Force Destruction:
Currently a near instant cast rechargeable rocket that is extremely difficult to balance.
Suggestion: Add a cast delay where the users hand glows and then the projectile is fired, essentially operating on the same principle as normal mando and arc rockets.
Concussion Rifle...
There appears to be an issue with saber_kylo_ren in full authentic which prevents someone using that particular saber model from switching saber styles, it will stick with whichever style the player starts out with.
I tested this on legends and on the Jakku FA. Switching styles has a special...
MB_ATT_SHOCKWAVE, nothing on quick deploy. Perhaps quick deploy is the old 'turning rate', IDK.
Unfortunately neither are listed in the mbch values either, as far as i can see.
nothing on disruptors.
I should have lumped these all together before but since the previous one was about animations...
Just some clarification
MB_ATT_DEKA_POWER for attributes is the power management correct?
Just to clarify what are the other two supposed to be for quickdeploy and the shield shockwave, because...
I don't know if this has happened to anyone before but i was playing on jedi temple, around the imp spawn [the large main hall] and whilst fighting I suddenly teleported and found myself back in the rebel spawn. Did i somehow trigger a return to the rebel spawn by stepping over one of the imp...
On a more subtle note, can we make it so that when an enemy is killed by wookiee melee it no longer says "x was blundgeoned by y" and instead put "x was shredded by y" seems more appropriate. Maybe 'mauled' would be a better one.