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Ok I guess I'll reply to this.
First of all, @LoU 's contribution to the mod, as I know it, cannot be understated. And I'm sure there's a lot I'm not even aware of from the past years. So thank you @LoU, on behalf of the entire community. That's a given, and doesn't change.
That said, I disagree with many points in LoU's post and the replies on this thread:
We are going on a circle stating the obvious: devs should do X, not Y, they should stop changing the same stuff, do new things, get organized, etc.
I can certainly see where this is coming from given MB2's history but since the first moment I became a lead the first thing I pushed for is to freeze the saber system and move on with new stuff, modes, models, maps, classes. I'm all for all this. Who's going to do it though?
All the people complaining must understand what @GoodOl'Ben best described here: working on MB2 after spending your day in your real work is hard enough. People's time, mood, energy, availability, and motivation changes. It's not easy to develop something based on a 100% voluntary team. People work when they are excited about something, if they don't like it, they won't do it. Everyone likes something different and we end up going in circles from rainbow sabers to flying rancors and back again.
All this is to be expected, and we try to manage it as best we can. I feel I'm explaining the obvious.
Speaking for myself, and I believe for others members of the dev team, we are more than willing to listen. I myself spent many hours coding and debugging the class limit plugin, despite having NO time for coding, to give players a more competitive gameplay, which I thought they wanted. Yes, it's not perfect, but it's something, right? And yet the servers running class limits are always empty. Why is this? Because I didn't try, I didn't listen, or because, you really are NOT interested?
I'm willing to take MB2 in the direction of Alderaan, the Moon or Kepler 584242, but tell me, WHO will do the work?
So please, stop complaining, and do something about it. Learn basic coding, modeling, whatever, join the dev team, support your mod. Or just stop bitching at those who do. It is really de-motivating, believe me. The community shares a great deal of responsiblity for developers losing interest and giving up across all years of development.
First of all, @LoU 's contribution to the mod, as I know it, cannot be understated. And I'm sure there's a lot I'm not even aware of from the past years. So thank you @LoU, on behalf of the entire community. That's a given, and doesn't change.
That said, I disagree with many points in LoU's post and the replies on this thread:
We are going on a circle stating the obvious: devs should do X, not Y, they should stop changing the same stuff, do new things, get organized, etc.
I can certainly see where this is coming from given MB2's history but since the first moment I became a lead the first thing I pushed for is to freeze the saber system and move on with new stuff, modes, models, maps, classes. I'm all for all this. Who's going to do it though?
All the people complaining must understand what @GoodOl'Ben best described here: working on MB2 after spending your day in your real work is hard enough. People's time, mood, energy, availability, and motivation changes. It's not easy to develop something based on a 100% voluntary team. People work when they are excited about something, if they don't like it, they won't do it. Everyone likes something different and we end up going in circles from rainbow sabers to flying rancors and back again.
All this is to be expected, and we try to manage it as best we can. I feel I'm explaining the obvious.
Speaking for myself, and I believe for others members of the dev team, we are more than willing to listen. I myself spent many hours coding and debugging the class limit plugin, despite having NO time for coding, to give players a more competitive gameplay, which I thought they wanted. Yes, it's not perfect, but it's something, right? And yet the servers running class limits are always empty. Why is this? Because I didn't try, I didn't listen, or because, you really are NOT interested?
I'm willing to take MB2 in the direction of Alderaan, the Moon or Kepler 584242, but tell me, WHO will do the work?
So please, stop complaining, and do something about it. Learn basic coding, modeling, whatever, join the dev team, support your mod. Or just stop bitching at those who do. It is really de-motivating, believe me. The community shares a great deal of responsiblity for developers losing interest and giving up across all years of development.
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