The next steps forward

Discussion in 'Developer Diaries' started by Tempest, Mar 13, 2018.

  1. MuscBodypillow

    MuscBodypillow

    Posts:
    280
    Likes Received:
    235
    Sniping is mostly about reflex and hiding, if you hide properly you can 1hit anyone, otherwise you can kill anyone except jedis if they are aware of your presence. The best counter to sniper is a surprise deka.

    But then again the best counter to everything is a surprise deka.
     
    Lessen likes this.
  2. Tempest

    Tempest coding in Wonderland Movie Battles II Team

    Posts:
    606
    Likes Received:
    853
    This isn't forcing you to use a saber by any means.

    There's very little risk. Most of the time, you can peek around a corner and fire before you're even visible to the person shooting at you (and that's at close range, not even counting how hard it is to see people at medium range or further away). That also doesn't even count where you can just eat shots and still get kills on people (which I find almost as sad/annoying).

    I've never said it was OP. I've said it's not fun to deal with and has very little risk for the huge impact just a single Proj user can have on a round, let alone multiples.

    Using an actual firefight-capable weapon to kill people? That's good! That's kind of the whole point of reducing ammo, among other concerns.

    I've been using Proj long since before you started playing MB2. I've seen it when it was stronger than it was currently and not even limited to just Hero/BH (rip Mando proj; also when Hero didn't even have proj). It's safe to say that I am not going purely off of new players complaining about being sniped during their honor duels in DOTF hangar or anything along those lines. Both new players and veterans complain about a handful of things in common and Proj's overbearing nature is one of those.

    I have thoughts/plans for most things further down the line.


    See my previous post for why this is incorrect. Also see any of the other threads/posts about Proj being overbearing for evidence of why that's incorrect.

    You should probably try the new gunner changes out before making blanket statements that don't apply anymore.
     
    Last edited: Mar 17, 2018
  3. Tasmann

    Tasmann

    Posts:
    57
    Likes Received:
    56
    What do you mean blanket statements that don't apply anymore? I added that bit literally this morning right after I had to adjust my aim because a jedi wandered into my scope like a dumbass. There are plenty of roleplayers in this mod who just want to play as their favorite character from Star Wars and get to be a cute little jedi. Then, they end up wasting your ammunition because they either blocked your shot, walked into your shot, or threw off your aim.
     
  4. MuscBodypillow

    MuscBodypillow

    Posts:
    280
    Likes Received:
    235
    ...so people are to blame because they are unaware of your intention and where you are looking at every moment but the opposite doesn't apply to you. Sounds logical.
     
    |CB|Lyrion likes this.
  5. Tasmann

    Tasmann

    Posts:
    57
    Likes Received:
    56
    Actually, in a team game such as MB2, yes you very much do need to be absolutely aware of what your teammates are doing. Otherwise, especially if you're playing jedi, and you're trying to block shots, or just want to roleplay and be up in the front, then you need to know where NOT to walk so that you're not shot from behind. I was aware the jedi was there and already was looking in an area where he wasn't standing, then he walks directly into my scope and I'm forced to adjust, and thus throw off the shot because the target was blocked by the dumbass jedi. Believe it or not, you're supposed to work with your team, not wave your glowstick around like a boner.
     
  6. Onysfx

    Onysfx Internal Beta Team

    Posts:
    386
    Likes Received:
    195
    I 100 percent agree with you on this, I keep dying because I am unable to shoot with the jedi in the way, but the enemy team can shoot me :/.
     
  7. RC-Delta

    RC-Delta Internal Beta Team

    Posts:
    156
    Likes Received:
    88
    2 many jedi in open, not a lot of funz


    Not joking, so many jedi makes it less fun
     
    jango40 likes this.
  8. thebiggerboat3

    thebiggerboat3

    Posts:
    58
    Likes Received:
    30
    So, what are the odds of things like grip getting a buff?

    Compared to things like speed and mindtrick for Jedi, grip and lightning are very difficult to use effectively without risking a quick death. It feels rather unbalanced.

