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  1. MaceMadunusus

    V1.4.9 Update Released

    Intentional design choice to highlight the generator itself.
  2. MaceMadunusus

    The Evolution of Duel of the Fates

    I detailed this before but want to again for clarity. DOTF is taking 9% or less of what is on screen at almost any given moment. 9% might even be pretty high as its the number from hangar which is one of the more intensive areas. We have models in MB2 that take up more than half the detail in...
  3. MaceMadunusus

    V1.4.9 Update Released

    Almost all the textures and objects are from basejka or basejko imperial texture sets. The added textures were color matched almost exactly to the region they were added to corresponding to the textures present in the old lunarbase. They definitely all fit the same theme. But if something is a...
  4. MaceMadunusus

    V1.4.9 Update Released

    It was yes, but its more accurate than the non-existent catwalk that was never ever there at all. Thats all i'm saying. Exactly, you answered it yourself. Not quite ready yet otherwise they would be out.
  5. MaceMadunusus

    Did the update cause website/launcher slowdowns last night?

    Yep, we effectively ddosed ourselves.
  6. MaceMadunusus

    V1.4.9 Update Released

    IMO it serves all the purposes of catwalk without the negatives of it. You get the verticality, additional attack and defend angles, more cover in a too open hangar, more than one access point so that it cant be camped, people on the ground can mostly shoot at people on top of the ship, etc.
  7. MaceMadunusus

    V1.4.9 Update Released

    They are still present. Saw the imperial win one last night. This ship you mean? The one actually in the hangar at some point in the movie unlike catwalk? :P
  8. MaceMadunusus

    banned on official mb2 discord

    ONE Wookiee Model: 17,000 triangles Entirety of dotf hangar (Pre-1.4.9): 27,000 triangles. Two player models take up more than the entirety of hangar. I am not tolerating your BS. to say I don't know what I don't know what I am talking about because it doesn't impact other maps (Hint: It does)...
  9. MaceMadunusus

    V1.4.9 Update Released

    I can do something to bring the pillars back. I just needed to do something fairly quick as I didn't have much time and needed to fix some of the other things listed on DS. The problem is the very outer spots, not the inner spots.
  10. MaceMadunusus

    Can't get in the game after the new update

    Have you tried running a repair? You can also try a manual redownload using any of these two links: Movie Battles II V1.4.8.1 to V1.4.9 Upgrade file MovieBattlesII_UPGRADE_V1.4.8.1_1.4.9.zip
  11. MaceMadunusus

    V1.4.9 Update Released

    V1.4.9 Update CHANGELOG (4 March 2018) Maps New: Dxun (mb2_dxun) New: Scarif (mb2_scarif) Note: K-2SO temporarily using HK-47 model as K-2SO model wasn't finished in time. Note: Imperial team seeing bomb item location before placement is a known issue. Change: Duel of the Fates (mb2_dotf)...
  12. MaceMadunusus

    Launcher Launcher Bug

    Not a bug, getting ready to push an update.
  13. MaceMadunusus

    The Evolution of Duel of the Fates

    Chrome effect is already there if you look closely. Not quite as good as I want it, but Ideally I would like it to be full PBR reflections. Cause JKA is bad.
  14. MaceMadunusus

    EE-3 Crosshair Growth Inaccuracy

    Outside IDR: > 410 Units Medium IDR: 161-410 Units Inside IDR: <= 160 Units. You can tell when firing at a jedi/sith when it changes because the flash on deflect changes color from an orange/yellow to a blue. If its blue youre within IDR. Its a pretty decent distance away. Time To Drain. IE...
  15. MaceMadunusus

    EE-3 Crosshair Growth Inaccuracy

    Its only a few weeks old. I've been slowly working on it internally. Not everything is 100% accurate/finished yet (as you noted with fire rate).
  16. MaceMadunusus

    So lets talk about player retention in this mod...

    Achilles destroys me every time I have to saber him during a test session (generally not testing new stuff when I have to be saberist). I suck at dueling and the times I do win I can't explain how I won. So yeah a skill gap exists.
  17. MaceMadunusus

    So lets talk about player retention in this mod...

    Planning is arguably the hardest part of that.
  18. MaceMadunusus

    Scarif - The First Rogue One Location

    Hundreds of thousands to be more exact.
  19. MaceMadunusus

    So lets talk about player retention in this mod...

    We do have a modified base config with a lot of changes. Problem is the game decides to not use our default config a lot. For example if you already have a config from launching basejka MP, it will use that one instead of resetting with our default config when launching our mod for the first...
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