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  1. Bully

    Future fix SMOD commands mute, unmute, settk, marktk and unmarktk aren't properly logged

    After searching the logs for some SMOD actions the other day it occured to me that settk wasn't logged properly. I did some investigating and it seems that the commands mute, unmute, settk, marktk and unmarktk don't follow the same logging convention as the other commands. The commands say and...
  2. Bully

    TK Probation / MARKTK doesn't work.

    You applied it wrong in this case yes. I am against the settk change myself tbh, if anything I'd argue more control to admins and server owners is better. I think the right play here is to ask the devs if marktk can be tweaked to prevent the situation from your video in the future. For all we...
  3. Bully

    TK Probation / MARKTK doesn't work.

    I'm pretty sure /smod marktk was designed because setting peoples TK points high was deemed too abusive. It is supposed to be used on TKers that only do small amounts of damage at a time (poison dart, punches, wook barge, grip, etc), marktk makes them get high TK points twice as fast. I'm not...
  4. Bully

    Unconfirmed Hearing EE-3 sound alters A280's alt-fire until next map

    What went wrong: A280's alt-fire sound changed after an EE-3 has been shot What should have happened: A280's alt-fire should consistently use the same sound How to reproduce: 1. Load in an ET with a lvl 2 A280 2. Load in a mando with EE-3 lvl 3 3. On the ET enable burst mode and listen to the...
  5. Bully

    Wookiee bowcaster bolt replacement pack (last tested v1.9.3)

    Added an alternate version that also includes the bowcaster sound from Star Wars: Battlefront 2 (2005)
  6. Bully

    Wookiee bowcaster bolt replacement pack (last tested v1.9.3)

    DOWNLOAD Description This mod replaces the default wookiee bowcaster bolt effect with the one from base JKA. There is a version with a sound replacement if you want to hear the Star Wars Battlefront II (2005) bowcaster sound. Both versions of the replacement pack have the same effect...
  7. Bully

    Are there any servers in which a new player can learn the ropes without getting too brutally punished?

    Chombo took the white pill and is now friendly, considerate and a good guy. Astonishing to be honest :welldone:
  8. Bully

    Awaiting feedback func_train gets blocked by thrown grenades (primary fire)

    Well I'd argue it's a bug because the flag "crush_through" suggests that it will move through any entity without issue. As far as I understand it, thrown grenades and pulled weapons are also entities.
  9. Bully

    Awaiting feedback func_train gets blocked by thrown grenades (primary fire)

    I've been working on a metro map for MBII and while testing my glorious metro train it occurred to me that thrown grenades cause it to stop in place. My train is set-up with the following properties: I took the liberty to tests some more scenarios and it does NOT get blocked by the following...
  10. Bully

    Fix a timewasting spot on mb2_commtower

    I haven't touched smuggler, but if you are referring to the window boost. That was not me :cri:I miss it
  11. Bully

    Fix a timewasting spot on mb2_commtower

    @BlazeJKA BLAAAAAAAAAAAAAAAAAAAAAAAAAAAAZE
  12. Bully

    Technical Issue Mod Launch Error

    Can you try launching it using the MBII OpenJK setting in the launcher?
  13. Bully

    Fix a timewasting spot on mb2_commtower

    Add crush damage to the elevator found in Maintenance Access (Level 1) to prevent people from sitting under it. Saberists sitting under it can be practically invulnerable because the only way in is blocked by the stuck elevator.
  14. Bully

    Technical Issue Mod Launch Error

    Try installing the 32-bit VC++ 2013 redistributables from the mods download page.
  15. Bully

    Awaiting feedback Server crash on mb2_cmp_hotel

    All 4 happened in Open mode. Please do send me any theories you might have. I'd gladly try to reproduce the crashes again with some extra insight
  16. Bully

    New force power concept "Force Confusion" (or Mind Trick rework)

    Yeah I'm very aware that dev time is a precious scarce resource. Still I thought it'd be nice to write down and fantasize a little bit :waytogo:
  17. Bully

    Buff FWs by adding a close "deka pulse" effect to Super Push

    It would be up to the devs to decide what is more balanced. I'd say doing it on release would make most sense
  18. Bully

    Awaiting feedback Server crash on mb2_cmp_hotel

    Hello, we tried playing a few rounds on mb2_cmp_hotel but we couldn't finish any rounds without it crashing the entire server. We attempted this a few times. A lot of theories were thought up but so far none of them have been able to reproduce the issue reliably. I tried (in a local game) the...
  19. Bully

    New force power concept "Force Confusion" (or Mind Trick rework)

    Force Confusion concept Cause hallucinations and false images to those afflicted. Afflicted beings perceive a number of phantom images including but not limited to: being set on fire, lasers whirring past them, grenades being thrown at them and rockets being shot at them. These phantom images...
  20. Bully

    Buff FWs by adding a close "deka pulse" effect to Super Push

    Force only jedi/sith could use a little love and I thought the addition of the deka pulse effect would be the perfect way to give a little bit more power to an otherwise very easy to counter force power. It would mean blocking saberists have to be a little bit more careful in melee range and...
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