This means the world to me. I don't want to see more people leaving because they find the game to be getting less fun and am doing my best to ensure that will be the case moving forward. I didn't copypaste the part about modifying the indicators from the dev thread with all this stuff but there will be an option to disable the extra indicators (3 options: Off, Normal (current indicators with just body hits, perfect block, and perfect parry), and Extended (current indicators along with the ones mentioned above). This is something I can start working on. I also plan to remove complete invulnerability from katas/dfas in some form but it's a bit low on the to-do list so I haven't gotten to messing with that yet. Bit of an update: Almost have Open Beta stuff ready (been doing tests to see if we could set it up without having to have new files downloaded and I came so close to having it work). Just need to do a few more experiments with that and finish setting up the last remaining (possible) features/mechanics (half and half as far as them needing number tweaks or to actually start functioning properly ._.) before I'm content with the state of things.