Thank you, I tried what you suggested, still no progress. It also doesn't work on another PC, so I doubt that's the problem. I will retry with your suggestion and the original DED server.https://builds.openjk.org/
its probably the ded client thing i mentioned, cause i dont think mbii distributes the openjk ded client, in which case the link may help. I am not sure if mb2 has their client of openjk optimized or edited to handle mb2, in either case, test it for me and let me know.
I have built their modded OpenJK from MKII/OpenJK on github. It starts, but I can join, it says the reason would be a version mismatch. (I also tried to run the version the client version of the modded OJK, but no chance, also anyone else probably would be unable to connect.)https://builds.openjk.org/
its probably the ded client thing i mentioned, cause i dont think mbii distributes the openjk ded client, in which case the link may help. I am not sure if mb2 has their client of openjk optimized or edited to handle mb2, in either case, test it for me and let me know.
Not really, I just think you can't use the OpenJK Ded with the server binaries of MBII.Too lazy to read to see if it's solved...
OpenJK's builds are a little screwed up. This one is fine (14 Sept 2015) : builds.openjk.org/openjk-2015-09-14-d4ac38d2-windows.zip
I think that will solve the problem, I think
This is due to fact that https://github.com/MBII/OpenJK content is actually broken (By MBII team not OpenJK team, to make things clear) - namely, the file:I have built their modded OpenJK from MKII/OpenJK on github. It starts, but I can join, it says the reason would be a version mismatch.
#define GAME_VERSION "Movie Battles II V1.3"
#define GAME_VERSION "basejka-1"
Wrong. MBII uses their own mod code. And bg_public.h file is not used in the engine. The repository you gave is only used for the engine.This is due to fact that https://github.com/MBII/OpenJK content is actually broken (By MBII team not OpenJK team, to make things clear) - namely, the file:
/codemp/game/bg_public.h
...should contain:
Code:#define GAME_VERSION "Movie Battles II V1.3"
...instead of:
Code:#define GAME_VERSION "basejka-1"
...in line 19 of said file.
After fixing it and compiling, you will be able to join servers without problems - but, gameplay WON'T work as it should, cause MBII's OpenJK build is screwed somewhere else - see:
https://community.moviebattles.org/...-doesnt-produce-valid-openjkded-binaries.196/
...for more details.
/Cat Lady