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Technical Issue Server crash

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Hi!
I need just one fix for my server, it's crashing after some hours ran on mb2_dotf map as i see. How can i fix it?
Asylum Warzone, linux, dotf only. uploaded whole MBII folder with the files (v1.3.2.1)
I think i'll set up to RTV for less dotf, then maybe less server crash?

The server is going to be popular as i see, so if we can, fix it together for the players! :)
 
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Just put them into MBII folder on the server.

This log u mean Puppy? (Screenlog.0)
Code:
119235 files in pk3 files
Loading dll file jampgame.
Sys_LoadDll(/big/users2/XY/server/MBII/jampgamei386.so)...
Sys_LoadDll(jampgame) found **vmMain** at  0xf108e4a0
Sys_LoadDll(jampgame) succeeded!
------- Game Initialization -------
gamename: Movie Battles II V1.3.2
gamedate: Nov 18 2015
BAN Warning: file cannot be opened for reading: banIP.dat
------------------------------------------------------------
InitGame: \g_HideHUDFromSpecs\1\g_noSpecMove\0\g_FullSpecTalkToPlayers\1\g_TKPointsRemovedPerRound\100\g_TKPointsForgiveAfterRounds\2\g_TKPointsKickCount\600\g_TKPointsSpecCount\400\g_TKPointsMinorFriendly\1\g_EUAllowed\1\g_TimePeriod\0\g_allowedVillainClasses\0\g_allowedHeroClasses\0\g_Authenticity\0\g_MinMBPoints\80\roundlimit\100\sv_maxConnections\3\g_gametype\7\dmflags\128\fraglimit\0\timelimit\0\capturelimit\20\g_privateDuel\1\g_saberLocking\0\g_maxForceRank\7\duel_fraglimit\0\g_forceBasedTeams\0\g_duelWeaponDisable\1\sv_hostname\^0«^5Asylum Warzone^0» ^7^7^7^7pwd by clans.hu\sv_maxclients\32\sv_maxRate\25000\sv_minPing\0\sv_maxPing\0\sv_floodProtect\1\sv_allowDownload\0\bot_minplayers\0\g_maxGameClients\0\version\JAmp: v1.0.1.1 linux-i386 Nov 10 2003\g_maxHolocronCarry\3\g_needpass\0\protocol\26\mapname\mb2_dotf\gamename\Movie Battles II V1.3.2\g_gravity\800\g_SiegeClassQueue\aaaaaaaaaaaa\bg_fighterAltControl\0
Hitch warning: 2420 msec frame time
Resolving master.moviebattles.org
master.moviebattles.org resolved to 51.255.152.218:29060
Sending heartbeat to master.moviebattles.org
Resolving master0.gamespy.com
master0.gamespy.com resolved to 5.189.148.170:29060
Sending heartbeat to master0.gamespy.com
Resolving master.qtracker.com
master.qtracker.com resolved to 63.144.111.10:29060
Sending heartbeat to master.qtracker.com
Resolving clanservers.net
clanservers.net resolved to 5.189.148.170:29060
Sending heartbeat to clanservers.net
Resolving masterjk3.ravensoft.com
masterjk3.ravensoft.com resolved to 104.40.23.123:29060
Sending heartbeat to masterjk3.ravensoft.com
Hitch warning: 1573 msec frame time
Sending heartbeat to master.moviebattles.org
Sending heartbeat to master0.gamespy.com
Sending heartbeat to master.qtracker.com
Sending heartbeat to clanservers.net
Sending heartbeat to masterjk3.ravensoft.com
Sending heartbeat to master.moviebattles.org
Sending heartbeat to master0.gamespy.com
Sending heartbeat to master.qtracker.com
Sending heartbeat to clanservers.net
Sending heartbeat to masterjk3.ravensoft.com
Sending heartbeat to master.moviebattles.org
Sending heartbeat to master0.gamespy.com
Sending heartbeat to master.qtracker.com
Sending heartbeat to clanservers.net
Sending heartbeat to masterjk3.ravensoft.com
Sending heartbeat to master.moviebattles.org
Sending heartbeat to master0.gamespy.com
Sending heartbeat to master.qtracker.com
Sending heartbeat to clanservers.net
Sending heartbeat to masterjk3.ravensoft.com
 
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theres no crash_log_date.log file nowhere on the server. Only games.log in the MBII folder. The serverfix isntallation was : i've uploaded to MBII foldar the 3 files via FTP.
 

Puppytine

Slayed dreamer
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theres no crash_log_date.log file nowhere on the server. Only games.log in the MBII folder. The serverfix isntallation was : i've uploaded to MBII foldar the 3 files via FTP.
Mmm... For some reason I think jampgamei386.so should be placed where your linuxjampded is, and MBII.pk3 goes into MBII folder.
 

ent

Movie Battles II Team
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And how are you sure it is the crash if there is no crash log? Maybe you mean fatal error? Add +set developer "1" on startup next time. And set it also now for the current session.
 
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on the server webadmin it said before i wrote the topic:
server: not running, stopped. My opinion is, it can be from serverhost too.
But i'Ll set up the developer "1"
ty!
 
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Mmm... For some reason I think jampgamei386.so should be placed where your linuxjampded is, and MBII.pk3 goes into MBII folder.
I did it, and after 4,5 hours of running the server shut down.
"jampgamei386.so" is in MBII folder.
There's no crash_log_date.log file nowhere on the server. This is a serverhosting clans.hu, so i have FTP and webadmin. In webadmin at fs_game i can set only the mod, cant add more commands like +set developer "1" , so i wrote it into server.cfg.

GameData directory of the server:
asylumserver1.jpg

MBII directory of the server:
asylumserver2.jpg
 
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