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That is the exact opposite of what 1.3 was. The skill ceiling was low and there was 0 fairness between styles. Timing and techniques didn't mean anything, it was just about abusing broken styles and perks.
If the skill ceiling was so low then why were the top players still the top? 0 Fairness between the styles? Surely you must be joking, the only overpowered styles were purple and partially Staff, every other style was beatable by every other style. I don't think you ever knew how to play well in 1.3.
Wasn't. It's his nostalgia that drives him towards it. It isn't all better in comparision.
Considering I recently went back, played 1.3, and said "It isn't perfect, a lot needs to be improved, but it is better than everything we've had since. More stable, more fun."
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