Thank you very much for still putting so much work into mb2. Much appreciated!
Since iam still downloading this cant be called (justified) feedback, but i want to say something already.
I really like all the changes in theory so far. Mostly the saberist vs gunner nerf. Playing as a gunner was always not very fun versus saberists, who just rush and push you randomly. You only had the option to try to keep some space with carefully running in small intervals, always risking randomly getting pushed down. Hopefully with the changes saberists also need to be a bit more careful how they approach a gunner. It's a fine line to balance this right tho, so iam looking forward to test fighting saberists.
Sense 3 for free sounds a bit too much at first but i might understand why you are doing it. Between sense 2 and 3 theres not much that i think justifies you to pay so much, giving it away for free might be a little bit too much tho. I'd maybe balance sense for just 2 levels. Level 1 beeing like it is but costing 4 points (2 points for one of the strongest skills in mb2 was always way too less). And then having a second level which is something between sense 2 and 3 and costs more.
Lightning Stun could be good if it only makes you unable to swing. (from all 4 class bases force powers, lightning had probably the least influence on a duel)
Can't comment on the saber duel changes, which were probably the focus of this build, but it seems like you are going for more dynamic. That sounds great.
And since there's always something to learn in mb2, can someone plz explain me what nudge is? Never heard of it before =).