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  1. Tempest

    MBII Development: Looking to the future

    The um_bespin one functions mechanically the same as the default ones (though I don't remember if the default can barge people over but it's funny regardless). inb4 piggyback riding Porkins becomes a feature
  2. Tempest

    MBII Development: Looking to the future

    um_bespin has a tauntaun that does exactly that.
  3. Tempest

    MBII Development: Looking to the future

    New class for Rebels is neither Ewok nor Gungan. It's something even better..something everyone's been dreaming of..a wampa that's a dedicated hugging medic with only melee and contact nades thrown at random!..
  4. Tempest

    MBII Development: Looking to the future

    By running I think it's more along the lines of making it less of a "wobbling penguin tank".
  5. Tempest

    mb2_dotfv2

    It is indeed just mb2_dotf in beta.
  6. Tempest

    Thoughts on Red style

    Given we just added a handful of new testers within the past week or two I'm not really sure what you mean.
  7. Tempest

    Wookiee Fury is unfair in mixed-skill servers.

    Having server-side toggling of parts of classes is just going to be big headaches, IMO. I had a few brief thoughts about Fury and my initial idea for making it less oppressive was making it start decreasing after a certain point to prevent this exact kind of problem.
  8. Tempest

    mb2_dotfv2

    Maybe we can do some tours during open beta schtuff.
  9. Tempest

    Technical Issue Are the ragdoll physics enabled?

    You can do seta for any command while in-game and it'll save it for later.
  10. Tempest

    mb2_dotfv2

    It's the new Main hall. There's been quite a lot of revamping of the layout as well as quite a bit more new stuff waiting to be done. Spaghetti was wishing for a miracle of true authenticity to happen for dotfv2. Christmas wish granted as of a few hours ago :).
  11. Tempest

    Thoughts on Red style

    This was more along the lines of how it was supposed to be changed. Yes please. In any case, it'll be working properly again so don't worry for too much longer.
  12. Tempest

    Flying Mandos getting stuck at slightest slopes/elevations

    Pretty sure it's this. Map error not a jetpack mechanical problem.
  13. Tempest

    Greetings! (again)

    The old forums exploded. That's the short version. Welcome back though.
  14. Tempest

    Map addition for Cloud City

    Believe most of the models are made with 3DS Max or Maya (and possibly Blender with some plugins but not sure on that). Maps are made with GTK Radiant for reference.
  15. Tempest

    Reduce the round time limit

    Time limit has never been over 5 minutes by default. The stuff involving RC1 wasn't really a bug but more of something that just wasn't checked (i.e. the normal limit was 5 minutes and you could bypass that with settings inside the map files). After that, a hard limit got put in (basically...
  16. Tempest

    Full Open game mode

    Mb2 chat room simulator 2017 (aka ja+ crossover).
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