinion.
  4. MaceMadunusus

    V1.4.7 Update Released

    As promised :) Contrary to popular belief, I am not trying to ruin DOTF. Intentionally left this out of the patch notes... what does it mean? ;)
  5. MaceMadunusus

    V1.4.7 Update Released

    V1.4.7 Update CHANGELOG (3 December 2017) Maps Change: Lunarbase (mb2_lunarbase) Brightness has been increased across the level drastically. Stinger has been added to secondary objective similar to Duel of the Fates. Minor shader optimization for Detailed Shaders option. Change / Fix...
  6. MaceMadunusus

    J| Tryhard Duelist FPS Pak™ 3.5

    They do now, the old models that we would get backlash from removing weren't.
  7. MaceMadunusus

    Do you like new DOTF?

    I have just decreased gen brightness just for you. Don't have pics though as i need to compile it first.
  8. MaceMadunusus

    Class creation idea

    Not exactly that simple. In JKA the MP and SP codebases are separated. This is why you can delete saves in SP but cannot delete demos, or forcecfgs in MP. I believe they're still separated in OpenJK but much more of the code has been shared.
  9. MaceMadunusus

    Do you like new DOTF?

    Just a BTW, even if you replace all models with a basejka mesh, you aren't going to get a full framerate buff because the model (textures shouldn't be if the skins are pointed appropriately) is considered to be a new/separate asset by the CPU/GPU. So even if it is more efficient than what was...
  10. MaceMadunusus

    Class creation idea

    If I remember correctly, the engine doesn't give us the ability to delete files on the hard drive. I am not even sure if OpenJK has added that functionality either to be honest but someone with more knowledge there could let us know. However, you can go to GameData/MBII/forcecfg and choose...
  11. MaceMadunusus

    Do you like new DOTF?

    If there is anything this map is not that would be a clusterfuck. We should have never released the original dotf by your logic. I also addressed why it was releasing in the dev diary. Go read it will do you some good.
  12. MaceMadunusus

    Do you like new DOTF?

    No, that is not the reason. We should be improving and fixing what is wrong with the new one and move forward rather than backwards to a map that is broken in way more aspects than the new one is. Plus the fact everyone seems to be reacting to things that are getting fixed. That I said was...
  13. MaceMadunusus

    Do you like new DOTF?

    I'm sorry, you're going to have to use one of those options while the team works on the framerate. The problem isn't the map as I mentioned. The old DOTF had framerate issues as well and so does almost every other map in mb2 even on a machine that can run star citizen flawlessly. Classic DOTF...
  14. MaceMadunusus

    In light of all this SWBF2 controversy, I'm trying to let Reddit know that there IS alternatives.

    I saw a thread today on the battlefront subreddit where people were talking about mb2. The lightsaber gameplay is soooo satisfying. • r/StarWarsBattlefront Multiple people talking about JKA and MB2 here.
  15. MaceMadunusus

    Do you like new DOTF?

    Ive changed the alerts a bit already, just some people need to get back from holiday (including myself) so we can test and push live. I am not going to increase cap timer until some of the bugs are fixed and we see impact of other changes. current changelog: Brightness has been decreased...
  16. MaceMadunusus

    Do you like new DOTF?

    Peneke is working on main line LoDs at the moment but I fear that by extracting the meshes from JKA there are more draw calls being added. I need to do some more research into this so that we can actually fix the problem properly without removing/overwriting a ton of models. Fixing it by...
  17. MaceMadunusus

    Do you like new DOTF?

    Classic version of DOTF is not being added, and will not be added because of framerate complaints. Current DOTF is using less than 9% of the total resources used on screen at any given moment when there are more than 15 players in the server. Please direct complaints to those who wish every...
  18. MaceMadunusus

    Do you like new DOTF?

    A good chunk of the issues are in the feedback thread. I've already made adjustments based off of that. Just waiting for holiday stuff to be done so we can test them a bit and get it out to everyone.
  19. MaceMadunusus

    The Evolution of Duel of the Fates

    Yes, those pics are from running Rend2.
  20. MaceMadunusus

    Do you like new DOTF?

    1.4.6 Official Feedback Thread Just addressing this here too. Maybe this pushes for an optimization pass on everything else.
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