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  1. SomeGuy

    Push 3 Balance

    Well the fact here is most people pick Push 3 over any of the other things that can use. And that is because it is very easy to use. Sure an experienced gunner will kill a Pushing Jedi 1v1 sometimes, if not more than that. But they will always be caught off guard or from around corners with the...
  2. SomeGuy

    Push 3 Balance

    See the whole point of this thread is just about balancing the game. There is a problem with Push 3 right now how it is. It needs something to make it more even in terms of gameplay. I like Geek's idea for melee push to be the same how it is. Skilled players would not see much change in their...
  3. SomeGuy

    Push 3 Balance

    Please stop derailing the thread! This isn't an argument whether Push 3 is OP or not, or whether anything else is OP or not, it is one about a change in game mechanic I suggest for the way Push works. The fact is Push is much simpler and easier to use than anything else comparable. This aims to...
  4. SomeGuy

    Push 3 Balance

    This thread isn't about how Class Spam Is OP. This thread is about how it is easier to be a Jedi or Sith than it is to be a gunner. There are 7 classes on each team and most of the time 3/4 of a team are all the same. Yes it is Open mode and people pick what they want. But why do they pick...
  5. SomeGuy

    Push 3 Balance

    Okay seriously enough with the arguments about l2walk or P3op, this is meant to be constructive feedback to better the game and even the balance between classes. Jedi needs some kind of change, and my idea is for push.
  6. SomeGuy

    Push 3 Balance

    The argument isn't about you, or other people. It is about the ease of use, versatility, and effectiveness of push for how cheap of an ability it is. The SKILL FLOOR, the amount of skill required, to start Jedi is much lower than Gunner. Others have posted the problem and it is mainly that when...
  7. SomeGuy

    Push 3 Balance

    Yes, exactly, it's about mobility. But that's why it's too easy for head on assault Jedi who can just Push 3 to victory. So nobody plays it as support or as a team. They just push and get kills. No team work.
  8. SomeGuy

    Push 3 Balance

    The push would have to be charged but release too to stop people from just holding it around a corner. Like pistols and blobs do.
  9. SomeGuy

    Push 3 Balance

    That's exactly what I mean! But only for knockdown. Cone starts large near Jedi and gets smaller so at longer ranges need direct aim. But not for pushing rockets/grenades/etc so they can still be supportive.
  10. SomeGuy

    Push 3 Balance

    We know how to counter it but that isn't the problem. The problem is it is way too easy to use when compared to other classes and abilities.
  11. SomeGuy

    Push 3 Balance

    My idea is making it that way for the longer range pushes, up close aiming would be easier. Plus it's only for the knockdown, the push back mechanic would be the same.
  12. SomeGuy

    Push 3 Balance

    This is exactly it. Exactly. The only ways of toning down push are making it a large class point cost, which is stupid, making it a charge up, which stops the supportive role it can fill, or my idea which retains supportive role but increases skill required. It is true noob Jedi/Sith are some...
  13. SomeGuy

    Push 3 Balance

    The only buff gunners would get would be that bad Jedi would be killed easily rather than being slightly competent. With this they would either adapt and get better or try other classes. Skilled players would not be affected by this much if at all.
  14. SomeGuy

    Push 3 Balance

    The only reason people spam Jedi is because of how easy it is to use out of the gate and Push 3 is the main culprit. Start Jedi, hold block, hit push, get kill. Rather than aim at target, lead, wait for opening, reload. Skill required is not equal.
  15. SomeGuy

    Push 3 Balance

    This thread in no way is saying Push is the only unbalanced thing in the game. I'm not saying it is only unbalanced when spammed. This idea is meant to even the skill floor gap between gunner and Jedi classes, making it more equal across the board. Right now it is more of an "I win" button, but...
  16. SomeGuy

    Push 3 Balance

    I started playing in B16 also and the Jedi spam I see now is more rampant than before. Gunners used to be more numerous and Jedi/Sith was more risk/rewad to play. Now it is more of 'I push this button and win." The main problem with Push is this: it is an infinite use ability that can render...
  17. SomeGuy

    Push 3 Balance

    Exactly my thoughts Supa. Chain knockdowns would be thought out instead of random. To elaborate a little more I think of my idea as like a cone from the Jedi where closer to the Jedi the easier it is to aim a Push/Pull, farther away requires good aim. But again this whole idea is to make Push...
  18. SomeGuy

    Push 3 Balance

    Welcome to the topic. Please excuse the name, I didn't think too hard about it but this should probably be called Force Push Re Balance Let me start of here by first saying I do not think Push is Overpowered and this is Not a Nerf Thread. But there is a problem I have with how it affects...
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