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My response to ( for more Real talk, the future of MBII and ... )
Skip this part if you want raw facts.
10 years ago, my brother who you may know him as -polaks-Ordo /AOL Ordo or simply Rex or Padawan showed me this game. I've never felt like uber superb fan of Star Wars, but yeah lemme try. I used to play many games, spent countless hours playing COD4, Sims, Tycoons, Fifa/PES.
The day I played MBII for the first time, was the first day of the last days of "LoU and Games". I stopped playing other games, stopped considering other games as "fun". Movie Battles was more than just a game, for me it was like... did i just discovered IRC in game? With bunch of nice people, trolls, fun. Yeah, that was MBii. The most unique game ever. I will never forget when i started beating my skill in HTML/PHP while creating first polish site about movie battles gathering 7 clans, and more than 200 players. Then I met @Nex and @GogettO , and even after these all years we are still in touch.
One day I was addicted to many games, the other I couldn't even imagine playing anything bout MBII. No matter of lacking skill, pure fun.
After RC1 came out, we had pretty big playerbase. After next 5 years, I started loosing my interest. And I will tell you why...
Please don't tell me this is the game's fault, it's too old and that's the only reason people gave up. No, it's totally our fault - DEVS, we fucked up, noone wants to admit it, hiding behind excuses or looking for compromise for fuckups.
Don't you think it's pretty weird to loose more than (i will focus on my example as polish player) 80 competitive players, 7 clans in just 2 years?
Is it purely because the game is old?
I DON"T THINK SO.
Why the fuck we have to change saber system release after release, not fixing exisiting bugs, or making improvements for other things.
MBII is not a casual game nor competitive, it's Frankenstein's Monster, mix of black and white. Can you be semi pregnant? No. Can you have two game styles in one piece of game? No.
The problem is, by fixing minor things, tweaking this there, a little bit here and again there we didn't ever look at bigger picture. Why are we doign this? Coz of balance? No that's not an answer, balance towards what? Noone knows, where are we going with this? WHo cares, let's make another change here and there.
LoU why are you talking about only about competitive game? Simply because competition is something what attracts people. BUT this is not my intention to force competition everywhere. We could have RP server, CTF, Competitive, Open modes, FA.
I lost my all hope for MBII that's why for the past 2 years I was in shadow just talking, with Sxx aboard I made launcher, I had a hope back then, development was more consistent.
I'm not against removing time limit for RolePlayers why the hell would be forbid them playing? Coz this game is about teamwork? Hahahaha -.-. It's not. It's totally not. Yeah, let's cut access to this mod for someone who don't want to play by our rules.
That's my open letter. I don't expect you to agree, I don't even care (no offense) . I might be mistaken, maybe it's me who don't see a big picture. Maybe it's just me who see current state of MBII as a problem, maybe reality is totalyy different? We have more players, noone whines about this game and love this mod more than ever. Maybe I'm too old, or it's only me who wants to see this mod differentl. Again, that's my opinion, an my goodbye letter
It was a pleasure working with you, laugh, even playing dotf. I don't hold grudge towards anyone, and with my goodbye I also want to apologize, Sorry to all the players who aren't happy with changes we did while I've been a Leader.
Love you all,
May the force be with you.
Bye. LoU ex gracz, only admin
Skip this part if you want raw facts.
10 years ago, my brother who you may know him as -polaks-Ordo /AOL Ordo or simply Rex or Padawan showed me this game. I've never felt like uber superb fan of Star Wars, but yeah lemme try. I used to play many games, spent countless hours playing COD4, Sims, Tycoons, Fifa/PES.
The day I played MBII for the first time, was the first day of the last days of "LoU and Games". I stopped playing other games, stopped considering other games as "fun". Movie Battles was more than just a game, for me it was like... did i just discovered IRC in game? With bunch of nice people, trolls, fun. Yeah, that was MBii. The most unique game ever. I will never forget when i started beating my skill in HTML/PHP while creating first polish site about movie battles gathering 7 clans, and more than 200 players. Then I met @Nex and @GogettO , and even after these all years we are still in touch.
One day I was addicted to many games, the other I couldn't even imagine playing anything bout MBII. No matter of lacking skill, pure fun.
After RC1 came out, we had pretty big playerbase. After next 5 years, I started loosing my interest. And I will tell you why...
Please don't tell me this is the game's fault, it's too old and that's the only reason people gave up. No, it's totally our fault - DEVS, we fucked up, noone wants to admit it, hiding behind excuses or looking for compromise for fuckups.
Don't you think it's pretty weird to loose more than (i will focus on my example as polish player) 80 competitive players, 7 clans in just 2 years?
Is it purely because the game is old?
I DON"T THINK SO.
Why the fuck we have to change saber system release after release, not fixing exisiting bugs, or making improvements for other things.
MBII is not a casual game nor competitive, it's Frankenstein's Monster, mix of black and white. Can you be semi pregnant? No. Can you have two game styles in one piece of game? No.
The problem is, by fixing minor things, tweaking this there, a little bit here and again there we didn't ever look at bigger picture. Why are we doign this? Coz of balance? No that's not an answer, balance towards what? Noone knows, where are we going with this? WHo cares, let's make another change here and there.
LoU why are you talking about only about competitive game? Simply because competition is something what attracts people. BUT this is not my intention to force competition everywhere. We could have RP server, CTF, Competitive, Open modes, FA.
I lost my all hope for MBII that's why for the past 2 years I was in shadow just talking, with Sxx aboard I made launcher, I had a hope back then, development was more consistent.
I'm not against removing time limit for RolePlayers why the hell would be forbid them playing? Coz this game is about teamwork? Hahahaha -.-. It's not. It's totally not. Yeah, let's cut access to this mod for someone who don't want to play by our rules.
That's my open letter. I don't expect you to agree, I don't even care (no offense) . I might be mistaken, maybe it's me who don't see a big picture. Maybe it's just me who see current state of MBII as a problem, maybe reality is totalyy different? We have more players, noone whines about this game and love this mod more than ever. Maybe I'm too old, or it's only me who wants to see this mod differentl. Again, that's my opinion, an my goodbye letter
It was a pleasure working with you, laugh, even playing dotf. I don't hold grudge towards anyone, and with my goodbye I also want to apologize, Sorry to all the players who aren't happy with changes we did while I've been a Leader.
Love you all,
May the force be with you.
Bye. LoU ex gracz, only admin