I think you are basing your opinion on a few experiences... clans are communities in which players can have fun together -- if managed correctly that is. A clan that focuses on power and political drama is not a clan, but a community full of anarchists..
sure, but that's an observation of what clans tend to do, not a description of what clans necessarily are. There's nothing about the inherent nature of clans, even in a competitive environment, that makes them all toxic. Even if it's the case that every single clan in MB2 is toxic (...theoretically), I still say that it's reckless to encourage a broader stigma against clans.
Largely because I'm currently trying to form a good clan. It's debatable whether it counts as a clan, given that I don't care if the members wear clan tags or alias, I just care that they agree with the overall clan values of taking things seriously (for the fun of seriousness). It's a clan for the sake of specific values, and for the sake of the fun of coordination, but not for the glory of being some kind of public elite class.
@BigBossBigTeef I call it a clan because it's so ideologically... loaded. It's not just, like, "a group for nice people to have nice friendly events," it's not just for socialization. It's supposed to be a haven for people who really love taking the game seriously and are suppressed by the aggressively toxic cynical jackass attitude of the vocal in-game community.
(slightly more on-topic: re-doubling the prayer for hard-coded 20-player limit, and F**k the haters.)
On topic.
Death star with 32 players is a fucking bitch to play on, but that is like the only map I can think of that is actively cancer to play on with high player caps. Maybe Hoth and Com tower as well but they are not as bad as death star. That map is probably best suited for like FA or competitive 6 on 6.
I never got to play smuggler, its never on any server.How about Smuggler with over 20 people on? Have you ever had the delightful experience of playing that? Pretty much every map feels like a retarded clusterfuck of madness to play on with over 20 players on, if not even something like 14-16.
I never got to play smuggler, its never on any server.
Yeah that's what i meant, thanks for the correction.Do you mean impossible to not have fun?
If we get a lower player cap, rip ultimate showdown and other fa maps that have slots meant for over 20 players.
wattt. this exists?Or we could just use the already present shuffle/autobalance commands..
Sort of agree. Only in the fact that stacking kills servers and ultimately suppresses the ability for new players to have fun, which means people rage quit and don't ever play again.Who gives a shit?
(I know you are kidding)
Stacks are a symptom of Clan behavior. Clans has always brought out the worst in communities. They should not have monopolies on players bases because their interests are only themselves, not those around them. If clans cared about the communities they are apart of they would have active engagement with it and trying to work with people. Not firewall and shit talk.
Why I bring this up so much? Because these are the only servers that are active a majority of the time. Then we come here and bitch and moan about it. Devs can't fix this, they own and host the officials. They have no say on private servers. If this shit happened on the officials, they could actually do something about it.
Clans force you to go to another website and "play" a game of he said, she said on a forum they host and pay for when frankly you come here to play movie battles. Not participate in meta political bullshit. You go to their servers because they are active, if you had a choice you would play on the officials but you don't. Because nobody plays on them. Nobody here really cares about these servers except the people who own and pay for them. We just go there because they are active.
No way should they have a say in the development process of anything because that creates a bias and implicates an agenda to benefit their people. They are players like us, and their opinions should be treated as equally as ours. They should not have a single say in anything in terms of balance, future plans, and features.
Remember, we are all people here. This is not a business, there is no regulations, laws, human resources. We are a bunch of fucking nerds who like starwars and happen to play video-games. Frankly we are children, every single one of us. So yeah this drama bullshit will always be a thing because children are petty. Stacking, unbalanced teams, and people participating in the hivemind. Clans will never acknowledge how much of a problem stacking is, because it would make them hypocrites.
Clans will never admin servers on skill stacking, or stacks in general. Maybe numbers but that is as far as they will go. Because if skill stacks were enforced, they wouldn't be able to all join one team and coordinate against randoms on a discord. Which is disgusting to be frank, it kills servers and people loose interest in the game because why should they tolerate this? It's unfair and nobody will do anything about it, so why stick around for it?
Admin commands nobody uses because clan servers don't care about stacked teams and people refuse to play anywhere else but 24/7 servers.wattt. this exists?
Hey, it's not our fault DOTF is a great map.Admin commands nobody uses because clan servers don't care about stacked teams and people refuse to play anywhere else but 24/7 servers.
Hey, it's not our fault DOTF is a great map.
I think that's called "defending the objective".throne camp, gen camp