It's been some time since I've been on these forums.
Nothings changed.
The truth is that this mod doesn't really have a good retention for players (duh). My brother discovered this game a few years back and I ended up seeing him playing it, so thats when I downloaded it to play it with him, but this mod, as I've said many times before, is way too complex and needs to be way simpler. Any 'casual' person trying to play a star wars game is NOT going to be retained by this game, because no casual gamer wants to learn the 6 different saber styles, how to beat them, the different moves that do things, the bp count, the force points count, why they are getting force pulled at times but then they cant do it to other people at times, why they arent deflecting shots, or why they cant shoot jedi, and the other 450 things that a casual gamer really wouldn't know about unless someone told them or they put tons of hours into this game.
The fun thing about JKA was that any half-brained neanderthal could load that shit up and start chopping some fools up and start shooting guns at people, but that never meant that they were good players, because the good players still had skill, and used that. The not-so-fun thing about MB2, was that any full-brained individual that loaded it up had no idea what they were doing and after dying hundreds of times to bullshit they never knew about, quit after that.
Everything I say is first-hand experience because the very things I said above, are the reason my brother quit 2 weeks after he downloaded it, and why I didn't: Because I'm not much of a casual gamer, I play games to be good at them, and when I'm good at games, that's when I really have fun. I can tell you that if I was playing just to have fun and goof around: I'd have quit WAY quicker.
I've said this a bunch like a broken record, but, sabers need to be simpler. It's just not fun trying to calculate hundreds of things.