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    Gameplay Direction Post 1.4.3

    The beast - Create, Discover and Share GIFs on Gfycat yomi
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    Gameplay Direction Post 1.4.3

    :O well either way, i just hope sense redesigns take the support aspect of the class into account, instead of the "i perform far too well on open assassinating people" perspective edit: hard to make that work across every map btw because some maps are actually reb-sided, and some maps are...
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    Gameplay Direction Post 1.4.3

    i dont think nerfing sense will kill the class or anything like that, but i really dont think you're putting forth a very good argument that you're maintaining the support playstyle with sense nerfed if some aspect of jedi was changed to allow for more supportive gameplay, and i was actually...
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    Gameplay Direction Post 1.4.3

    i think nudgetoggle was a mistake and serverside settings for gameplay elements like that would be the biggest mistake mb2s made in a long time
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    Gameplay Direction Post 1.4.3

    thats really a matter of priority, because i personally dont highly value any gameplay that results from stealth tactics in mb2 the problem with sense that ive literally not once seen brought up by stassin or anyone else is the impact it has on objective play on maps that arent dotf. with dotf...
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    Gameplay Direction Post 1.4.3

    is this your honest opinion? is this what you (and stassin, since he liked the post) actually think is going through peoples heads if they say they dislike nerfs to sense? theres such a huge disconnect between large parts of the playerbase if thats your honest opinion on why people would be...
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    Gameplay Direction Post 1.4.3

    spamming in this update just turns duels into a race to the bottom
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    Gameplay Direction Post 1.4.3

    i think getting staff and duals represented in open would have been a lot better than the awful animation styles being thrown in with haphazard balancing
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    Gameplay Direction Post 1.4.3

    how can you be so right about cyan/purple but so wrong about the rest of the class :thinking:
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    Interrupting Weapon Reload

    if the m5 is gonna have a magazine reload animation without any ejecting a magazine visual might as well let it continue to be the exception
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    Official 1.4.3 Feedback thread

    i wrote and deleted some stuff here but the gist of it is dueling is no longer satisfying i dont feel rewarded for what i do in a way that appeals to me personally. some people may like the current system, but for me, i never feel like i earned a win in a duel the way i used to. this isnt...
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    Medics in Open mode?

    this topic is from 2015
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    First ever super pro expert feedback from Pepsi

    glad u put u finally put it into words what ur doing dono why you put random strikethrough though
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    Official 1.4.3 Feedback thread

    delete wookiees edit: another annoying aspect of the fp regen changes, is that after releasing block your fp regen doesnt change to the non-blocking regen speed until your fp has incremented by 1 so if you release block the moment you gain 1 fp, you've essentially frozen your fp regen at the...
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    Official 1.4.3 Feedback thread

    i didnt say sbd doesnt slay people or something, but they take getting used to, especially deka. deka is pretty unique and sbd is extremely slow and vulnerable in exchange for how strong it is. on the other hand, literally everyone has played e11/p3/proj is 15 other fps games i feel like...
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    Retarded disarm system

    rc1 with rc3p3 saber system and qol changes from future builds sliding off peoples heads was funny though
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    Retarded disarm system

    yeah thats just ping that video doesnt show a hit animation at all
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    Official 1.4.3 Feedback thread

    "perfect aim on dozens of shots" sounds very difficult, until you spectate mb2 and watch as it happens every single round multiple times. the saber hitbox is large, and the excessive mobility that was actually a problem was fairly well balanced due to impeding fp regen or spending it outright...
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    Official 1.4.3 Feedback thread

    the only difficult gunner classes are, imo, sbd/deka. i dont think theres a world in which id agree with you that base jedi mechanics will ever make them harder to play than the same exact fps mechanics every single gamer is familiar with. you're confusing "class mechanics" being easy with...
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    Official 1.4.3 Feedback thread

    i have to wonder what stassin/the team's end goal for jedi is going to be was jedi gameplay of rc1 to rc3 such a terrible concept? im not even talking simply about the nerfs to the class, its also the buffs that baffle me. what do you guys want jedi to be? what direction are you trying to take...
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