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  1. A

    Push 3 Balance

    yes they should
  2. A

    Push 3 Balance

    the proposed changes to push don't even solve anything imo so push 3 has to be aimed moreso, but in exchange lower ranks of push can knockdown if aimed like pull. so now, minmaxing players like myself can just grab push 1 for 2 points, play the selfish playstyle, and now i can literally just...
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    Push 3 Balance

    what is the point of that at all? i dont understand. how are people still not clarifying things in this thread? what is the problem with push? are people legitimately concerned that new players are at too much of an advantage using push in 1v1 situations? if we're talking about 1v1s, pull is...
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    Push 3 Balance

    i dont like when people attach stuff like 'attentive' people will be able to etc, as though the current push is for morons or something push as it is now for projectiles is literally as balanced as it gets, theres no need to implement any nerf and then act as though "oh just PAY attention and...
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    Push 3 Balance

    please god stop suggesting stuff like delayed push, increased cost, increased cooldown between pushes etc dont destroy support jedi because you can't hold shift wtf lol focus your efforts in balancing elsewhere
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    CLAN GAR™ is recuting!

    someone went through a lot of effort to troll gar
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    Push 3 Balance

    its insane to me that you think current push is overpowered, but then suggest ridiculous changes where a 2 man jedi team would actually be able to slaughter entire teams
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    Jedi Temple needs more spawn points

    while we're here can we do something about the council lift? i feel like it adds 2 minutes to otherwise fast rounds lol the elevator is a bit too cheeseable
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    Push 3 Balance

    if 2 players coordinate you already cant push back more than 2 projectiles with the current cooldown are we really going in on the entire jedi class now lol
  10. A

    Push 3 Balance

    its nearly 2 seconds afaik, that doesnt take an mlg gamer to hit them during and they cant do any other actions while in that window
  11. A

    Push 3 Balance

    this is a difficult proposition to make for one, double pushes are extremely important for two, in more competitive settings you often dont have multiple jedi in an area
  12. A

    Push 3 Balance

    that decision shouldn't be let a grenade through that kills 2 of your teammates so you can push the rocket that will kill 3
  13. A

    Push 3 Balance

    i would probably quit playing jedi and sith permanently if there was a cooldown on push being able to double push grenades is literally the hallmark of the class and the most fun moment for me. double pushing a grenade back is one of the most important things for a jedi to learn to do and also...
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    Push 3 Balance

    why would push 3 be the thing that gets nerfed here? again, push 3 is essentially the basis of the class from which other stuff should be balanced the core of playing jedi as support is push 3
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    Opinions on dueling/duel mode

    sometimes your insane rambling posts are literally spot on
  16. A

    Opinions on dueling/duel mode

    staff has been capable of fighting yellow long before perks existed, it was probably better with bboxes but i feel its at the very least even with g2
  17. A

    Opinions on dueling/duel mode

    sry i was eating popcorn and posting w/ low effort anyway, im curious as to how yawing with yellow somehow makes staff useless just because they cant stagger you? yellow doesnt have a perk either so its just staff vs yellow normally lol
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    Opinions on dueling/duel mode

    you have to be the #1 yawer in the entire mod to duel red?
  19. A

    Opinions on dueling/duel mode

    his natural response to that will be "well then NA aren't good enough at masking their swings" but masking your swings can only go so far when the pblocking system is so simple imo if you do a very small amount of prediction even yaw'd hits can be pblocked
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