cannonfodder
Internal Beta Team
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That or decrease damage/ACM buildup/prevent ACM multiplier from applying during the very early section of a swing, justify it as since the sith/jedi hasn't put their full momentum in the swing yet, it deals less damage because of it etc etc. one of those would be a more viable change as it still nets you fast damage and possibly an interrupt, just doesn't mean you get instant swings that are a nightmare to PB AND the full damage behind it.All in all the only way to lessen the effects of such a thing would be to increase wind-up times, which would make halfswings and interrupting even more powerful than they already are. Yawing with half-swings would also not be effected due to the lack of windup..
(mayhaps make it do .5x damage like a consecutive or .75x, seeing as its faster than a consecutive, this would also do something to the playstyle where you tank a combo then do 1 quick yaw swing to deal close the the same damage as they did and ensure you have more ACM than them)
throwing out ideas
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