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  1. GoodOl'Ben

    Bring force drain/regen closer to the v1.3 values

    Don't focus simply on draining FP. HP is the resource that does not regenerate. Bait out pushes and swings, shoot through defenses. Use grenades, blobs, flamethrowers, slaps, kicks and your guile to lower defenses and shoot through them. You will find that once you shoot through these...
  2. GoodOl'Ben

    Soldier Kills

    Same. The scoreboard itself is great, I just think score should be better emphasized in the UI so the player knows how much score he's earning.
  3. GoodOl'Ben

    Soldier Kills

    I think we should do some improvements to the reward system. Whenever killing someone, showcase how much score you earned from it. Whenever doing an objective, showcase how much score you earned from it. Whenever assisting in a kill, showcase how much score you earned from it. "You killed...
  4. GoodOl'Ben

    Hardcore Battle! MB2 Idea's Diary (Revisited Class, Blaster, New deflection, Darts & more )

    Love the passion! I do agree that our ammo system should be given a revisit. It's just hard to do as it does kind of act as a means of restricting some builds in its current form. Most prominently Pistol 3, Westar Pistols 3 and ARC M5 spring to mind. What would be nice to see is a general pass...
  5. GoodOl'Ben

    please delete this thread

    Why do we need a new one? We have one already. Seems pretty live to me since the latest messages are from today... It's promoted on the forum frontpage. Discord - Free voice and text chat for gamers
  6. GoodOl'Ben

    Team markers above heads

    This might be possible with shaders. Don't quote me on this though as the only shader experience I have is with Unity.
  7. GoodOl'Ben

    Making grenadiers work

    There are already fairly viable grenadier builds for ET that give you 4 grenades. I've been using it for years and while it's not always the easiest to use, it's still the best when it comes to becoming the only reason your team can breach through two chokes without heavy casualties.
  8. GoodOl'Ben

    Capture with jaMME in MBII 1.4.5 (with dropped editing support)

    Any chance of getting the camera pathing tools back up and running?
  9. GoodOl'Ben

    Capture with jaMME in MBII 1.4.5 (with dropped editing support)

    I am still going to be doing some videos on 1.4.4 since I've got a colossal backlog, but for when I do make the leap to 1.4.5 and onwards... Creating basic camera paths still works in this version? I assume with editing not working you mean things like saving the project file and such?
  10. GoodOl'Ben

    Saber bloking, in times past long ago...

    The thing I liked about RC1 was that you could control the pace of a fight. When you attacked someone, they would block it. This meant that they would have to recover from blocking. It was the most fun I had dueling.
  11. GoodOl'Ben

    V1.4.5 Update Released!

    I believe 1.4.4 JAMME build will work okay with 1.4.5, maybe some bugs here and there, but should be okay enough. Ent is still working on JAMME, so I'm sure we'll see a full return eventually. JAMME goodness is not going away.
  12. GoodOl'Ben

    Kit Fisto Sounds?

    I suspect it was made by some fan. I don't think Kit Fisto was officially voiced around 2004-2005 when the model was created.
  13. GoodOl'Ben

    Wookiee and Super Battle Droid nerf is needed.

    Close enough. I believe chest area is 2.0 and legs are 0.6. Arms etc are 1.0 or something along those lines. We made all damages a bit closer to each other at one point to make the damage feel less inconsistent. General rule of thumb: the higher you hit, the more damage you deal. Either way, I...
  14. GoodOl'Ben

    Wookiee and Super Battle Droid nerf is needed.

    100 if I recall correctly.
  15. GoodOl'Ben

    Wookiee and Super Battle Droid nerf is needed.

    Wookiee headshot modifier is 3.0. Other characters have 3.5.
  16. GoodOl'Ben

    People don't play to win

    Self-regenerating health is a modern trend in shooters, but it is not available in all shooters. Prime example of this is Counter-Strike. I personally find that health is a nice limiter and encourages careful and methodical play. This is what I love about MB2's core design. Every choice matters...
  17. GoodOl'Ben

    Wookiee and Super Battle Droid nerf is needed.

    Wookiees are somewhat strong with Fury. I've been thinking about it a lot lately. I think Fury would become a bit more skill-oriented with a few changes. Allow wooks to move during the roar phase to make it more accessible Slow down movement speed in Fury if the wook gets shot If there are...
  18. GoodOl'Ben

    Goliath Shares A Year Long Journey

    This is some good quality content!
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