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  1. SnowBlind

    Technical Issue Need help with graphic settings.

    Would have to batch process shaders for picmip to only be applied to map textures, but good luck with that. Picmip only affecting map textures would be a good feature and has been requested in the past; implementing it into mbii's openjk fork should be doable.
  2. SnowBlind

    Yet another Dueling Guide

    Against opponents who yaw you are likely to get interrupted from using a-side yellow half swings to counter parry, also "barring w" meaning excluding w.
  3. SnowBlind

    Yet another Dueling Guide

    I assume this is yellow, w has fairly good start up time, yes whiffing w into a can catch people off guard, not sure how they are countering off of w if you don't hit them with it. A half swing chain of w-d is not really quick, w's returns time when hitting the opponent is just above half a...
  4. SnowBlind

    Yet another Dueling Guide

    A good amount of effort went into this, however incorrect/misleading information and personal thoughts plagues this guide. Sev has addressed most of these issues, but I would be happy to dm you a corrections list for factual things. Now to clean up some info in this thread: Crouching does...
  5. SnowBlind

    Confirmed walking doesn't work hehe xD it's been like 2 years now

    125, 200, 250, 333 are all good, though 333 in open won’t be the case.
  6. SnowBlind

    Confirmed walking doesn't work hehe xD it's been like 2 years now

    Did some quick testing, above com_maxfps 125 would render any/most walking movement null unless you were already running in that direction. Affected classes: Soldier, Clone, Arc, Wookie. Pressing sprint for clone/arc will override walking issue for the given direction.
  7. SnowBlind

    What are some different ways to insta-kata?

    Your player model must overlap with another player model in some form, then input kata. I’ll leave it up to you to experiment with it.
  8. SnowBlind

    Hello it is me Maia XD

    My lady.
  9. SnowBlind

    Guide: Replacing a Model

    Good start, should include information on modeldata.cfg and give a template, also more information on troubleshooting.
  10. SnowBlind

    Technical Issue FPS Problem

    Technical Issue - Boost FPS If you are having problems with fps have a look through the linked post and try a couple of those commands.
  11. SnowBlind

    Penekepack 2.4 // CLASSIC UI RESTORATION

    Find a model that you know has rgb sliders, set desired colour, switch back to the model you want.
  12. SnowBlind

    bespin2_tournament

    Au is hosting a duel tournament at the moment.
  13. SnowBlind

    [OUT OF SCOPE] Stretch Screen

    If he has a nvidia gpu it's easily done with nvidia control panel.
  14. SnowBlind

    [OUT OF SCOPE] Stretch Screen

    Do you have a nvidia gpu?
  15. SnowBlind

    Technical Issue Boost FPS

    r_OverBrightBits "0" - This command defines the brightness level of the map. The higher the number, the brighter the map becomes (0 being the lowest possible value). For some reason this command eats up a shit load of frames. I had it set to 16 and when I tried changing it to 0, I gained about...
  16. SnowBlind

    [OUT OF SCOPE] Stretch Screen

    For example you want to play in stretched 4:3 ?
  17. SnowBlind

    MovieBattles II V1.6.1.2 Released

    All good mate, funny how three people can’t place a crosshair or forget blobs exist.
  18. SnowBlind

    MovieBattles II V1.6.1.2 Released

    Yes this person was acting predictable to test drains, another round was done and while the jedi evaded quite a few shots, the knock back was ridiculous. The gunner could basically stand still and the jedi would not be able to get close. The overall point is knock back does not work at either...
  19. SnowBlind

    MovieBattles II V1.6.1.2 Released

    The perfect example of why knock back does not work.
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