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  1. MaceMadunusus

    Why there are no ships on Dotf...?

    Gen has already changed for the V2 version of DOTF. The pit area is removed entirely for the non-duel version of the map. I don't think it will fix the performance problem though as the pit area generally was culled off due to dual-area portals.
  2. MaceMadunusus

    Why there are no ships on Dotf...?

    That doesn't solve the performance problems, entity limits, or the need for the new model.
  3. MaceMadunusus

    Why there are no ships on Dotf...?

    There are several reasons there isn't ships in DOTF hangar. 1) Performance. Performance in DOTF hangar has always been a problem with the numerous areas that join with it (Fed, Main, Gen) and adding ships would simply make it worse. 2) Specific classes, mainly Jedi, Sith, and Mandalorian, would...
  4. MaceMadunusus

    GTK Radiant 1.4.X VS 1.5.X

    Use 1.6. 1.4 has compatibility issues with 1.5 especially with triangles. 1.5 has wonky ways of doing things that don't make any sense. 1.6 is the most solid based off of 1.4 but is missing some good 1.5 features.
  5. MaceMadunusus

    Your Opinion on Gunner Weaponry in MB2

    Yeah that isn't a problem at all. We already have a dynamic crosshair. Don't currently have support for akimbo weapons yet but when I do I will make them have an independent crosshair.
  6. MaceMadunusus

    Insanely Frivolous (but simple) Request

    Even then, JKA's RGB system isn't full RGB as I'm pretty sure the RGB values need to at least add up to a minimum value (forgot what it is) meaning that by that limitation alone you can't even use the full RGB spectrum.
  7. MaceMadunusus

    Is MB2 the ultimate LAN party game? (R.I.P. LAN parties)

    The majority of the problem comes from complete reliance on the server having to authenticate pretty much every interaction, and latency between players. Even if people have 90ms ping, it still is over 180ms in latency between each of the players if you include processing time required by the...
  8. MaceMadunusus

    Why, and bye.

    I agree, and I have certainly learned a lot from criticism of levels throughout the years. However I have seen it time and time again, the idea that "developers are bad, they're ruining the game". That is one of the farthest things from criticism that I can think of. It offers no actual feedback...
  9. MaceMadunusus

    Why, and bye.

    TIL Humans should be Vulcans
  10. MaceMadunusus

    Real talk, the future of MBII and ...

    No? That was not even close to my intention nor meaning.... but whatever think what you wish. Not sure what this has to do with arguing.
  11. MaceMadunusus

    Real talk, the future of MBII and ...

    I didn't say you said I did, I just made a statement in the regards to the clarity of it. You assumed. :)
  12. MaceMadunusus

    Real talk, the future of MBII and ...

    I didn't make /s, only followed it. Don't blame me. It is used ALL of the time on reddit for example.
  13. MaceMadunusus

    Real talk, the future of MBII and ...

    Real talk, the future of MBII and ... I used it earlier in this thread? Urban Dictionary: /s It is usually hard for people to understand sarcasm with text, hence why /s was made.
  14. MaceMadunusus

    Real talk, the future of MBII and ...

    You guys are missing what the /s at the end means. (It is sarcasm)
  15. MaceMadunusus

    Your Opinion on Gunner Weaponry in MB2

    Answer it as if it is the first part, where the second part is used for clarity. Example: If you are affected by server delays, you wouldn't be able to adequately adjust. If you aren't affected, you can adjust. Edit: Nvm just separated the questions. Whoever put this, no worries. I think...
  16. MaceMadunusus

    Your Opinion on Gunner Weaponry in MB2

    Hey guys, Just like I asked for feedback on Reinforcements, this time I would like feedback on gunner weaponry (Excluding Deka/SBD for now). We will be having a meeting for EC on these weapons on the 13th of May. I feel like I am missing a few questions I could ask still, so I will be allowing...
  17. MaceMadunusus

    Real talk, the future of MBII and ...

    People play other games for various reasons, people play DOTA 2, LOL, HOTS, more than they do ANY deathmatch game mode in existence now. Should we turn mb2 into a moba? I think turning mb2 into a moba or a battle arena HOTK style would be far more beneficial than deathmatch if you want to look...
  18. MaceMadunusus

    Real talk, the future of MBII and ...

    It doesn't have an objective. There are plenty of cool game modes already suggested by the community, and development team, that follows that idea without devolving into boring deathmatch.
  19. MaceMadunusus

    Real talk, the future of MBII and ...

    Not sure what playerlimit and DOTF spam has to do with timelimit, but I am also for lowering the max player count because it simply turns into a cluster fuck after 22 ish players on most levels and most levels weren't designed to support the full 32. However, the last bit of the above post is...
  20. MaceMadunusus

    Lightsaber blade console info **Dynamic Glow**

    Try doing /developer 1 in the console before trying to get those values. I have no idea what they are, though I don't think they are modified?
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