Class creation idea

MaceMadunusus

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If I remember correctly, the engine doesn't give us the ability to delete files on the hard drive. I am not even sure if OpenJK has added that functionality either to be honest but someone with more knowledge there could let us know.

However, you can go to GameData/MBII/forcecfg and choose which team the class is on, and then the class and manually delete the configs yourself.
 
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If OpenJK does have it, you'd probably need to give MBII administrator rights as well as access to viewing and editing files. Its just like saving a game and deleting it.
 

MaceMadunusus

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ts just like saving a game and deleting it.

Not exactly that simple. In JKA the MP and SP codebases are separated. This is why you can delete saves in SP but cannot delete demos, or forcecfgs in MP.

I believe they're still separated in OpenJK but much more of the code has been shared.
 
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