Ideas To Improve The Melee System

Do you agree with these proposed changes?


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    28

RogueWookiee

Internal Beta Team
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I really like the weapon grabbing Idea if you knock the armed enemy down, That sounds cool especially for people who main hero or soldier melee only meme builds.
 

Tylenol

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I think the level of complexity of melee combat is very much in a perfect position as to how much attention should be given to a relatively smaller mechanic in the game.

While I do think it could do with some buffs after it got nerfed with the longer cooldown, new abilities like weapon stealing might be a bit excessive.

Expanding movesets with side get ups and such would be nice though.
 

Rosh+

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As somebody who has melee'd for years, melee is in a pretty good position as it is; more towards point, I would not be against most changes proposed except for your thoughts and proposed change on/for 'punchspam'.

'punchspam' doesn't exist. Must emphasize that anybody who whines about 'punchspamming' is in need of classic 'git gud' memes.

Easily counterable, and after a counter, easily punishable for nearly half the opponents health if you know what you are doing. I am available to prove this at a time of your choosing if you wish it(contact me on discord, sure melee mando can provide it to you). Will point out the problem you have with it not working is due to you blocking after having been punched a few times, tends not to work after a few punches for some reason.

srsly tho its like getting mad at somebody for mblocking in duels while u refuse to swingblock.

im gonna go nap now ecksdee

Me
Please bring back torso freeze for gods sake
bring back kenshiro punch and hug pls
 
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As somebody who has melee'd for years, melee is in a pretty good position as it is; more towards point, I would not be against most changes proposed except for your thoughts and proposed change on/for 'punchspam'.

'punchspam' doesn't exist. Must emphasize that anybody who whines about 'punchspamming' is in need of classic 'git gud' memes.

Easily counterable, and after a counter, easily punishable for nearly half the opponents health if you know what you are doing. I am available to prove this at a time of your choosing if you wish it(contact me on discord, sure melee mando can provide it to you). Will point out the problem you have with it not working is due to you blocking after having been punched a few times, tends not to work after a few punches for some reason.

srsly tho its like getting mad at somebody for mblocking in duels while u refuse to swingblock.

im gonna go nap now ecksdee

bring back kenshiro punch and hug pls
Yes, melee is in a pretty good position, but this won't change it too much, they are just simple improvements that will make it to where if you melee fight someone as a class without fast or directional getups currently, you won't be forced to just lay there and eat a kata for getting knocked over once. It will also make it to where nobody can just chainkata you near a wall when they knock you over once, and it will make it to where they can't just back kata you over and over until you run out of hp.

Being able to snatch weapons is a way to make it more viable.

Making it to where punching just does less damage so long as someone has melee out and isn't knocked over will also increase the skill ceiling for melee fighting multiple attackers as well since you cannot block both of their punches before they do too much damage. Most people don't constantly punch often in melee either so this shouldn't be a problem if the damage is just cut in half so long as people don't get a weapon out or they aren't knocked over.
 
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Mcbober

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I mostly agree with Rosh that melee is in a pretty good spot, though I think we desperately need to fix the insta kata bug, as it really ruins the melee battle experience in my opinion.

That being said, some of these ideas aren't bad. We've toyed with the idea of a class ability to steal weapons via melee, and I still think that's a cool concept we might explore down the road, but as Mace detailed that concept doesn't work the way the weapon code is set up right now and would require significant changes.
 

Rosh+

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I mostly agree with Rosh that melee is in a pretty good spot, though I think we desperately need to fix the insta kata bug, as it really ruins the melee battle experience in my opinion.
Insta-kata bug is less of a bug and more of a feature at this point. Nothing wrong with it as it is perfectly counterable and adds a lot of depth to melee, no need to 'fix' it. As always, am free to demonstrate this any time I'm available. You can reach me on Discord.

Is there any way to counter being back kata'd to infinity after being knocked down once?
If your class cannot at minimum roll side-to-side from a knockdown, there is no way to get out of being back-kata'd to infinity, and as funny as it is, it does need to be tweaked so that it is far more difficult to do.

If your class CAN at minimum roll side-to-side then yes, and it is very easy to do.
 
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Oh hell ya let's give the trolls more incentive to troll! I love the idea man 10/10 finally getting back to the Star Wars roots! On that note, can we also buff rocket arc to where you can't push the rocket and if you kill your teammates it counts as an actual kill? Also I think we should buff TDs thrown at dekas to cause an atomic explosion and kill the entire server! Haha it's just so lulzy and fun! Can't wait to roleplay as kung fu master stormtrooper pilot, just like the movies!
 
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Oh hell ya let's give the trolls more incentive to troll! I love the idea man 10/10 finally getting back to the Star Wars roots! On that note, can we also buff rocket arc to where you can't push the rocket and if you kill your teammates it counts as an actual kill? Also I think we should buff TDs thrown at dekas to cause an atomic explosion and kill the entire server! Haha it's just so lulzy and fun! Can't wait to roleplay as kung fu master stormtrooper pilot, just like the movies!
Shut up
 
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Oh hell ya let's give the trolls more incentive to troll! I love the idea man 10/10 finally getting back to the Star Wars roots! On that note, can we also buff rocket arc to where you can't push the rocket and if you kill your teammates it counts as an actual kill? Also I think we should buff TDs thrown at dekas to cause an atomic explosion and kill the entire server! Haha it's just so lulzy and fun! Can't wait to roleplay as kung fu master stormtrooper pilot, just like the movies!
Go play battlefront
 
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