The M5 Rank 2 is fine and really doesn't need a buff considering that the gun is pinpoint accurate and on the most agile class in the game, it's an accurate weapon but objectively worse than pistols rank 3 in terms of FP drain and DPS which is fair considering that as a base weapon it is cheaper and pistols have weapon convergence to deal with which can result in misses if the player doesn't account for it. The M5 is competitive at rank 1 (10pts) while the pistols are only competitive as a primary weapon at rank 3 (14 pts) so that's fair in terms of price as far as I'm concerned, the extra accuracy from rank 2 m5 is more than enough of a boost to justify the 6pt investment on some builds IMO. I'm not a fan of losing playstyles from any class but for ARC sniper, I do not see many changes that could be made outside of making the scope mode far less accurate when wallrunning and arc-fuing around - that would make the playstyle more of a fair fight to compete against because as it stands, the scoped M5 is absolutely broken. There's no reason to take any other playstyle as an ARC once you master the scoped M5 outside of maybe a pulse grenade if the enemy team is spamming droids. You can wallrun and avoid incoming fire and then retaliate with pinpoint accurate shots which can three shot most gunners on bodyshots not even looking at headshots. Yes, the ARC requires a lot of skill in a lot of different areas to do this but once you master it there's basically nothing any other gunner, not even an opposing sniper, can really do to you unless they have extra lives to try and whittle you down or hit you with explosives/lightning to pin you down. The ARC already has a choice between sniper/grenade launcher/improved M5 - there's no point taking M5 rank 2 if you have the sniper as it doesn't affect scoped mode, rank 1 M5 + scope is just as accurate in scope as rank 2 M5, and having M5 hipfire be pinpoint is worthless versus dropping 1 rank of ammo to get dual pistols/pistol 3 with the 6pts saved on rank 2 m5 and the 4pts for ammo. Playing ARC with Scoped M5, while it takes skill, is no less busted than any other cheese you can accomplish with snipers as they currently stand. In fact, against soldiers, commanders, ETs, etc - I'd argue it might even be the most broken sniper in the game. The others at least have to be in a somewhat predictable position which can leave them vulnerable to grenades or flanks while the ARC can just run all over the place while firing with 100% accuracy. And he only has to pay 20pts for that power, leaving more than enough to get dex 3 (30pts), stam 2 (10pts) and a fair bit of armour and ammo. EDIT: Don't get me wrong, I love ARC and I love the mobility focused, accurate firepower that the class brings to the table but there is a limit. Running around with a nade launcher/pistols or just a regular m5 rank 2 + some pulse nades you can throw - fair enough, you're an agile gunner who can mess with sith and throw people's aim off. However, an agile sniper that can outgun most gunners while also being far more mobile and with the possibility to max out their armour or drop a few points of ammo/armor to have dual pistols in reserve? Far too much power on one loadout no matter how much skill it takes to pull off IMO. Something's gotta give.