INC WALL OF TEXT: But it does answer your grate questions for the most part, If not then feel free to reply.
Now, Wookiee actually can be knocked down without strength. Oh and by the way you seem to think that a class can somehow unlock all of it's abilities? you do realize there is only 80 points per build right? Because a Wookiee can not have strength 3, 400hp, and Bowcaster 3. The thing is you need to think about other ways to handle a Wookie other than just charging at it with a Soldier and Commander, or even a Sith for that matter. you can slowly peek around corners if and get head shots from a distance, especially if you chain head shots with the T-21 you can destroy a Wookiee. <--- kind of hard to explain on paper correctly but it definitely works in game.
No, because assuming equal skill between Wook with caster 2, and Commander with T-21, if you hit each other the same number of times, the Commander is dead before he even made a remote dent in the Wook's health. Not to mention fury charging with either melee or caster will neutralize any 'cover' you might expect, since the Wook can run faster than a soldier/commander.
Bowcaster 2 can 1 shot kill a Soldier/Commander (if they don't have armor 3), as I've had it happen to me numerous times, which is why I tend to swap to either Sith, or Bounty Hunter against Wookiee spam.
Yes, theoretically if you can land 3 headshots with T-21 primary before they 1 shot you with Bowcaster, you can kill them. Theoretically.
Now for SBD, just because your light saber that one shots everything except for like 2 classes can't kill an SBD in one hit most certainly does not make it "OP".
SBD's are very poor at maneuverability and have a battery that drains fairly fast if they are constantly moving and shooting. Now one of the things that you can do as a Jedi v.s an SBD is you can stay just out of range from it's slap, and if you can stay out of IDR range as well for an added bonus it gets even easier. So while you stay out of its range, usually it will slowly drain its batter, hampering its movement speed, and its actual damage reduction. So you either can wait for its battery to run pretty dry, or you can wait for its ammo to deplete and go in for the quick combo to end its sad existence.
SBDs are fine at maneuverability, unless they have to go up against Wooks, that is, in which case you have to stand there and take their fist spam like a champ.
Now, Red, is supposed to 1 hit kill everything in the game, because it is ridiculously slow to windup the first swing. Why it doesn't 1 hit kill SBD, is beyond me. It is not only inaccurate for movies, games, and every other medium, but it is annoying to deal with. SBD is perfectly fine and balanced without the dumb armor gimmicks it can purchase.
Most SBDs have battery 3, you realize.
And for "Gloan". Clones are actually one of the best anti Sith classes, if not the best class. So blobs are obviously a problem for a Sith. But it is certainly possible to kill a Clone as a Sith and any other class for that matter. If you didn't know, you can actually push blobs back at the clone, the timing is a bit rough because of the high velocity of the blobs, but it is very possible, especially if you have push 3 bound to a mouse 4 or 5. Now there is more ways to kill a Clone than just pushing back its blobs obviously, like out maneuvering the Clone. Actually a good combo to use that usually will work, even against good players is to do a little hop to the side of a Clone, and while you are in the air pull the Clone toward you, while you go to its left or right in the air. Either you would of pulled the Clone to the ground and you'll get an easy slice to his body. Or you will pull him behindish you while he misses the blob because of the pull you did. Then after he blobs he can't fire his grand CR3 for some time, so you either do another pull. Or just slice him before his gun works again. That's only one of the obvious many ways you can kill a MLG Clone. but normal clones are pretty easy actually, just like any other class.
It is the best class in the game, I agree, that is why it is OP. Blobs are a problem for everything, including SBDs. Ion and Concussive are nonsensical against anything and everything.
Did I ever say it was impossible to kill them? I don't believe I did, let me check. Nope. Didn't say it was impossible. However, I do remember saying they were overpowered... in the right hands.
Does it take skill to lob a blob? Yup. Does that mean it should be an instant kill against anything it hits? No, no it shouldn't. Oh yes, good one, just push the blobs back at them. Very smart, super effective, bound to be consistent. "Hey guys, you know how swingblocking red/purple spam is bullshit? Well, if you get right into their face, at point blank, and mblock their swings before they swingblock, you can disarm them! See? Not OP, just takes skill."
Out maneuvering someone with sprint, good plan. Oh wait, you mean with Sith. Right. Didn't anyone ever tell you not to jump at good Gloans? It means they can land their blob guaranteed, because your jump has a super predictable trajectory. 'Pull', yeah, I'm sure.
What is funny, is you're suggesting this in a 1v1 situation with a gloan. I'm talking force multiplier, the more good gloans, the more bullshit. A well balanced team, with their best player on Gloan, is pretty much unbeatable by Imps. I've seen it countless times. The amount of CC and damage gloan outputs, what with their tankiness, is insane.
Point being, none of what you suggested will work against a competent gloan. Believe me, I've tried all those glorious things you've suggested, long before you suggested them.
Like it or not Achilles, MB2 is actually pretty well balanced, and I know you refuse to believe this and will probably keep blaming the game. But hopefully this will help you to start to learn to actually change your play style when facing different builds, and different classes and players. You can't do the same type of attack for each and every class/player. you have to change it up a little bit. you gotta find out a classes weak points and its disadvantages.
I'm sure from your perspective it is. I'd love to see your stats on what classes you main in MB2, would go something like this:
40% Clone
35% Hero
22% Jedi/Sith
2% SBD
1% Bounty Hunter
I go positive on Gloan with P2, just taking advantage of the retarded tankiness and sprint speed, let alone if I bothered to learn how to blob spam. Infact, the only classes I don't feel comfortable going up against with P2 Gloan, are SBD and Sith.