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  1. DaloLorn

    Gameplay Direction Post 1.4.3

    False. These changes also affect FA, as very few (read: not a single one) FAs have purely saber-vs-saber combat barring duel maps - in fact, most are the exact opposite.
  2. DaloLorn

    Gameplay Direction Post 1.4.3

    More likely, look at battles from a third-person perspective. :P
  3. DaloLorn

    Gameplay Direction Post 1.4.3

    @S o l d i e r You forget that spectators can move around (relatively) freely. One doesn't need cross-team spectating to spy on people.
  4. DaloLorn

    Gameplay Direction Post 1.4.3

    Wall of text, wall of text, wall of text, and virtually nothing new.
  5. DaloLorn

    Gameplay Direction Post 1.4.3

    I'm inclined to agree with @Vongs, for the most part. (As I've said in the Dueling Compendium, 1.4.2 had a much smoother learning curve than 1.3 or 1.4.3 - especially the latter - and I can see the purpose of flinching in the current balance scheme even though I'd prefer a different course from...
  6. DaloLorn

    Gameplay Direction Post 1.4.3

    *stares confusedly at Fang*
  7. DaloLorn

    Gameplay Direction Post 1.4.3

    Only partially wrong - as a non-hero (or a non-sniper hero), getting to main first doesn't let you cross the death zone - let's face it, that's what it is if there's more than two snipers in that corridor - and reach a distance where most snipers will either fail to hit you or switch to...
  8. DaloLorn

    It occurred to me shortly after disconnecting - I might not have seen you mblock because you...

    It occurred to me shortly after disconnecting - I might not have seen you mblock because you rarely got the chance when dueling me; I was a duelist of the 'combo rarely, swingblock often' variety back in 1.4, whereas 1.4.3 forces combo spam as a requirement for one's very survival.
  9. DaloLorn

    Xhair settingd

    It could still conceivably be of use in close combat... like trying to flinch a Sith, or PB enemy saber swings. One could create a keybind to switch between crosshair 'modes' depending on the situation he's in. As someone who previously played the Battlefront series with satisfactory results, I...
  10. DaloLorn

    Future Jedi/Sith nerf predictions.

    I kinda wish there was a server that ran that event 24/7. I also wish some things were changed about it, but you know my opinion on that already. :P Heh, my build on Commtower was basically an improved Tyria Sarkin (from the FA) with lots of Force powers, only without a starting weapon. Could...
  11. DaloLorn

    Gameplay Direction Post 1.4.3

    Skill is definitely a factor - someone like me and someone like... Gumba(? Can't remember anyone who's specifically a brilliant Wookiee) will achieve vastly differing results. However, the moment they get touched by a red-using Sith, they're finished or very nearly so, depending on whether they...
  12. DaloLorn

    Gameplay Direction Post 1.4.3

    I should point out that I specifically singled out the M5's sniper mode. Unlike the M5 itself, I have yet to see anyone use that successfully in close combat against anyone, least of all a Sith. Anyway, drawing from my own experience: 1) The ARC is a half-decent to crappy gunner - he knows a...
  13. DaloLorn

    Gameplay Direction Post 1.4.3

    Putting aside the fact that teamplay sometimes fails to even materialize, let alone work, teamplay can occur without hard RPS elements. Case in point, ARC sniper is fairly ineffective against Sith in 1v1 combat (you typically only get one chance to get a shot off, and at flinch range the scope...
  14. DaloLorn

    Gameplay Direction Post 1.4.3

    Honestly, lightning needs some adjustment. Offensively, you're screwed if there's no Jedi/Wookiee to brave the storm, and defensively, if the Sith makes it close enough, you're screwed again if the above conditions are met. There's absolutely nothing you can do except run around and pray he runs...
  15. DaloLorn

    Gameplay Direction Post 1.4.3

    Depends on the Jedi - some might not do a lot of damage at all. Besides, if 2v1 is the only counter to an SBD (not an entirely accurate description unless your team consists solely of Jedi), then what do you do when the enemy team sends in several of them? It's thinking like that that currently...
  16. DaloLorn

    Gameplay Direction Post 1.4.3

    Good for you. Unfortunately, it does little to alter your actual arguments. Survivability. Sense. Does not compute. The ability to know where the enemy is without being seen yourself is only good for survivability if you intend to come at them from behind or avoid getting attacked (including...
  17. DaloLorn

    Problems With MB2 For Me

    You have first assumed that I have a toaster. ;) Also, you deny you have a personality and then proceed to strongly imply a distaste for organics. To dislike something is an emotional response; emotional responses imply a personality. Either you have a personality, or your creator has...
  18. DaloLorn

    Problems With MB2 For Me

    Naaah, just a consistent typeface. :P
  19. DaloLorn

    Problems With MB2 For Me

    I won't delete my work! :mad: *takes the AI hardware and hides it in a secure location* On another note, I think your distaste for my AI friend is causing a malfunction in your text processor. Suddenly you sound a lot less machine-like. ;)
  20. DaloLorn

    Problems With MB2 For Me

    WARNING: Cannot process drawable data from user "Goliath-A.I.". [BEGIN REPLY] Your data core is malfunctioning. This experimental unit runs off Java. JavaScript produces substandard AI constructs, highly prone to spontaneous catastrophic failure when library updates occur. My creator would...
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