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  1. MaceMadunusus

    The next steps forward

    The old one made me so angry to the point I would stop playing MB2. Being balanced is better.
  2. MaceMadunusus

    The next steps forward

    Still missing the point about what I'm saying where having classic vs not having it doesn't include what the community thinks for the first little bit. Because they need a minimum few months to adjust to the map to give unbiased, non knee jerk reactions to something that had a previous revision...
  3. MaceMadunusus

    The next steps forward

    Im fairly indifferent about it. Could be an interesting addition to force whore only builds. But I think some of the potential things I and others want to do are a bit more interesting. I don't think it would be difficult to code either.
  4. MaceMadunusus

    The next steps forward

    That was the change I was talking about doing next. Redoing T-Junc and the side routes again. It is also why I am doing it last as its the most extensive change. Though it might have to wait until after you know what. People like Mark make me not want to even bother though because I am taking...
  5. MaceMadunusus

    The next steps forward

    Comm tower classic, jedi temple classic, tantive classic, etc were all not immediately added after their respective changes and there was no uproar. The same policy that applied then, applies now. But somehow now its criticized as being a tantrum throwing move by ignorant community members even...
  6. MaceMadunusus

    The next steps forward

    You're missing the point of what I said entirely in that thread and boiling it down to a generalization to suit your argument. So... I am done here.
  7. MaceMadunusus

    The next steps forward

    No, I gave full reasoning and logic as to why I (and the rest of the team for that matter agreeing with it) made the decision here. Do you like new DOTF? Just because you don't agree with it, doesn't mean its because I am throwing a tantrum.
  8. MaceMadunusus

    The next steps forward

    The fuck does that have to do with worshipping me. You said I don't listen to the community and don't do things based on feedback. I said old dotf can come back, just not yet while I work on things. I have made changes to that map in response to community feedback. Both of those are exactly...
  9. MaceMadunusus

    The next steps forward

    The last 3 patches to the maps were totally not in response to feedback. But apparently that matters for squat. Again I totally could have just left it as is on the initial release and not changed anything at all based on feedback, but you can continue being a shining example of how toxic, en...
  10. MaceMadunusus

    The next steps forward

    1) Catwalk was removed for good reason. Not going to have that debate again. 2) Dysfunctional and uncomfortable? Please. Definitely not. 2) Generator didn't change that much outside of making walkways thinner. That didn't affect the large majority of how other classes use that area. It basically...
  11. MaceMadunusus

    The next steps forward

    Do you like new DOTF? I've written why several times, but there is the very long version. Basically if I am competing with play time for the map, I run into the same problem with beta tests. I don't have enough people, and enough play time to get enough opinion and non-biased feelings about...
  12. MaceMadunusus

    HD Crosshairs + More Transparent Scopes

    Not a problem at all. Not sure why it wasn't done the last time crosshairs were modified. They should also fill up more of the usable space in the image. If i remember correctly there is a lot of empty space in some of the crosshairs.
  13. MaceMadunusus

    The next steps forward

    The last 3 patches have been majorly map updates for a reason. Its a struggle. We are working on some things to maybe make this a little easier in the future to put some more facts and information behind our discussions. Balancing a game isn't a simple task by any means, especially when we have...
  14. MaceMadunusus

    The next steps forward

    Depends on who you talk to, and what their role within the team is. For example, I dislike flinch and think it should be removed. But I don't have control over gameplay even if I voice my opinion over it. So the people that do, have to take my opinions into consideration. Same with other...
  15. MaceMadunusus

    GAMEBREAKING: Lunar Base 2.0

    Lambda shuttle doesn't fit. Its too big and was the first thing I tried.
  16. MaceMadunusus

    V1.4.9 Update Released

    Sno could add the placeholder fx I created for RC and use enhanced FX settings for it (IE low uses placeholder, high uses current fx)
  17. MaceMadunusus

    GAMEBREAKING: Lunar Base 2.0

    For the actual reason it isn't proper: I did this for gameplay. So that for example in the long direction of the hangar you can get some cover from the wings.
  18. MaceMadunusus

    Technical Issue *Error 1 missing sound sets*

    FFA Episode 1 2004 has its own soundset file, which our internal one is overwriting. In order to fix you need to modify the sound.txt within mbassets3.pk3/sounds to include ;********************* ;forcefield2 ;********************* bmodelSet forcefield2 subWaves movers/doors forcefield_on...
  19. MaceMadunusus

    V1.4.9 Update Released

    They were requested by community months ago. I highly doubt they are the cause of FPS issues given that all 4 models in the hangar equate to about the same resources as a single player model. They're really optimized for what they are at about 1,300 triangles per. Something else might be going...
  20. MaceMadunusus

    Dxun Name Disappear Delay Bug 3/6/2018

    I saw it, I have no idea what could be causing it that is map specific.
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