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  1. Revanic

    Mitigating Side-whacks

    I believe I came up with a decent solution ( could be wrong, but that's what a thread is for ) to this "problem". A short timer based on interaction. If you were just hit by someone / attacked someone, you get a short timer applied to you. If you are hit during the timer by the same person, the...
  2. Revanic

    Some game balance opinions / suggestions

    MB2's balance tends to be... unsatisfactory, which is my opinion and may not be totally shared by everyone. Right or wrong, opinion or fact, feedback needs to be provided for development and I am here to provide mine. Saberist vs Saberist: - The Saber system is... too much: * Perfect blocking...
  3. Revanic

    Armor Overhaul

    All right, let's get into the meat of it. The way armor is handled currently, leaves some people feeling it is useless. Sometimes it's hard to gauge how much the armor will actually protect you, and whether getting a specific level or not is worth it. The semi-dynamic way of armor reduction...
  4. Revanic

    Over the shoulder Camera Fix

    Note: Most of this is code talk, so mostly only people who have messed with JKA/JK2 code will understand what I am talking about, for the others, just look at the image I uploaded xD. Most of us know about that buggy, weird angled, over the shoulder cam that MB2 has. Well, while messing with...
  5. Revanic

    Jedi/Sith Suggestions

    Wow, well I had a huge amount of text here until I realized that, no matter how good what I was suggesting was going to be, it destroyed Super Push and Repluse and Grip Super Push and Lighting Super Push, so yeah. These suggestions here are soley to promote the supportive actions of Jedi/Sith...
  6. Revanic

    Force Focus Buff

    I propose to allow faster Force Focusing on enemy Jedi/Sith that are not facing you, and maybe even if they are attacking. Reason why is that there are times where I would have liked to be able to do SOMETHING to save my teammate from death, but my powers would have no effect due to Force Block...
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