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  1. GoodOl'Ben

    general feedback thread

    Saber throws would be cool to be looked at though. They've been so uninteresting ever since they were changed away from what they were in B17. Imagine if they flew sideways like in base, deflected blaster bolts and dealt significant damage. Imagine them passing through multiple targets. How to...
  2. GoodOl'Ben

    Ben's highlight reel

    Still working on that big thing, but wanted to make this since I couldn't fit it into the big thing despite it being BIG.
  3. GoodOl'Ben

    Ben's highlight reel

    Just something quick and spiffy. Working on something bigger which should be out in a week or so :3
  4. GoodOl'Ben

    Ben's highlight reel

    Generic, but I found this lying around and it's never gonna go into a frag video cus it loses its effect without game sounds.
  5. GoodOl'Ben

    Ben's highlight reel

    Subaru goes fucking nuts!
  6. GoodOl'Ben

    Tompa´s Workshop and WIP

    You can really notice how the diffuses on Dooku and Obiwan were designed for a newer engine that can handle shadows through normal maps and a generally stronger shading engine. I'd love to see how the models would look after being given some love and attention by a good texture artist who knows...
  7. GoodOl'Ben

    Ben's highlight reel

    Some things I had to cut out of the Namgam Style clip. Needed to vent it too.
  8. GoodOl'Ben

    Ben's highlight reel

    Newest smash hit song!
  9. GoodOl'Ben

    Ben's highlight reel

    MOARRRR!!!
  10. GoodOl'Ben

    Thoughts regarding movement

    I recall thinking about making a long-winded post here with links to some strafe fights I have recorded in my frag vids and shit. Maybe I forgot to click "Post". Anyway I'd like to sum up some thoughts I had there: MB2 isn't just about aim. It's about positioning and gunfire timinging. If you...
  11. GoodOl'Ben

    Ben's highlight reel

    Once more!
  12. GoodOl'Ben

    Unlagged netcode in MB2 [netcode]

    I believe you are tos ome extent correct. I recall Qwerty talking something about Disruptor having a slight firing delay. Possibly related to how Disruptor always reacts on Mouse Up while Projectile Rifle reacts to Mouse Down. This alone adjusts the experience slightly of course, but there was...
  13. GoodOl'Ben

    Thoughts regarding movement

    Far more creative than two gunners forced to stay behind cover since evading bullets is no longer an option. Not to mention having the ability to jump left and right quickly being very crucial to close range combat vs Jedi/Sith.
  14. GoodOl'Ben

    Thoughts regarding movement

    To me the current movement speeds and behaviour is what makes the game amazing. It gives room for creativity since there are no movement restrictions similar to that of modern shooters where people have massive amounts of inertia and such to ruin your reaction times. Nothing beats dodging jedi...
  15. GoodOl'Ben

    EU player base

    I can partake at commentator capacity at the least, but I'm usually too busy on the weekends to be able to reliably partake in the tourney itself probably. Unless someone needs a benchwarmer in case someone goes AWOL at last minute. :D
  16. GoodOl'Ben

    Updated Models

    I don't know man, that one is modeled after Clone Wars' stylized Plo Koon. The current one is far more accurate to his movie looks. http://vignette1.wikia.nocookie.net/starwars/images/c/c4/Plo_Koon_TPM.png/revision/latest?cb=20130911190623 Jedi Master Plo Koon (TCW) - JKHub
  17. GoodOl'Ben

    Ben's highlight reel

    Fixed for great justice.
  18. GoodOl'Ben

    Ben's highlight reel

    More stuff!
  19. GoodOl'Ben

    What are your thoughts on Hero/Bounty Hunters in general?

    Dodge used to be the reason why the low armour count on Hero was okay. They'd be able to evade all the incoming damage as long as they played their cards right and kept themselves aware of their surroundings enough to dodge incoming fire. Now with Dodge being unreliable, you're stuck with very...
  20. GoodOl'Ben

    An Average Game of MB2

    Whatever this is... It sounds about right. :D
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