Search results

  1. MaceMadunusus

    Custom time limit for MB2

    Mine wouldnt be there without yours. Yay false equivalencies.
  2. MaceMadunusus

    Custom time limit for MB2

    You have continually made massive threads despite the developers consistently saying no. Might have an obsession.
  3. MaceMadunusus

    Custom time limit for MB2

    The dev team said they don't want to do it already. Jorge, Viserys, Spag, Tempest etc. I am just reiterating what they said.
  4. MaceMadunusus

    Real talk, the future of MBII and ...

    The conversation when I was a part of the team happened Post-RC1 when I accidentally left out Timed 300 in the siege file of Ravager and people took notice a few months after release, started creating RP servers again after they had been gone for a while. This was when the timelimit hardcoding...
  5. MaceMadunusus

    Custom time limit for MB2

    You have for years. This is the first time you mention this. If the MB2 team wants to focus on open mode and modes similar, then let them. You can disagree with the restrictions however you want, continue saying they're a mistake, they're delusional, illogical, etc. We set the ruleset for the...
  6. MaceMadunusus

    Custom time limit for MB2

    I have started linking proof. Read pls.
  7. MaceMadunusus

    Custom time limit for MB2

    False, a community member complaint, as I have told you in past debates, is how we found out that the hard-coded limit was broken. I said myself in the other thread, that the current iteration of Duel Mode has no reason to have a time limit. However, I would prefer redesigning duel mode so it...
  8. MaceMadunusus

    Custom time limit for MB2

    No it didn't die in those time periods, but as I was made aware after I joined when the team wanted to re-hardcode the timelimit (I was not there the first time this happened), it was far more than just RP related reasoning. I am not going to say RP was not one of the reasons because that would...
  9. MaceMadunusus

    Custom time limit for MB2

    There is also separate reasons they can do this. As you mention yourself, when doing normal competitive matches everything is locked to a standard. CSGO sees millions of unique players a day so a small group of people going off to do their own thing in a custom (usually more locked down to...
  10. MaceMadunusus

    Real talk, the future of MBII and ...

    The JKA community in general is cancerous, and the RP community is as well. Just because I hate the MB2/JKA RP community, that doesn't mean I hate RP and is false-equivalence. CSGO isn't thriving because of anything they did in regards to that. It is thriving because of the competitive aspect...
  11. MaceMadunusus

    Real talk, the future of MBII and ...

    Jorge wasn't even around then, he doesn't know why the time limit was added. He knows one reason it is maintained. anyway. JEDI KNIGHT GALAXIES. MACE WAS THE LEAD LEVEL DESIGNER. OMG MACE HATES RP... knock it off.
  12. MaceMadunusus

    Real talk, the future of MBII and ...

    I addressed that in another post where I said current variant of duel mode has no reason to have a timer on it. Tempest is apparently working on doing it for that specific mode.
  13. MaceMadunusus

    Real talk, the future of MBII and ...

    Viserys was the one that attempted to remove the timelimit so the team could do something internally. It was only something created temporarily and did have problems. If anyone knows about removing timelimit in current mb2s form, its her and she said it isn't as easy as people make it out to be...
  14. MaceMadunusus

    Real talk, the future of MBII and ...

    Ben, Spaghetti and others, brought up similar points but you only focus on me. Who is biased here? Go learn something about the purpose of adding restrictions in game design before coming back at me saying I'm delusional and there is no reason for them. You aren't basing those statements in...
  15. MaceMadunusus

    Real talk, the future of MBII and ...

    You didn't understand the point of the statistics post at all. No one said anything about making them over those things. Ben was speaking hypothetically and I posted something from my game which isn't MB2 and I need to add the statistics as I am creating the assets so I don't have to go back and...
  16. MaceMadunusus

    Why, and bye.

    Most of the issues are due to Steam and how Valve designed it, rather than the launcher or what LoU did specifically.
  17. MaceMadunusus

    Real talk, the future of MBII and ...

    You are not the only one that thinks that way:
Top