Wrist Blaster - Hud bug - does not show the first shot you fire. It remains at 2. 2nd shot u fire depletes to 1. Etc.
Said it in-game so I'll say it here: Shoot twice, wait for it to reload once, shoot, wrist blaster vanishes without explosion.
Crosshair Shenanigans - are annoying as shit. Strafing in either direction moves the crosshair on its own a good amount, strafing side to side - moves too much either way. I'd like to know what cmds/settings were changed so I can keep whatever the defaults are at in the current mb version. I like my mouse to be in control over my crosshair and mitigate movement of the cross by the keyboard.
DeathStar - near the control room, the ledge closest to falcon and big hangar shield - no substance, you can just hide and shoot in the texture.
Was Pistol 3 blaster shot visual changed? Looked slightly different to me.
Models - old men and middle-aged men. Where's the women? More sexy Twi'leks please.
- New: Flinch: Flinches are short directional staggers during which it is possible to use saber melee moves or block blaster fire if not pressing attack. Flinches now occur when a player who is not swing blocking gets shot by an opponent at very close range.
Quick questions:
First, does the shot need to be a body shot or just close enough for a flinch to occur?
Second, que to the first part.
Now I understand when a jedi is swinging, not swingblocking, gets shot, flinches...but whats the part that I highlighted in
orange mean exactly?
What's the mechanics of flinch, if the jedi isn't swinging? Am I misreading it that there's something more? Saber melee moves during flinch?
Meh, read it again, makes less sense. Flinches are from when pressing attack. So how can you block/saber melee moves if you weren't attacking because you wouldnt be flinching? Wut?
Team Spectator Bug:
It's enabled, kind of annoying, but I broke through one round, don't know how. I couldn't replicate. I was sbd, changed my build a little when I was dead, and could spec everybody for that round alone.