    Are these being looked into/considered? If so, what are you thinking about changing in those regards?
     
  9. Liniyka_xddd

    Liniyka_xddd

    Posts:
    403
    Likes Received:
    937
    ?????????????????????????



    Although I agree, grip 1/2 might need a buff or a rework of sorts.
     
  10. MaceMadunusus

    MaceMadunusus Level Designer Movie Battles II Team

    Posts:
    1,345
    Likes Received:
    1,711
    Feedback Thread: Open Beta (after V1.4.9) - Drop 4

    That is the only change to grip. For the moment at least.
     
  11. GoodOl'Ben

    GoodOl'Ben Nerd Donator Moderator Movie Battles II Team

    Posts:
    1,054
    Likes Received:
    1,490
    The changes made to it were god-awful. The ability turned pretty pointless with Lightning outshining it in every department. It's on my list for the patch after the next to see that it gets back its oomph.
     
    thebiggerboat3 likes this.
  12. thebiggerboat3

    thebiggerboat3

    Posts:
    58
    Likes Received:
    30
    Grip more than lightning.
     
  13. thebiggerboat3

    thebiggerboat3

    Posts:
    58
    Likes Received:
    30
    I seriously hope something gets done about it. It's quite frustrating.
     
  14. thebiggerboat3

    thebiggerboat3

    Posts:
    58
    Likes Received:
    30
    I do sincerely hope you look into improving grip further. It's a power that's been neglected for far too long.

    Another matter: Is there any way we might be able to stop the cheese that is PB? That is, every time I PB anyone, it results in a futile attempt at chasing them down and killing them as they spastically jump about? It really ruins the satisfaction that scoring a PB is supposed to give.

    EDIT: Forgive my verbage: PB disarm, is what I am referring to.
     
    Last edited: Apr 24, 2018
  15. Liniyka_xddd

    Liniyka_xddd

    Posts:
    403
    Likes Received:
    937
    My point was that lightning is in fact very overpowered and should be nerfed asap
     
    CC-1119 "Appo' likes this.
  16. thebiggerboat3

    thebiggerboat3

    Posts:
    58
    Likes Received:
    30
    Lightning is easy to counter and only affect force users half as bad as it should. Very overpowered is an incredible dramatic.

    It's range is arbitrary and difficult to calculate as a user, it's knock down can be recovered from even if they are still being zapped, and it's difficult to actually nail someone with a swing follow up if they weren't in your face when you zapped them.
     
  17. Gumba

    Gumba

    Posts:
    465
    Likes Received:
    663
    This is what you get when you allow newbies to give feedback.
     
    CC-1119 "Appo' likes this.
  18. k4far

    k4far Donator

    Posts:
    877
    Likes Received:
    754
    Project rifle is easy to counter just don't go long corridors.
     
    CC-1119 "Appo' likes this.
  19. CC-1119 "Appo'

    CC-1119 "Appo' Donator Internal Beta Team

    Posts:
    346
    Likes Received:
    414
    Since we're removing flinch, I definitely echo @Liniyka_xddd on that Lightning needs a nerf. It's stupidly easy for a sith to get gunner kills using lightning, before there was at least an option for the gunner to trigger a flinch to reset the situation to neutral but now, not so much. As an ARC, I can at least counter-play lightning with my movement but it's definitely too strong aginst clones and solds.
     
    Last edited: Apr 24, 2018
  20. Lessen

    Lessen Childpuncher Movie Battles II Team

    Posts:
    1,244
    Likes Received:
    960
    SBD is easy to counter just don't play MB2.

    (ironically proj is one of the best SBD counters)

    Incidentally, on the topic of lightning and grip, I was just on the US Official Beta server with plenty of players, and [tR]Phosphophyllite's effective use of Grip got people (gunners) complaining Grip was OP.

    (also Phos was aggressively trolling me cuz he's tR and I'm CB so he has some kind of religious mandate. But I still respect his Grip usage.)
     

Share This Page