What is a sound pack? Sound pack is a set of files usually in .mp3 or .wav (I go with first) format that trigger when your character interacts (you are using taunts, jumping). When a new model becomes available it requires assembling a brand new set of sounds for it. Sounds have to be clear, loud and fit the character that is all there is to it. Do you have a character in mind that could use a better soundpack, do you even know of some possible sounds already? Great! Go download Audacity it is the best totally free program for playing with audio. It is used by all big companies, freelancers. You are not wasting your time that might prove useful to you in your future for your job, project... anything. The requirements for a sound to work with our game: Make sure file is mono and sampling must be 44100. These are essentials for our game. It will not play when things go wrong here. In game console will show you an error when you have a file which is not a "proper" one. It will specify what is wrong too so no worries. Game got you covered here. - basic sounds used by weapons can be found in the GameData\MBAssets.pk3\sound\weapons - default voices for character can be found in the GameData\zz_MBModels2.pk3\sound\chars I am quite new to sound editing but I find it extremely enjoyable as my part-time activity. It is very nice to see it in the game later and used by people. I also wanted to help out in some way with the Development of MB... modelling was not for me I tried I tried I am saying (damn it). Coding neither (damn you math too). I am aware there are some mistakes, not everything is explained as yet I am putting this down after a busy day I had a thought to do it since noone bothered before me. May you find some fun in what I could I wish you very much. Feel free to ask for help.