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  1. Tempest

    Official 1.4.3 Feedback thread

    Would be interesting to see some mix/match of the following and how it/they changed MB2: 1) Snipers being locked into first person (and/or having accuracy require being stationary for some amount of time) 2) Ions as the only blob option (maybe less lockdown in exchange for more of them or...
  2. Tempest

    Force Sense: FA-Only ?

    ITT: Lots of people that missed the "Not adding a 3rd possible response in the form of "keep it in open mode but a weaker version", that kind of opinion should go in the "No." option because ultimately it's keeping Sense in open mode." Probably would have been better to word it as "Move current...
  3. Tempest

    Technical Issue Getting booted out of servers

    Do you have a "MBII_Launcher" folder in your Gamedata folder?
  4. Tempest

    New project lead

    Congrats
  5. Tempest

    Future(s) of the Force (Part 1)

    Think of it more in terms of having Force specs actually be a relevant thing rather than gimmicky.
  6. Tempest

    MB2 Lightsaber effect

    If you mean the clashes then yes.Think they're in MB_Effects in effects\sabers.
  7. Tempest

    Can Jedi Generate Lightning?

    Interesting video. I'd say that the view that Kyle held would be accurate in regards to the effect it would have on the user attempting to wield Lightning (note the comment about him being firmly set in his beliefs which allowed him to try such things without as negative an impact). However, I...
  8. Tempest

    MB2 Official Event: Spin!

    Yes, only on Event servers (only Officials have these) so anyone trying to !spin elsewhere is just making themself look silly.
  9. Tempest

    Future(s) of the Force (Part 1)

    Stumbled across the answer to our Dex 3 vs super push mystery today! Apparently, if you have Dex 3 and aren't in the air when pulled, you aren't allowed to be super pushed. The more you know. I've thought about it, yes but haven't expanded on it yet (both in my own notes and with anyone else...
  10. Tempest

    Future(s) of the Force (Part 1)

    @Vitéz Alright, I got a moment to sit and write out a proper response (off of mobile!). Hope I clarified properly/covered all of the points.
  11. Tempest

    Future(s) of the Force (Part 1)

    I didn't mean to imply it would only be for Lightning, just the difference between level 2 and 3 in that case.
  12. Tempest

    Future(s) of the Force (Part 1)

    I was actually watching episode 3 last night and it actually did some good demonstrations of how Force "battling" should be more akin to. It takes active effort/stamina to block Lightning when Yoda gets it shot at him by Sidious (when he doesn't actively try to block it, he gets thrown...
  13. Tempest

    Force pulling rockets

    Not Pull but Push can make projectiles do funky things depending on the angles (I've had times where I push a rocket going past me and it decides to change to flying at my face..).
  14. Tempest

    Technical Issue Force Quit Out Of Game

    Would help to include screenshots of the message(s) you get when your game exits.
  15. Tempest

    Future(s) of the Force (Part 1)

    There would be some kind of indicator, yes. I would probably have it be charge up -> when you release to activate, effects depend on the level of the power and requirements for each specifically (i.e. Push could have its effect vs grenades remain the same with the area increasing based on charge...
  16. Tempest

    Future(s) of the Force (Part 1)

    Pull basically ends up with knocking down/disarming one person (assuming aim is proper) per usage with a short vulnerability window. Push can knock down any number of people, projectiles (also from around corners with the silliest angles of aim), grenades, etc per usage (with very minimal aim)...
  17. Tempest

    Future(s) of the Force (Part 1)

    As promised, since Phase 1 of the saber vs saber changes are mostly ironed out, here's the introduction to the various tweaks/changes for Force-related things that I have in mind/am considering currently. Feel free to comment about the specifics I include or just general thoughts about how...
  18. Tempest

    Cloak

    When you say fixed what exactly do you mean/have in mind?
  19. Tempest

    Jedi damage reduction

    Pretty sure FP drains from being shot has been in for a looooooong time.
  20. Tempest

    Future(s) of Sabering [Part 2]

    Alright, getting close to having things set and ready to be tested. I'm going to dub this batch of changes as Phase 1. Things like modifying the swing counts/limits and other more complex things are going to be done in Phase 2 (so that I can see how the current changes affect things without...
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