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  1. SomeGuy

    Melee Changes

    I tried counter sabers with my hands. It was not very effective. I don't think it is implemented, either that or it is incredibly tough to do.
  2. SomeGuy

    Grenade Warning

    I use surround sound in my headset and dim glows and have absolutely no problem detecting enemy grenades, sabers, footsteps, weapon swaps, etc. I think it just helps to be more situationally aware. But anyway an indicator for friendly grenades wouldn't hurt.
  3. SomeGuy

    Suggestion of New Classes

    Hey man I never saw any of your ideas before :p I was actually just trying to think of ways to promote more teamplay and make the team lineups more asymmetric. I like variety.
  4. SomeGuy

    Melee Changes

    You know, to be honest, I never even actually tried. I just assumed the counter only worked for unarmed attacks since that's all block stops. Cue for dying over and over trying to stop sabers with my hands, haha.
  5. SomeGuy

    Melee Changes

    First off I love the new melee system and think it's super fun but I think it needs some improvement. Probably coolest idea is Melee Wookiee grapple. I propose that instead of the normal grapple attacks like other classes do, they have a special one that instant kills the target by ripping both...
  6. SomeGuy

    Grenade Warning

    Grenade indicators usually do too little too late, anyway. As soon as you see it you've usually exploded. I find the glow to be much better.
  7. SomeGuy

    Suggestion of New Classes

    I agree with other people that any new class added should be geared more toward teamplay. I've had a couple ideas here. So rename current commanders back to Elite Trooper and take away Rally from them and give them assemble. Imperials: Commander - Uses skins like Imperial Commander, General...
  8. SomeGuy

    Push 3 Balance

    I'm getting really tired of this thread... It feels like I'm holding an orange and trying to describe it but everybody tells me I've got an apple. Sure they're both fruits that grow on a tree, but you can't overlook it when I say it smells like citrus and has a tough rind. So just for the...
  9. SomeGuy

    Push 3 Balance

    And which is why I still think of my original proposal or some of the others people have said based around the main idea of only changing knockdowns.
  10. SomeGuy

    Push 3 Balance

    I meant my original proposal. Man, you're thick. But seriously if it did affect teammates, what would really happen? Push spam in big groups would stop. Or people would grief and troll a lot in game, which is the biggest thing I can think of wrong with it.
  11. SomeGuy

    Push 3 Balance

    Where is anything troll-like there? Push is THE easiest thing to use in game for kills. Every person that says Hold Shift, walk nub does not understand this thread or the argument and does not relate. Chaos understands exactly what I'm saying. Supa understands exactly what I'm saying. Hell, it...
  12. SomeGuy

    Push 3 Balance

    "Almost everyone" only includes you and Puppytine. Everybody else that has said something that only relates to Push and not the overall balance. Every single person that said Hold shift does not relate to the thread. Seriously if force powers also affected teammates it would make them using it...
  13. SomeGuy

    Push 3 Balance

    God damn. All of you fail to see the point. It's all laid out there plain as day but instead of seeing the whole picture you focus on a corner. Jedi/Sith vs gunner is not balanced. Something is being done to change it. I said I support. I see the problem as Push because it is cheap and easy to...
  14. SomeGuy

    Push 3 Balance

    @Puppytine You know, you keep pointing out things I have said before like I haven't. I said before that I think other powers need changes, I just detailed them a bit more, it wasn't some spur of the moment thing. I never said the game should be balanced on newbies, I said it should be based on...
  15. SomeGuy

    Push 3 Balance

    I have always seen it as a cheap, easy, and skilless way to succeed in the game. As a result I stopped using Push 3, as did many of my old clan mates. Let's see if this likeness fits.. Did you ever play Call of Duty World at War? In multiplayer the majority of people used the PPSh 41 with the...
  16. SomeGuy

    Push 3 Balance

    I mean proj does have a range and can be countered very easily... just dodge, move to the side, it's so easy. Your opinion is that it is a player problem, my opinion is that is a mechanic problem. My point is I've had a problem with it throughout the years but never noticed how bad it actually...
  17. SomeGuy

    Push 3 Balance

    Yes it is in the Jedi's favor. Not only do I think that is the case but it happens to be true by simply witnessing the regular public gameplay. The absolute only thing changing a knockdown area to be smaller would do is even the playing field, not push it in the gunner's favor. He could have...
  18. SomeGuy

    Push 3 Balance

    Any regular Jedi build (what I mean by this is not force only or lulz builds) has the advantage and will win more than not in an equal skill engagement. I don't think it is OP, just imbalanced. Style perks make it worse, but even without them it would be off kilter. In my eyes if Push were...
  19. SomeGuy

    Push 3 Balance

    So you don't really read the things I post... I said I'll support what ever the devs choose to do as long as it balances it out. In my view the problem is with Push, in their eyes it could be something different. If you would read and understand what people say this would have been a hell of a...
  20. SomeGuy

    Push 3 Balance

    All you have to do is run around and hop to dodge shots while closing the gap, if they move you Push and win, if they don't you just slash during fully automatic fire and get a kill while only taking 1 or 2 hits for minimal damage. Addition of saber perks and removal of knockback on hits make it...
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