V1.3.2 Halloween Update Released!

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mb2_logo_1.png


V1.3.2 Halloween Update

1Nsc8rz.jpg

Hello everyone! The team has worked hard to bring you today's patch containing bugfixes, a few gameplay changes, and most important of all, jack-o'-lantern hats! There might also be an extra saber hilt thrown in there or something. Read on for the full list of changes.

CHANGELOG (31-10-2015)

General
  • Increased Yellow DFA's BP drain by 50%.
  • Sabers: Non-crouching backslashes and speed lunges no longer stagger thus making them finishing moves rather than spammable moves. BP drain increased accordingly.
  • Updates for continued compatibility with jaMME.
Bug Fixes
  • Implemented workaround for bug where map scripts dependent on variables eventually stopped working on rotation servers.
  • Default com_affinity is now 1 instead of 0 (reverted change).
  • Duel Mode now does not show anyone in the radar unless you are using Force Sense.
  • Duel Mode Force Sense 3 now correctly highlights all other players as red (enemies).
  • Cannot use Force Speed, Mind Trick nor Force Heal while staggered, whether saber is turned on or off.
  • Taunts no longer impede blocking saber attacks nor blaster fire in any way.
  • JAMP client no longer crashes when creating local server and r_mode is set to -1 (widescreen).
Models
  • Added pumpkin hats under new seasonal hats system. Festive hats will automatically become available for display on models during certain times of the year (toggle visibility in visual options).
  • Added Kylo Ren lightsaber hilt with custom visual effects (no gameplay impact).
UI
  • Added option to toggle seasonal hats under the Visuals menu (cg_scrooge in console).
  • SMOD removeban command permission is no longer tied to SMOD ban. Add 4096 to SMOD permissions to allow use of removeban.
  • New chat and voice chat icons.
Maps
  • mb2_echobase
    • Added new crate model from unreleased Hoth map.
    • Improved clipping for models in cargo room.
    mb2_kamino
    • Fixed minimap coordinates.
  • lotr_helmsdeep
    • Fixed gap in castle floor.

Changed Files
( manual update ZIP ) ( Linux OpenJK server lib ) ( ARM OpenJK build )
Code:
--MBII
cgamei386.so
jampgamei386.so
mb2_echobase.pk3
MBAssets.pk3
MBAssets2.pk3
MBAssets3.pk3
MBHilts.pk3
MBII Maps-Models Credits.txt
MBII Readme.html
MBII.pk3
MBII_Mac.pk3
uii386.so
zzMBModels2.pk3
--GameData
mbii.i386
mbii.x86.exe
rd-vanilla-mbii_i386.so
rd-vanilla-mbii_x86.dll
reset_mbii_launcher.bat
 
Last edited:
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How can i have all the servers again, i only have a few of them? i'm in trouble, please help!!
mb2_logo_1.png


V1.3.2 Halloween Update

1Nsc8rz.jpg

Hello everyone! The team has worked hard to bring you today's patch containing bugfixes, a few gameplay changes, and most important of all, jack-o'-lantern hats! There might also be an extra saber hilt thrown in there or something. Read on for the full list of changes.

CHANGELOG (31-10-2015)

General
  • Increased Yellow DFA's BP drain by 50%.
  • Sabers: Non-crouching backslashes and speed lunges no longer stagger thus making them finishing moves rather than spammable moves. BP drain increased accordingly.
  • Updates for continued compatibility with jaMME.
Bug Fixes
  • Implemented workaround for bug where map scripts dependent on variables eventually stopped working on rotation servers.
  • Default com_affinity is now 1 instead of 0 (reverted change).
  • Duel Mode now does not show anyone in the radar unless you are using Force Sense.
  • Duel Mode Force Sense 3 now correctly highlights all other players as red (enemies).
  • Cannot use Force Speed, Mind Trick nor Force Heal while staggered, whether saber is turned on or off.
  • Taunts no longer impede blocking saber attacks nor blaster fire in any way.
  • JAMP client no longer crashes when creating local server and r_mode is set to -1 (widescreen).
Models
  • Added pumpkin hats under new seasonal hats system. Festive hats will automatically become available for display on models during certain times of the year (toggle visibility in visual options).
  • Added Kylo Ren lightsaber hilt with custom visual effects (no gameplay impact).
UI
  • Added option to toggle seasonal hats under the Visuals menu (cg_scrooge in console).
  • SMOD removeban command permission is no longer tied to SMOD ban. Add 4096 to SMOD permissions to allow use of removeban.
  • New chat and voice chat icons.
Maps
  • mb2_echobase
    • Added new crate model from unreleased Hoth map.
    • Improved clipping for models in cargo room.
    mb2_kamino
    • Fixed minimap coordinates.
  • lotr_helmsdeep
    • Fixed gap in castle floor.

Changed Files
( manual update ZIP ) ( Linux OpenJK server lib ) ( ARM OpenJK build )
Code:
--MBII
cgamei386.so
jampgamei386.so
mb2_echobase.pk3
MBAssets.pk3
MBAssets2.pk3
MBAssets3.pk3
MBHilts.pk3
MBII Maps-Models Credits.txt
MBII Readme.html
MBII.pk3
MBII_Mac.pk3
uii386.so
zzMBModels2.pk3
--GameData
mbii.i386
mbii.x86.exe
rd-vanilla-mbii_i386.so
rd-vanilla-mbii_x86.dll
reset_mbii_launcher.bat
 

Supa

The Serial Stacker
Movie Battles II Team Retired
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If you have the old temporary fix, which is MBII.pk3 with a bunch of z's in front of it, please delete that from your GameData folder.
 
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If you have the old temporary fix, which is MBII.pk3 with a bunch of z's in front of it, please delete that from your GameData folder.
the problem is that i have the one mb2.pk3 without the zz's, i cant fix this... the servers that appear are only a few of them, they are all empty(without people in it). I can't fix it.
 

Spaghetti

Ghost
R2D2
Movie Battles II Team Retired
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the problem is that i have the one mb2.pk3 without the zz's, i cant fix this... the servers that appear are only a few of them, they are all empty(without people in it). I can't fix it.
Please use the support section and state as many details as you can think of relevant to your install (e.g. how you installed the game, how you run the game, etc). You will never receive specific help if you do not provide anyone with details.
 

Spaghetti

Ghost
R2D2
Movie Battles II Team Retired
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I think you pull up console and type sb_scrooge?
I have no idea, I keep them on because the pumpkins help me get headshots.
cg_scrooge 1

There is also an option under Visuals, as stated in the changelog. Pumpkin hats will stop appearing tomorrow anyway.
 
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jaMME seems to have completely disappeared after this update and repairing the installation doesn't restore it. Any ideas?
 

Spaghetti

Ghost
R2D2
Movie Battles II Team Retired
Posts
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Likes
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Copy cgamex86.dll from your MBII folder into mmeMBII and uix86.dll from mme into mmeMBII.
 
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