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  1. Tempest

    Fix jedi/sith.

    Just cause something is mentioned in an announcement doesn't mean that the next update is going to have everything mentioned..
  2. Tempest

    Gameplay Direction Post 1.4.4 [Sabering]

    Animations for all styles properly in. Speeds adjusted as well. Just figuring out some hosting/organization details and then both EU and NA sessions will be able to be up. More details on MB2's official discord.
  3. Tempest

    Gameplay Direction Post 1.4.4 [Sabering]

    Making it so that players can understand what's going on without having to have a ton of details explained to them by someone who's already been playing for years is the direction I want to go in. This is why I was going to have an option to keep the indicators as they are currently but allow...
  4. Tempest

    Gameplay Direction Post 1.4.4 [Sabering]

    Going to be setting up some sessions for playing with what's currently done. Messages will be on the MB2 Discord regarding when/how to get in on the action.
  5. Tempest

    Gameplay Direction Post 1.4.4 [Sabering]

    Mblock fixed but @Viserys and @Hexodious don't want to start the Open Beta stuff until indicators are working. The code for them is working but there's weird technical issues that cause bugs when the events related to them are in (even without the actual code to make the indicators show up being...
  6. Tempest

    Clone Rework Poll

    A lot less work regarding blobs would just be doing something like: A) Nerfing the speed of it to actually be pushable by Sith with good reaction time and/or dodgeable at mid-long range without already being mobile beforehand - adds counterplay B) Making there be less per level C) Making it so...
  7. Tempest

    Gameplay Direction Post 1.4.4 [Sabering]

    Just working out a few kinks. Successfully got open beta to work without downloading any new files (such witchcraft). However, Mblock isn't entirely working so still trying to figure that out. Aside from that, we're golden!
  8. Tempest

    Gameplay Direction Post 1.4.4 [Sabering]

    Details about Open Beta real soon!
  9. Tempest

    Possible Swingblock Bug

    I'll take a look later tonight.
  10. Tempest

    Not really new .. just wanted to say hi :)

    Welcome! Always good to see people returning from the woodworks. Are you on NA or the EU side of the community, btw?
  11. Tempest

    V1.4.4 Update Released!

    IMO, Staff is probably the best match for Blue in public (Purple can be if you're really good with it but it's an uphill battle now compared to before where it was flipped for which style was likely to win). It has the same cost for swings, nearly the same defensive values, more damage, more...
  12. Tempest

    Bots

    5th post explains it.
  13. Tempest

    Gameplay Direction Post 1.4.4 [Sabering]

    AP (attacking potential) and BP (blocking potential) relate to offensive and defensive values. They're basically the very first value that comes into play when you get into the damage formulas. I can include the math for that a bit down the road once everything is actually ready to be documented.
  14. Tempest

    Gameplay Direction Post 1.4.4 [Sabering]

    This means the world to me. I don't want to see more people leaving because they find the game to be getting less fun and am doing my best to ensure that will be the case moving forward. I didn't copypaste the part about modifying the indicators from the dev thread with all this stuff but there...
  15. Tempest

    Appo's Arc Feedback for [CURRENT UPDATE NUMBER HERE]

    How're we feeling about the ammo adjustments to m5 so far?
  16. Tempest

    [VIDEO] You Can't Evade The Shade

    First kill in video: scripting quick snipes with EE3...
  17. Tempest

    Gameplay Direction Post 1.4.4 [Sabering]

    Thanks for your patience everyone. I know most have been/are eager to see where Saber vs Saber is heading in the future of MB2. I also know that not everyone has agreed nor will agree with all of the changes but consideration for all perspectives, opinions, and aspects of gameplay has been...
  18. Tempest

    V1.4.4 Update Released!

    V1.4.4 Update The sabering changes included in this release are a prelude to the extensive adjusting and tuning that has been done overall. Not all of these changes were completely polished and ready to be put out into the wild so some minimal adjustments that lean the gameplay toward where the...
  19. Tempest

    MBII Development: Looking to the future

    He's a clown, not a hero.
  20. Tempest

    MBII Development: Looking to the future

    This in a nutshell. Red = offense, blue = defense by default. I managed to break being able to do class config in just duel mode while trying to tweak that stuff (not swapping them but just trying to fix the class selection bug) so it's probably best not to try anything too fancy with it >_>.
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