Vjun Bastcastle [Custom Map]

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Updated 28.04.26
Changes:
  • Replaced ported textures with recreated ones;
  • Replaced ported map/player models with recreated ones:
  • Some little FA changes, added a few new classes;
  • Remade map's radar to fit mb2 style;
  • Remade map's levelshots to fit mb2 style;
  • Remade map's skybox;
  • Several map changes, removed night and ffa versions and added Veh version.
NEW Map names:
mb2_cmp_bastcastle - regular
mb2_cmp_bastcastle_veh - sky battle with different classes and different objective
mb2_duel_bastcastle - duel

(unchanged)Objective:
Rebel team: Obtain the security keycard -> deliver it to the control room -> hack the control room panel -> place a bomb at main data storage and wait until detonation (every point is marked with help icons)
Imperial Team: Defend the security keycard and the control room, if Rebels placed a bomb Imperial must defuse it.
A few new screenshots:
shot2026-04-19_15-20-05.jpg

shot2026-04-19_15-18-40.jpg

shot2026-04-19_15-17-55.jpg

shot2026-04-19_15-50-44.jpg

shot2026-04-19_15-48-18.jpg

shot2026-04-19_15-48-40.jpg

shot2026-04-19_15-49-48.jpg

shot2026-04-19_15-48-58.jpg

Credits:
map Textures - several recreated textures, others by Raven Software;
playermodels' Textures - several recreated textures, others by Raven Software;
map Music - LucasArts (base jka music);
map Sounds - Raven Software;
map Models - several base JKA models by Raven Software, others were recreated.
player Models - recreated by kitbashing base jka Raven Software models.
Original Level Design - Rebellion Developments.
Map Recreation, FA, textures/models recreation, scripting - cookie jar.
Installation:
Put .pk3 into "MBII" folder.
New Download Link: zz_VBAST_v2.pk3
 
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Yeah, a bit unfortunate. However, in the future we will have a way for you to distribute it. Mod.IO support is coming, baked into the MBII Launcher. So, keep an eye out for that and try to package your work up for when that time comes!
Hi, little bit late to the conversation, but does this mean servers with custom content wont be prohibited? Or were maps always a non issue, only added bonuses (vehicles, jetpack etc.) and game changing mechanics were?
 
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