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    Cri for help

    Really? I've found the exact opposite to be more helpful. Assuming we're talking about close-enough-to-touch-playermodels CQC, I find it much easier to aim in first person without my model blocking my view, especially against jedi/sith. If you're using first person for any prolonged period of...
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    Official 1.4 Feedback Thread

    Visually they're identical as far as I know, but Rey's hilt has a different ignition sound. Not sure if the ANH/ESB and RotS hilt ignition sounds differ from each other. I would guess that they do since there'd be no reason to have both otherwise. Also the custom ignition sounds don't play if...
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    [Fixed] Crosshair moves when strafing in third person

    Helpful tip: this bug doesn't occur in first person, so having your first/third person toggle key easily accessible is probably a good idea until this gets fixed. For now, I've just reverted to the default camera/target damp settings and started using first person more for open firefights and...
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    DLT20A Regular fire mode

    I think this is how it's supposed to be, A280 is the one that gains perfect walking accuracy at level 2. That and the number of shots per burst fire are the two differences between the guns IIRC.
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    Official 1.4 Feedback Thread

    Rather than removing flinch entirely for deka and other high ROF weapons, maybe flinch animation speed should be dependent on the weapon causing the flinch. If you get hit with a high ROF weapon during a swing such as CR3, SBD FP3, or deka, the flinch would be much shorter than if you get hit...
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    1.4 FIX

    This is a terrible plan. 1.3 was just as awful as 1.4. Obviously the solution is to revert to B17 because that's the first version I ever played and thus the greatest. Keep the new maps and models, and just completely revert to B17 and polish it up. Bring back those T3, mando proj rifle, super...
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    1.4 feedback thread?

    Discharge combined with flinch means dekas are really, really hard for jedi to kill. It doesn't matter if you circle strafe if the deka just pushes you away and can turn fast enough to shoot you since you're no longer close. Just because clones/ARCs can render dekas nearly useless doesn't mean...
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    1.4 feedback thread?

    Really liking how flinch is working, but I think dekas probably shouldn't cause flinch. Alternatively, the FP drain from deka could be lowered a bit now that they can use flinch to protect themselves at close range. The FP drain from dekas is already pretty insane even at long range (isn't...
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    V1.4 Update Released!

    I agree that they needed to be removed in their current state, but not all of them were there to cover weaknesses of stances though. Red, purple, and blue (and duals, but it kind of okay since it was overpriced in 1.3) were unfair to gunners for sure. But I think the staff and cyan perks were...
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    V1.4 Update Released!

    That depends on your camera damp settings. My player model doesn't move at all on the screen when strafing. My crosshair wasn't even close to where my shots are landing.
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    Hosting Server Gravity

    This is because the gravity is set by the map itself with the gravity value in worldspawn. Easiest way to change gravity permanently is probably editting worldspawn on a per-map basis. No hacking required, just some decompile/recompiling bsps. :p Although this does require you to do each map you...
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    What grinds your gears in mb Il?

    My typical anti-jedi SBD build is Hull 3, FP2, Batt 3, Adv Log 1, Cortosis and I can always survive at least one red hit. Generally takes 2 to kill, pretty sure you can even survive the 2nd hit if you have time to recharge your battery before the hit. Unless I'm playing a stationary FP3 build...
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    MBII Moments #2

    The power ranger jedi squad nearly had me in tears. My stomach still hurts from laughing. 10/10
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    Can someone explain why I've been banned on AOD?

    I saw their VPN detector automatically ban you for use of a VPN. If you're not using a VPN, their VPN detector is probably screwed up because it just recently banned several people trying to connect in just a few minutes, including an AOD member.
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    Help Some Noobs Out!

    Maybe try renaming the server to something such as "[FTG] New Player Training". I imagine a lot of new players just download the mod and try to jump right in without checking any news sources for the mod. To them, it just like another regular clan server at the moment.
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    Is better weapon documentation happening?

    P3 does 45 base damage if I recall correctly. Not entirely sure, but if westar charge shots are similar to old pistol charge shots or bowcaster charge shots, its probably doing a little over 200 base damage when fully charged. Proj rifle does 150 base damage, which is then multiplied by a number...
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    What things do you think are OP? People who play those things, why are they not?

    Imp classes are faster at getting around the map, but reb classes are faster in combat situations. Deka/mando get places quick, but have limited movement once they get to their destination. Hero/clone/ARC get places slower, but can keep their speed up during combat, change directions, etc. Imps...
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    New class suggestions here

    They'd be able to do sick spins obviously.
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    Gun Spread

    Biggest reason is probably because there wasn't any recoil in base JKA. Also, most guns in Star Wars are usually portrayed as having very little, if any, recoil. TBH, I wouldn't mind seeing proper recoil on one or two powerful guns as unique features for those guns. We need more guns with...
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    Gun Spread

    Progressive gun spread does kind of makes sense as it sort of mimics recoil without moving the player's screen. The more you fire, the less accurate you are. I guess mandos are just inherently bad at correcting for recoil regardless of player input. Also, you don't have to reload for EE-3's...
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