We might have different ideas of taking on multiple opponents
Fighting 5 or 6 at the same time alone. Reckless and stupid but hey, its fun and glorious.
I also have this fantasy of facing off against 31 other players as a gunner but I might actually have to break out sniper for that. I refuse. Plus the ammo. Even as a 3 life sold, just not enough ammo for a reasonable chance against 31.
If the pb blocking mechanics aren't going to change then I surely hope the reward for spamming multiple swings is looked at. It's fine for dueling. For open, it just limits or dare I say it, nerfs, some gamestyle play.
And I could have sworn Stassi or some other devs said that the cooldown between ap hits was removed so every swing counted contributing to the spam?
Correct me if I'm wrong
I'm still more interested in adding more melee attacks for dueling. It's an awkward combination of buttons for me to press to leg sweep with saber out
Now if they were being ambitious they'd have a toggle for a new branch of moves. So you could switch between regular swings and altered swings/melee combos.
Toggle between:
The 8 directional swings we have now. Some count front and back the same, whatever.
And then the secondary attack style would involve half those direction swings with the other half of the movement keys being melee attacks that could knock down, stagger, stumble, push back an opponent.
That was one of the ideas floated around by Wildebeast for mb3 anyway
Or was it mine